(07-20-2017, 12:36 AM)nOmnomnOm Wrote: I tried to Administer Newport before and that was a big no no from the Admin team.
I've also discussed even partial Administration of Barrier Gate and that was shut down as well.
Seriously... I would find it highly surprising if all of a sudden the Administration team changes their mind.
Also to edit: The AFC ID is on Barrier Gate atm
that's because AFC is /trying/ to control the station, these guys just want to roleplay as the guards, which I see no problem with as they're not trying to control the environment directly by acting head. another thing is with afc, they have their own political influence and aren't really 'freelancers' because of this. these stations are intended to be neutral, non-controlled, entirely wild-card sectors.
btw, BGS, our ID is just sold there because it's a neutral station, we have no other location for a sellpoint.
Another case where I/We were misinformed.
I was under the Belief that Aux was a quite large organisation, with it's members operating all over the houses. With Liberty's hostility toward Auexsia, we imagined you might have a decent sized presence on Barrier Gate as a refuel and rearming point.
(07-20-2017, 12:36 AM)nOmnomnOm Wrote: I tried to Administer Newport before and that was a big no no from the Admin team.
I've also discussed even partial Administration of Barrier Gate and that was shut down as well.
Seriously... I would find it highly surprising if all of a sudden the Administration team changes their mind.
Also to edit: The AFC ID is on Barrier Gate atm
And so is the Auxesian ID.
The AFC certainly has a sizable presence on the Station, as does Auexsia (I feel like I'm spelling that wrong somehow), and RP with both groups is something we're definitely after.
We hope you're looking forward to the Role Play as much as we are!
I'm open for RP, but i'd still like to know how far you will go to Administer the station.
Just to confirm with you, Barrier Gate would have a good sized presence of AFC peeps, yeah. It's one of our 3 Locations we have "clubs" in.
(07-20-2017, 12:46 AM)Shalo Wrote: Good luck guys, you look like a nice addition. Coronado is allways too empty, there are rarely people around the Barrier Gate Station to talk to.
As long as you don't try to RP the actual owner of the station, I think there shouldn't really be a reason why you can't do the RP you have in mind.
Yup, we're in no way interested in taking over the station. As stated we regard the actual ownership of Barrier as an 'Admin Character' owned outpost.
What we do is handle the Security (By the Security staff, of course protecting the station) and the Administration (Purchasing Supplies, issuing licenses and selling out private rooms and hangars, that type of stuff).
Quote:I'm open for RP, but i'd still like to know how far you will go to Administer the station.
Just to confirm with you, Barrier Gate would have a good sized presence of AFC peeps, yeah. It's one of our 3 Locations we have "clubs" in.
Great to Hear!
An example of the RP we intend for the station itself. Having a Club on the station, you might for example send a Comm to the Adminsitration team, and say 'Hey, we need X Supplies' or 'Hey we want to Build X thing in the station' and we'll from our side do the best to make that happen.
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(07-20-2017, 12:43 AM)Barrier Gate Station Wrote:
(07-20-2017, 12:41 AM)Auzari Wrote:
(07-20-2017, 12:36 AM)nOmnomnOm Wrote: I tried to Administer Newport before and that was a big no no from the Admin team.
I've also discussed even partial Administration of Barrier Gate and that was shut down as well.
Seriously... I would find it highly surprising if all of a sudden the Administration team changes their mind.
Also to edit: The AFC ID is on Barrier Gate atm
that's because AFC is /trying/ to control the station, these guys just want to roleplay as the guards, which I see no problem with as they're not trying to control the environment directly by acting head. another thing is with afc, they have their own political influence and aren't really 'freelancers' because of this. these stations are intended to be neutral, non-controlled, entirely wild-card sectors.
btw, BGS, our ID is just sold there because it's a neutral station, we have no other location for a sellpoint.
Another case where I/We were misinformed.
I was under the Belief that Aux was a quite large organisation, with it's members operating all over the houses. With Liberty's hostility toward Auexsia, we imagined you might have a decent sized presence on Barrier Gate as a refuel and rearming point.
No, only a undercover outpost for smuggling supplies.
Quote:I'm open for RP, but i'd still like to know how far you will go to Administer the station.
Just to confirm with you, Barrier Gate would have a good sized presence of AFC peeps, yeah. It's one of our 3 Locations we have "clubs" in.
Great to Hear!
An example of the RP we intend for the station itself. Having a Club on the station, you might for example send a Comm to the Adminsitration team, and say 'Hey, we need X Supplies' or 'Hey we want to Build X thing in the station' and we'll from our side do the best to make that happen.
That's actually interesting... I'm open to Rping with you, then.