Only the people who don't actually fly the thing thing regularly have any inkling that the Storta is "top tier"
Speaking on behalf of a group that has to fly it on a regular basis: the storta needs a lot of tweaking. The strafe means absolutely nothing outside of fringe cases, the size murders the ship, and the turn speed is absolutely worthless. I'm really getting sick of this "it's good enough, stop whining about it" attitude I keep seeing around. It isn't. Listen to the people that fly it and have to use it more than anyone else who are here, in this thread, telling you it's broken. We know, once again, we have to use it, we have the most experience with it, we know the thing inside and out better than anyone else.
And we're telling you lot it's broken. It has a few tricks up it's sleeve now with the recent changes, but again, those only become useful in edge-cases. With it's recent rebalancing: the Storta went from "absolutely useless in everything" to "marginally useful in edge-cases and 1v1's" and heres the real kicker: 1v1's only ever happen in Conn. For general-purpose use, it's still a pain in the ass and almost just as broken as it used to be. Hows about we stop saying it's balanced to avoid putting in the effort to actually fix it, and maybe.. Iunno, actually fix it, along with the rest of the historically awful OC shipline.
Edit: Thanks to whichever mod/madmin it was that changed the poster account over to this one: I was working on something at the time and couldn't logout
whoever you are: you rock ~<3
[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
(07-23-2018, 10:41 PM)Amalfi Directorate Wrote: Only the people who don't actually fly the thing thing regularly have any inkling that the Storta is "top tier"
I haven't personally flown it myself recently, but I have fought against people in it though. The result of those encounters leads me to believe it's solid. The problem with the "Listen to the people that fly it" argument is that it's inherently biased.
Taking a closer look at it, it has excellent shape and size. Like Antonio says, it's basically a flat Thresher. Utilising your role keys to keep your profile slim and make it hard for your opponent to hit you will let you control the flow of the battle. Combine that with strafe (which can actually mean everything at longer distances) and it's a strong shippy. Same applies in fleet engagements too.
Sure, it can't tank Praefects (although I'd like to see how someone like Miki fares in a Storta v Praefect matchup), but it's not supposed to. Same way how the Thresher can't tank Praefects. The Storta isn't supposed to be a do all, be all, and end all. That's not how capital balance works. The Storta has got great strengths with fair weaknesses. Try utilising and being aware of those in your next fight.
I think this picture explains lots of things, if you look at storta you can see that Sides or Broadside is a lot smaller than LSC. You need to use that against hostile ships.
(07-23-2018, 11:00 PM)Lythrilux Wrote: it can't tank Praefects
Yes, Storta is more useful vs bigger ships and better for fleet fight because of its size but Praefect is not. Praefect is mostly good for hit and run tactics and best ship against cruisers
Storta is fine, don't touch it.
Note: Strafing is bad thing for Cruisers, don't even bother to Strafe.
(07-23-2018, 11:07 PM)Titan* Wrote: Storta is fine, don't touch it.
Note: Strafing is bad thing for Cruisers, don't even bother to Strafe.
Strafing is literally the only string to the Storta's bow.
So you're both advocating for the Storta to not be touched, but also denouncing it's sole capability in combat, while also not being someone who has to fly one regularly.
Y'dont have to be a rocket scientist to do the math on that one.
[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
(07-23-2018, 11:07 PM)Titan* Wrote: I think this picture explains lots of things, if you look at storta you can see that Sides or Broadside is a lot smaller than LSC.
But it's not? Turn the LSC around and it has a very similar profile to the Storta, disregarding its nose. The nose is key here. Why?
Because if the LSC is pointing its goddamn nose at you, you have bigger concerns than the width of it. The side profile is roughly the same as the Storta, with the ass-end being an even narrower target, if only very slightly taller than the Storta.
(07-23-2018, 11:00 PM)Lythrilux Wrote: Sure, it can't tank Praefects (although I'd like to see how someone like Miki fares in a Storta v Praefect matchup), but it's not supposed to.
This would be sensible balance (not balancing one ship against one ship) if it weren't for the fact that for all other intents and purposes the Outcast line is supposed to be in parity with the Corsair line and we apparently can't give the Outcasts a leg up in one class for even a few weeks while the Corsair equivalent is developed.
I'm not disagreeing with you -- the Storta doesn't need to be able to 1v1 a Praefect. But the shipline is currently being considered as a whole as something that needs to be 1:1 with the Corsairs, while the Corsairs' shipline is almost unilaterally better than the Outcasts'. And the one or two places at most where it's not, they're equivalent.
I'm just incredibly disappointed that the Outcasts have been losing this fight for eight years now and there's no sign of a positive outcome for them.
(07-23-2018, 11:18 PM)Saronsen Wrote: Turn the LSC around and it has a very similar profile to the Storta, disregarding its nose.
(07-23-2018, 11:00 PM)Lythrilux Wrote: Utilising your role keys to keep your profile slim and make it hard for your opponent to hit you will let you control the flow of the battle.
Regardless of this, the LSC is tankier than the Storta and it's a lot easier for it to be the chaser (and with a FWG that's a deadly combination). Rule of thumb in cap pvp: the chaser always has the advantage.
(07-23-2018, 11:20 PM)Kazinsal Wrote: This would be sensible balance (not balancing one ship against one ship) if it weren't for the fact that for all other intents and purposes the Outcast line is supposed to be in parity with the Corsair line and we apparently can't give the Outcasts a leg up in one class for even a few weeks while the Corsair equivalent is developed.
Balance isn't regional afaik (to be honest, I wouldn't mind if it was) which is part of the reason why the Thresher was balanced into what it is today. But even if it was (if policy has changed?), OC have a giant ZoI and a huge plethora of targets which they need to be balanced against, which would make balancing it this way tricky.
Strafe up and down with or against your turret steering.
You'll find most capital ship balance is on its ass.
Other then that all i can say is that the outcast battleships are not in good positions.
Sarissa included infact i'd be one for a vote to have only one of them stay as the factions primary battleship/dreadnought.
(Sarissa included isn't from a pvp balance stand point but a faction having two large battleships like that is weird)