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Here is the outline of the mining revamp that Teerin promised in his last "log" post. The first line shows the system(s) where mining takes place. The bases that follow will be the primary tier of sale destinations, each having about the same rate of profit. The reason some ores have fewer destinations than others is the result of them being mined in systems that are far apart from each other, which reduces the available number of distant destinations for consumption. You will notice one sale destination in each House, where possible.
If you have commentary, be specific and provide back up evidence for your reasoning. The goals of this revamp are to associate sale destinations with economic rationales while accounting for the needs of game play balance. Naturally, those are subjective judgments to a great degree. If you are commenting on behalf of a mining faction, please say so.
commodity_silver_ore
Omega 7
St. Albans Shipping Platform
Alesia St
PL Honshu
commodity_ignitable_waste
Ile-de-France
?
?
commodity_reactive_waste
Leeds
?
?
commodity_uncut_diamonds
Omega 11
PL Manhattan
Saint-Exupery SP
Waterloo St
PL New Tokyo
commodity_xeno_relics
Omicron Xi
PL Manhattan
PL New Berlin
Calais Research Facility
PL New Tokyo
PL New London
Trafalgar Base
Rochester Base
Kabukicho Depot
Kreuzberg Depot
Epernon Base
In addition, these will be set as "loot sale points" for nearly all ores:
Valetta Shipyard
Tripoli Shipyard
Barrier Gate Station A
Freeport 1
Freeport 2
Freeport 5
Freeport 6
Trafalgar Base
Rochester Base
Kabukicho Depot
Kreuzberg Depot
Epernon Base
Check out my Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.
Omega 7, Vespucci
commodity_silver_ore
St. Albans Shipping Platform
Alesia St
PL Honshu
i would like to know what will be the pay in those sell points, and i like to point that Silver Ore to Gallia already is if not the longest route, one of, it takes one hour to make a lap, so i want ask why make it even longer. And yes, im asking in behalf of Kruger
Similar to Premium Scrap vs. Scrap Metal, Cryo Organisms are / will be the mining version of Alien Organisms. These separations are done in order to be able to properly balance the trading commodities and the mining commodities.
Similar to Premium Scrap vs. Scrap Metal, Cryo Organisms are / will be the mining version of Alien Organisms. These separations are done in order to be able to properly balance the trading commodities and the mining commodities.
You forgot about Baffin and Scrubby mining.... which we asked for TAZ quite a long time ago...