The overall style carries the typically BH motifs: upper and lower fins, round cockpit and the side "wings". Very nice concept indeed.
I'm not sure what kind of weapons array you could put on this gb. Maybe a front gun underneath the upper fin? There seems to be a handy niche there just for that purpose. Then 6 turrets for good effect - at least 3 should be able to shoot downwards.
One thing does bother me a tad with this model - The side profile is pretty high. Unless this ship has good agility, it would be too easy a target for bombers and other gbs. And it does seem to be rather "stubby". Maybe some additional length would be in order.
excellent replacement for the BH gunship, might make the thing a little less uber, and I'm getting a bit tired of the poor starwars imports to be honest =P We need replacements like this.
Nice work, Jinx. I want to see a skinned version badly! (Might be enough to get me to make an RPing *GASP!* BHG!)
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
like i said, i ll add more concepts - those are all just very simple ideas, they all don t have any details added and are only products of like 10 minutes. but i allways find it easier to think of a ship when you see it in 3d instead of describing it. thats too open for interpretations.
Well if input is what you're looking for... here's mine:
-Remove that curved portion on the very front of the ship, have the two 'wings' come to points more like the BH bomber. The curve looks like it's only there to obstruct the pilot's view.
-Remove the gun-looking thingy that's inbetween the body and top wing, it looks out of place.
-Bring that top wing down and merge it into the body so it looks solid, right now it's only connected by that tiny little strut and it gives a very weak/feeble look to the ship's structure. In fact, it may be better to just remove the top wing entirely and have that ramscoop/body curve as the only detail on the top of the ship, it'd make laying textures easier.
Also, does the bottom wing really need to extend below where it goes forwards? It kinda looks odd.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.