• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 649 650 651 652 653 … 778 Next »
What it takes to bring down a ship

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
What it takes to bring down a ship
Offline looqas
06-09-2008, 08:25 AM, (This post was last modified: 06-09-2008, 11:13 AM by looqas.)
#1
Member
Posts: 1,830
Threads: 170
Joined: Feb 2008

While I've been here for almost 4 month I still don't have a good overall picture of the ships and their sizes and capabilities. So to help me and others wondering about the same thing I'd like you, the senior members here, to post a rough estimate what is needed minimum (for a medium pilot) force to take down a ship of this particular class. All mixed fleet combos can be listed. This kind of list is helpful in a sense to make the fight or run decisions quickly.

I omit fighters since all fighters (except vanilla light/medium fighters) can take down a fighter. Also please assume that ship is packing absolutely the best shields and armor up-grades money can buy. And if there are any ships that defy the classification system please state them. Btw. I still don't know which one is bigger. A battlecruiser or a battleship, so a "pecking" order clarification is amuch appreciated and also what the difference between some battlestar and battleship? Very confusing.



Ship class - what is needed (e.g. 2xfighters)

Bomber -
Gunboat -
Gunship -
Light cruiser -
Cruiser -
Pirate cruiser -
Destroyer -
Battlecruiser -
Dreadnought -
Battleship -
Battlestar -
Battlestar adv. -
Carrier -
Juggernaut -

Flying under radar.
  Reply  
Offline Mike_Fire
06-09-2008, 08:47 AM, (This post was last modified: 06-09-2008, 08:47 AM by Mike_Fire.)
#2
Member
Posts: 156
Threads: 14
Joined: Feb 2008

Hello

here the things I know :

Bomber- 1x fighter well equipped can take it down . But be careful they got Supernova Torpedo. Always keep the shields up.

Gunboat- 2x Bombers well equipped with shields buster and of course supernova
OR 1x Bomber and 1x fighter still well equipped (Fighters can't use supernova)

Gunship- A fighter balanced with shield busters, regular guns and missiles OR 1xbomber.

Light Cruiser- I think 1 or 2 bomber can take it down or 1 gunboat well equipped maybe.

For the rest I'm not sure so I leave the answers to other people.

<span style="color:#CC6600"> Strontium Dog - Rookie Mike Fire - </span>Bounty Hunter Card<span style="color:#CC6600"> </span>
<span style="color:#330033"> The Freelancer Captain Jeff Willdor's Log, Luxury Liner &quot;Exodus&quot; </span>
Liberty Navy - <span style="font-family:Lucida console"><span style="color:#330099">Lieutenant Rick Gunner</span></span>
Cyborg-Durango.Flore - Story - Data &amp; communication channel
<span style="color:#663333"> The Freelancer</span> <span style="font-family:Impact">Vick Blaster's Log</span> <span style="color:#663333">- Hunts Nomad/Wilds - He will join forces with The Order </span>
Help us to grow up by clicking on us =&gt; [Image: SCOq.gif][Image: Vq5b.gif] &lt;= don't forget our parents family too.
Click here to see the dragon family
  Reply  
Offline Robert.Fitzgerald
06-09-2008, 09:01 AM,
#3
Member
Posts: 1,727
Threads: 32
Joined: Feb 2008

From my observations:

Bomber - One good VHF/HF/LF pilot or of course, another bomber.
Gunboat - One good bomber pilot (if there are no missile turrets involved and the gunboat is average) or one bomber one fighter.
Gunship - Do you mean the BH Gunship? If so, one bomber if the gunship's pilot is bad and doesn't have CapMk8. If the gunship has cap mk8 and is a good pilot, expect possibly.. 2-3 bombers to take it down.
The Lane Hacker Gunship is actually pretty terrible. If the pilot is crap, one bomber. If the pilot uses missile turrets, 1-2 bombers.
Light cruiser - One bomber if the pilot is crap, 2 if average.
One Gunboat if the pilot is bad, bomber and gunboat/two gunboats if the pilot is good.
Cruiser - One bomber if the pilot is crap, 2 if average.
One Gunboat if the pilot is bad, bomber and gunboat/two gunboats if the pilot is good.
Pirate cruiser - One bomber if the pilot is crap, 2 if average.
One Gunboat if the pilot is bad, bomber and gunboat/two gunboats if the pilot is good.
Destroyer - Outcast destroyer: 2 gunboats if the destroyer pilot is good. 2 bombers.
Battlecruiser - Possible with one bomber, preferred number would be 2. 3 Gunboats maybe?
Dreadnought - Possible with two bombers, preferred number is 3. 2 Battlecruisers could probably take it down.
Battleship - Possible with two bombers, preferred number is 3. 2 Battlecruisers could probably take it down.
Battlestar - Possible with two bombers, preferred number is 3. 2 Battlecruisers could probably take it down.
Battlestar adv. - Possible with two bombers, preferred number is 3. 2 Battlecruisers could probably take it down.
Carrier - Possible with two bombers, preferred number is 3. 2 Battlecruisers could probably take it down.
Juggernaut - Possible with two bombers, preferred number is 3. 2 Battlecruisers could probably take it down.

[Image: GatewaySig.png]
~Gateway Interstellar~ Gateway)Gibraltar
Gateway Corporate Profile - Gateway Message Dump - Gateway Recruitment - Gateway Faction Feedback
  Reply  
Offline Jinx
06-09-2008, 09:28 AM, (This post was last modified: 06-09-2008, 09:33 AM by Jinx.)
#4
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

here is the minimum :



Bomber - light fighter and higher can take it down ( even an average pilot can do it )
Gunboat - VHF with inferno.. or 2 VHF or one bomber or equal to heavier ( when both are average, when both are aces, then it should be a little more firepower )
Gunship - same as gunboat, its the very same class
Light cruiser - 2 VHF with infernos or 1VHF+1bomber or more ( 2 bombers if the bombers are average )
Cruiser - same as above
Pirate cruiser - same as above
Destroyer - same as above
Battlecruiser - basicly same as above, but more difficult ( 2 bombers should do it though )
Dreadnought - 2 bombers
Battleship - same as above ( since BBs can only focus on one target, the bombers can take turns shooting / evading ( 3 bombers will do it easily , even average pilots )
Battlestar - same as above ( since BBs can only focus on one target, the bombers can take turns shooting / evading ( its a BB class, only a different name - but thats not down to stats )
Battlestar adv. - Battlestar - same as above ( since BBs can only focus on one target, the bombers can take turns shooting / evading ( its a BB class, only a different name - but thats not down to stats )
Carrier - Battlestar - same as above ( since BBs can only focus on one target, the bombers can take turns shooting / evading ( its a BB class, only a different name - but thats not down to stats )
Juggernaut - Battlestar - same as above ( since BBs can only focus on one target, the bombers can take turns shooting / evading ( its a BB class, only a different name - but thats not down to stats )

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Offline Treewyrm
06-09-2008, 09:29 AM,
#5
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Gunboats: 2 Bombers or 3 Fighters
Cruiser: 2 Bombers or 2 Gunboats
Battleship: 3 Bombers or 3 Gunboats

Both parties are consisting of players of average skill (i.e. bombers missing, battleship pilots aren't very accurate, etc), even at that these are very arbitrary numbers. Typically piloting skills vary much from player to player, specifics of ships, loadouts and equipment such as capital ship armor kits can play decisive role in outcome of battle, least not forget teamwork can turn the tides against nearly impossible odds.
Reply  
Offline globalplayer-svk
06-09-2008, 09:44 AM,
#6
Member
Posts: 1,526
Threads: 45
Joined: Sep 2007

i think it is not so easy to say what ship ca beat what ship.
for example one of our TBH member is able to destroy 99 percent of corsairs gb in his single bomer, but there is 1 percent of gb(me:P) that can beat him in his bomber. it is 70 percent on ship and 30 percent on pilot skills

[Image: vladsignature.png]
  Reply  
Offline Exsiled_one
06-09-2008, 10:04 AM,
#7
Member
Posts: 3,621
Threads: 137
Joined: Mar 2008

a bomber.
well basically, alot of bombers can bring down anything.
but as a rule it probably goes down to something like
light fighter - LF/HF/VHF/SHF/B
fighter - LF/HF/VHF/SHF/B
super heavy fighter - VHF/SHF/B
Gunship - VHF(x3)/SHF/B
Gunboat - VHF(x3)/SHF/B
Light Cruiser - SHF(x2)/B(x2)
Cruiser - SHF(x3)/B(x3)

I wouldn't go further than this for now, but this is your average skills pilots. Ofcourse Cruisers or even Osiris ship class ships were taken down by two bombers but alot of it depends on skills and even more on skills of a person taking the shots.
You should probably look for yourself, or if you really require some training or something you could come to the faction thats really outside your player's ZOI and ask them for few duels.

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
  Reply  
Offline Jihadjoe
06-09-2008, 12:57 PM,
#8
Custom User Title
Posts: 6,598
Threads: 664
Joined: Nov 2007

Well... 2 xeno equiped eagles can take down a lib GB with b/b to spare. You just have to be very very careful and dodge like crazy.

1 well piloted bomber can take down a GB.

2 good bomber pilots can take down anything up to a cruiser, and can have a damn good crack at a battleship and take them out if they do a good job... Anything is possible with luck and provided you have good pilots.
But yeh...

2 bomber can take down a battleship, cruiser, battlecruiser...

[Image: DramaticExit.gif]
Reply  
Offline SevereTrinity
06-09-2008, 01:27 PM,
#9
Member
Posts: 1,151
Threads: 28
Joined: Apr 2008

Well, 2 Sabres with infernoes and one bomber took down a Cruiser, 2 Gbs, and 4 fighters with b/b to spare.

And I've managed to solo Bcs and Cruisers in my bomber.

And Cruisers/Destroyers/Light Cruisers I've solo'd in my GB (But its got the forward gun for hull and 4 infernoes for the Shields).

Hell, 2 GBs took down 2 Praefects because they were that bad
Reply  
Offline Kuraine
06-09-2008, 01:47 PM, (This post was last modified: 06-09-2008, 01:47 PM by Kuraine.)
#10
Member
Posts: 994
Threads: 99
Joined: Dec 2007

In short, there is absolutely no point flying anything bigger than a fighter or bomber if you don't want to get raped XD If you don't like dying to two small bombers, capital ships are simply not for you. Of course, a lot of it depends on skill and i've killed two attacking gunboats or two attacking bombers using my outcast destroyer before, but even though i'm good with that ship and those gunboats/bombers were of average skill, if those bombers had been elite pilots I would still have had no chance to win.

So yeah, would be nice to see capital ships actually worth something :/

[Image: AiTakedaSignature.jpg]
Kuraine (Zoner tagged Trader)
Ravenholm (Zoner tagged Zoner Destroyer)
Bill Mason[Arms.Dealer] (Zoner tagged Arms Dealer)
LR-Drax (Liberty Rogue tagged Cruiser)
LR-Dravis (Liberty Rogue tagged VHF)
[RHA]Wilhelm.Wettin (Red Hessian tagged VHF)
[GC]-Ai.Takeda (Golden Chrysanthemum tagged VHF/Bomber)
Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode