They cost 10,000 per unit and this mean: "Bye non-stop blind jumps" ± 5 millions fo one jump.
Wait wait that price is RIDICULOUS
You devs have gone too far with that price. Seriously.
if we're going by old standards, you need approximately 7 million worth of mox, in new york, to enable one jump. now that it's 10 million with two jumps it's not that big of a deal, especially with a faster jump.
on another note, i think the splash screen needs adjustments. The contest was too short for anyone to really do submissions so there could have been better opportunities. and the pixels are very visible so it's bothering me. other than that, i like the update.
They cost 10,000 per unit and this mean: "Bye non-stop blind jumps" ± 5 millions fo one jump.
Wait wait that price is RIDICULOUS
You devs have gone too far with that price. Seriously.
if we're going by old standards, you need approximately 7 million worth of mox, in new york, to enable one jump. now that it's 10 million with two jumps it's not that big of a deal, especially with a faster jump.
on another note, i think the splash screen needs adjustments. The contest was too short for anyone to really do submissions so there could have been better opportunities. and the pixels are very visible so it's bothering me. other than that, i like the update.
That is not the only change that was done to the JDs.
It will be updated after the server restart and the patchnotes will be added to the JD thread.
I think a number of ships are to come in a 'Ships Pack' that will be updated into the mod once they got their list done. So be patient folks on ships. :S And perhaps put down the pitchforks? :S