BALANCE
- Rebalanced Heavy firing arcs on Battlecruisers, greatly increased range of primaries, and increased weapon efficiency
- Battlecruiser Mortars and Trebuchets changed to a low-cost, high efficiency, fast refire spending weapon
- Added Nomad Heavy Battleship shield
- Added new Nomad weapons to Nomad NPCs
- Added new Capital Codenames
FEATURES
- Added door animations and improved ambience sounds to base interiors in Liberty, Bretonia, Kusari, Rheinland and the Independent Worlds
- Added new animations to the CSV. Rebuy to get them on an existing ship
- Added noclip to the Camera Ship, which can now fly through solid objects as long as no external equipment is mounted (Thruster, CM, Cloaks and Shields)
- Added shipdealer icons to new Nomad ships
- Added capital ship missions to Minato Harbor, Tau-44 (Crayter Republic)
- Increased level of missions in Omicron Delta to trigger more Marduk missions
FIXES
- Reenabled Coalition Battleecruise sellpoint
- Reenabled Battleship Volley Codename drop
- Fixed Chameleon weapon hardpoints
- Fixed Anzu engine hardpoint
- Fixed Anzu NPC classification from fighter to gunboat
- Fixed NPC battlecruiser Loadouts
- Fixed numerous bugs on Rheinland Gunboat; Repair ship gun projectile speed greatly increase, ranged reduced from 600m to 500m
- Fixed Spatial hold size
- Fixed Dragoon Firing effects
- Fixed Tundra FWG
- Fixed Geb sale price
- Fixed hardpoint symmetry on Arbeiter
- Fixed capital ship explosions, their blast damage and radius to prevent loot destruction and replaced missing effects
- Fixed Grammar errors in infocards
- Fixed Lichtenfelde Robot Bartender with gloves
- Fixed Osiris/Murmillo/Order battleship referring to themselves as Liberty Battleship
- Fixed contraband lists of House Navy factions
- Fixed bright blue glass on some station components
BALANCE
- Reduced NEMP ammo price by 50%.
- Made Omicron Phi - Psi jump hole fighter only in both directions
FEATURES
- Added new NEMP effects
- Added door animations and improved ambience sounds to base interiors in the Border and Edge Worlds
- Added No Fire Zone warning and navmap marker around Zoner Freeports and bases
- Added anti-CR capital missions to Omicron Tau
FIXES
- May have fixed anti-Outcast missions
- Fixed Bounty Hunter cruiser NPCs not dropping capital codenames
- Fixed capital codename droprate
- Fixed freighter hardpoints
- Fixed Chameleon Gaian Battlecruiser, now a fighter again
- Fixed Geb power core
- Fixed damage multipliers and resistences for ship missiles
- Reduced LOD on Alaska gate - no longer visible from outside Zone-21
- Fixed Ainu fighter drydock blocking an undock point
- Fixed Ciutadella turret AI
- Fixed Scarborough Shipyard missing a shipdealer room
- Fixed Vagrant ID icon
BALANCE
- Made all bases with "Border Station" in their name fighter-only
- Reverted Nomad Gunship, Gunboat and Battleship prices
- Nomad Gunship, Gunboat (indie and official) and Battleship (official-only) will be buyable to Nomads again
- Reduced armor multiplier on Cap Armor X from 10x to 5x
FEATURES
- Added two Tutorial Buoys outside Erie and one in the helium field as a test
- Added anticap missions vs Outcasts for Crayter Military to Carrier Hades, Omicron Tau
- Replaced the Azurite Reactor intro with a less laggy one
- Added more clouds to Atmosphere systems
- Added animated doors to base interiors in Hispania and Gallic systems
FIXES
- Fixed Capital codenames being unobtainable
- Fixed Battleship Suffolk and York (the wrong battleships were moved in 4.89.1)
- Fixed some Nomad Minefields having areas with invisible mines
- Fixed Sigma-21 sun corona
- Fixed Tayport Extension base interior
- Fixed infocards of Pittsburg, Xeno Hideout and Nuremberg, Bundschuh Supplies Warehouse
- Fixed Gunboat Cerberus firing sound
- Fixed Nomad Laser Type III firing sound
- Fixed Hegemon and Annapurna being too noisy
- Fixed Vagrant and BMF ID icons
FIXES
- Attempted fix for base docking CTD
- Fixed inverted axis values on Gallic destroyer hardpoints.
- Fixed Heavy Battleship shields missing from Sabah
- Fixed missing Deimos cruise effects
- Moved Council Capital weapons from Battleship Pamiers to Perpignan
- Fixed FLStat error message
- Fixed numerous infocards
- Fixed missing ship infocards
- Fixed Plymouth Station bar
- Fixed Southampton Shipyard Destroyers' reputation
- Fixed Omicron Phi/Psi exit holes allowing you to return through them
FEATURES
- Frankfurt-Sigma-13 gate repaired. Trade lane still being restored however
- Added capital NPCs for Coalition/Liberty/Bretonia/Rheinland Carriers, Gallic/Council Destroyers, Coalition/Hellfire/Order/Rheinland Battlecruisers, Hellfire Battleship, Crayter Dreadnought
- Added Heavy Transport NPCs to regular transport spawning zones
- Freelancer NPCs will sometimes spawn using freighters
- Misc economy updates
FIXES
- Fixed a typo that might have broken capital code loot drops in missions
- Fixed Neutral IFF on La Fere Prison Station, Picardy
- Fixed Harmony textures.
- Fixed Insurgent/Partisan Engines
- Fixed Saboteur selling price
- Fixed Cockpits on Corsair Transport, Corsair Train, Outcast Transport, Rheinland Carrier and Tridente
- Fixed Rogue Destroyer [CollisionGroup] using the wrong fuse
- Fixed Hurricane Torpedo projectile name
- Fixed Salamanca using Neutron firing sounds instead of Photon
- Fixed NPC names on Sulawesi Citadel and Minato Harbor
- Fixed Edinburgh suns' corona, moved them south so the corona is further away from Gaia
- Fixed Port Said, Battlecruiser Luna equipment dealers. Added Core Capital weapons to Durban station
- Made New Hampshire minefield significantly weaker
- Removed vanilla Info for Sale points, except for important ones like Airdrie Hideout and Outpost Primus
- Removed trade lane nebula lights from several systems that didn't have them removed already
BALANCE - Anzu sellpoint temporarily disabled pending balance discussion.
- Removed NPC Gunboat Razor loadouts
- Battlecruiser rework; hardpoints adjusted, shields added
- Battlecruiser Solaris added
- Battlecruiser Apocalypse missile added
- Enabled unused Deimos secondary hardpoints
- 2 turret hardpoints added to Nomad Battlecruiser
- Gallic destroyer turn buffed from 21.01 to 21.20 (Intended to be 22.88, will be corrected ASAP)
- Council destroyer turn rate buffed from 21.20 to 23.04
- Deimos turn rate nerfed from 10.08 to 9.63
- Various other balance changes documented here
- Removed 50% chance that cap codenames would not drop after a successful drop percentage (Eg 1% chance of a gun spawning, 50% chance nothing will drop anyway)
- Note: Some battlecruiser turrets and fighter turrets currently share a turret class.
FEATURES
- New texture for Badlands objects and Corsica
- Dynamic ore asteroids in Dublin given a particle trail for visibility, may extend to other fields in the Mining Update
- Added all SP Campaign news articles to Order, Core, and Wild bases.
- Aubigny and Planet Miura given a previously unused vanilla ice planet archetype
- Various starspheres updated with the new starfield
FIXES
- Fixed (hopefully) Anzu Nomad Gunship CTD
- Fixed pilot/cockpit clipping on Odin
- Fixed Nomad NPCs not spawning from Nomad lanes
- Fixed stuff on New Haven needing rep to buy
- Fixed planet death zone in Uncharted Kusari
- Fixed Vieques mooring point being blocked by a piece of scrap
- Fixed Minato Harbor mooring point being blocked
- Fixed some base NPCs
- Fixed various infocard bugs
- Fixed voice files for some Disco-added house caps
- Removed docking camera from Dunkirk and Ranseur mooring fixtures, F2 mashing should now skip the cutscene
ECONOMY:
- Enabled Military Salvage mining in Bering
- 1.5 Bonus for Miner ID
- 2.0 Bonus for Unioner Independent ID
- 3.0 Bonus for Unioner Official ID, DSE and Junker Independent IDs
- 4.0 Bonus for DSE and Junker Official IDs
- Unioner mining ships: Behemoth, Ragnar, Sunburst, Surveyor, Scraper, Arrastra
- Updated default bonus for Molly Official faction (Gold) and Hessian Official faction (Uncut Diamonds) to 3.0.
- Mollys can mine with the Clydesdale now
- Hessians can mine with the Ragnar now
Military Salvage: MAIN - Bretonia - New London - Southampton Shipyard - $9844 MAIN - Kusari - New Tokyo - Roppongi Station - $9102 MAIN - Outer Rim - Omicron Rho - Alabama Shipyard - $8892
UNLAWFUL - Hispania - Omicron Alpha - Valetta Shipyard - $12965 UNLAWFUL - Hispania - Omicron Gamma - Tripoli Shipyard - $10274 UNLAWFUL - Hispania - Omicron Xi - Syros Shipyard - $8967
We are aware that the Unioners probably don't have ideal sellpoints for their mining ships, this will be addressed in the next clientside patch.
ECONOMY
- Updated mining fields in Kansas, Munich and Omega-11 to remove inactive zones or standardize mining zones.
- Moved Tau-23 Beryllium and Niobium fields to northwest, decreased asteroid density of the field there.
- Moved all three Omega-7 mining fields to E7, removed redundant fields from old versions of the mining mod.
- Added* fields to Omega-49 for the upcoming mining update. Currently inactive.
*Yes we are aware that there are too many mining fields, fields will eventually be removed in the final Mining Update.
BALANCE
- Anzu is now a Super Heavy Fighter. Anzu owners can make a Player Request for a refund if they wish to.
- Rebalanced and added Ish'tar to Dur-Shurrikun - K'Hara and Vagrants only.
- Switchblade bug fixed (missing a turret)
- Starblazer bug fixed (missing a CD slot)
- Various balance changes documented here.
- Removed Armor Upgrades 1-7. Renamed AU8 to Armor Upgrade, reduced price to 5,250,000.
- Removed Deluxe, Heavy and Advanced Thrusters. Enhanced Thruster renamed to Thruster.
- Added Light Capital Ship Thruster.
- Added Nomad SHF Shield.
- Merged old and new Nomad Thruster FX for visibility.
FEATURES
- Moved Gallia to its own sector.
- New starsphere for Ile-de-France/Orleanais and other cosmetic changes.
- New starsphere for Orkney.
- Various minor updates to other systems.
- Added new Incapacitator Torpedo effect.
- Added Mining weapon sellpoints to New Haven, all Unioner bases.
- Added SHF shield sellpoint to New Haven.
- Added sellpoints for Behemoth, Ragnar, Pilgrim Liner to Wedel Mining Facility.
- Added sellpoints for LWB ships to Cruiser Schwarzwald.
- Added Minified Spyglass Scanner sellpoint to all Lane Hacker bases.
- Re-added LWB guns as Rheinland Unlawful tech, sold on unlawful and quasi-legal bases in Rheinland. Same tech cell as Rheinland Unlawful SNAC.
- Re-added Reapers of Sirius guns and ships as Edge Worlds tech, sold on Zoner bases.
- Edge Worlds tech available to: Auxesia, Coalition, Core, Order, Zoners (100%) Freelancer and Pirate ID (75%).
FIXES
- Reverted Alabama Shipyard to Core IFF.
- Moved Battleship Mars to fix undocking problems.
- Fixed Battleship Mars selling GMS equipment.
- Fixed Battleship La Fierte turrets.
- Removed Kusari Exiles from Leeds.
- Fixed Nav Buoys in Tottori.
- Fixed Nagumo wreck being 160k north of Kyushu.
- Fixed Kansai Research Station being fighter only.
- Changed Battleship Sado to KNF Guard IFF; nerfed weapons due to jump hole proximity.
- Changed Carrier Tarrafal into a Bustard.
- Fixed LWB depots outside Krefeld Base.
- Fixed Bremen starfield and ambient light.
- Fixed Schatten Minefield entrance pointing the wrong way.
- Fixed Valetta Shipyard undock point.
- Replaced the Sudnebel in Frankfurt with the Weisserfeld asteroid field due to texture stretching and other graphical bugs with the nebula.
- Fixed Krefeld Base not selling Rheinland capital weapons.
- Fixed Omicron Kappa proxy base for POBs.
- Fixed Apocalypse Missile stacking.
- Fixed missing Apocalypse Missile effects.
- Fixed Hoffnungsschimmer SRP cloak FX.
- Fixed faction thrusters having the same hitpoints as the Capital Thruster.
FEATURES
- Added Ish'tar NPCs.
- Added POB Core commodity, currently unused.
FIXES
- Fixed Ish'tar selling price.
- Reclassified Anzu NPCs as fighters instead of gunboats.
- Optimized Nomad base interiors for FPS by removing excess effects.
- Fixed Gallic Sector not having a name label on the navmap.
- Fixed NPCs using the Light Capital Ship Thruster.
- Removed Capital Codename drops from missions.