Full Name: Aisling Rose Dunne Gender: Female Height: 168 centimeters Eye Color: Olive Green Skin Color: Fair Hair Color: Blonde
Place of Birth: Planet Gran Canaria Citizenship: Independent Systems Occupation:Junker/Salvager/Scrapper/Trader Organization/s:Junkers Congress Other Affiliations:Unioners, Liberty Rogues, Mollys
Blood Type: AB MBTI: ESFP
Biographical Summary
Aisling (pronounced 'Ashlynn') "Ash" Rose Dunne is a Sirian mechanic and big boss of a TTR-1130 Series Pilgrim Liner, in which she and her crew of more or less two dozen other Junkers haul everything from premium scrap, prisoners and boron to Xeno Relics, artifacts and even slaves. She's an interesting character in the sense that as a Junker herself, her moral compass seems to be just as likely to swing one way or the other, and yet she herself remains a happy, energetic and spirited figure among those who make her acquaintance, let alone befriend her. "Just follow the credits!", is a phrase she often repeats, as noted by her confidantes.
Ash was born on Planet Gran Canaria in the Omega-49 System to a married couple of Dublin miners who'd recently fleed the system after a harsh crackdown by the Bretonnian Armed Forces at the time, coupled with the threat of the now regular Corsair incursions around the ore mining field, which have since turned the Dublin System into a shooting gallery between the Bretonnians, the Corsairs, the Gallics, and of course the Mollys and the in-system miners they represent. Ash's own parents raised her to be very distrustful of the Bretonnian corporations, military and the police authorities, and let her grow up in the company of Mollys, Zoners, Junkers and even Corsair freebooters. In time however, it would be towards the Mollys and the Junkers that she'd most closely identify with - the former for their stubborness, and the latter for their enterprising amorality and impartiality to politics.
As she grew older, she began to spend more and more time on her family's Hegemon miner, but also on Arranmore, Garvagh, Lanzarote, Kilrea, Fort Coleraine, Foyle Shipyard, and even making it as far as Cadiz, Freeport 1 and even Planet Sprague as her now-aging father began to grow more liberal with his spirited, headstrong only daughter. She stowed away with everyone she met - Junkers, Corsairs, Mollys, Bounty Hunters, even Hessians and Unioners as her horizons broadened before her. Eventually, at the cusp of adulthood, she joined the Junkers' Congress on the promise of profit.
As boss, Ash is known to run a tight ship, but is rather indulgent towards her fellow Junkers when doing business. Nothing gets her attention faster than a business proposition or gossip about a trade route she'd yet to learn about, and conversely nothing bores her faster than a discussion on things as sordid as ethics or morals. To Cap'n Dunne, 'follow the credits', 'don't rat out other Junkers' and 'no money talk at the dinner table' are the only 3 life mottos worth keeping - a bona fide Junker.
Contacts and crew have noted her fondness for cards, Liberty Ale and Rheinbier, although she wouldn't mind getting her hands on the occasional Kusari sake from time to time. Ash is a lover of card games (especially when credits are involved), can tinker a ship back to life from dereliction with the right tools*, and has a good eye for xeno relics and sorting artifacts herself, the latter to which she takes particularly fanatical interest. And while not a wanted fugitive in any of the Houses, she remains on many police watchdog lists for her connections to the Sirian black market, and allegations of piracy in the Sigma, Tau and Kusari systems. There are also scattered reports that she and her crew were caught loading Cardamine bound for an unspecified destination at Omicron Alpha - home to the Outcasts.
* She bought her pilgrim liner, nicknamed "The Black Seraglia"(lit. 'The Black Harem', alluding to the fact that Dunne's crew complement aboard the liner is made up entirely of women) at a discount rate after finding it sitting derelict and untenable by Vieques Shipyard in the Puerto Rico System. The other junkers, criminals, fugitives and less legally-savvy freelancers who aided her in the undertaking went on to become members of her crew after the motley gang all grew to become friends. The Black Seraglia left the shipyard only three months later, having been tended to by only 30 people, and began appearing in police reports as being suspect of shuttling contraband through House Space, piracy, and opening fire on authorities attempting to inspect its cargo holds.