(06-24-2019, 04:04 PM)teschy Wrote: Imagine considering snippets of the mod changelog as lore.
Imagine thinking that literally nothing is more legitimate than a devpost during a new patch
A well written in -game infocard is more legitimate than a scribble buried in an OORP thread. We have devs, mods and game masters reading through pages upon pages of forum roleplay to approve SRPs, yet not a single infocard dev that can write more than 'No information is available about this ship'. It really niggles the mind.
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Mephistoles
I think there was mentioned this
Dunno why there no infocards, maybe because somebody should write ones? Make it as news on omega stations would've good for example.
i never understood why changes that werent liked by the overwhelming majority didnt just get reverted
see; omega 11
see: stupid idiot buffer systems that killed alpha/gamma raids
see: omicron delta redesign
etc
why were these not reverted 1 week after their implementation
Omega-11 was probably further away from Rheinland than you'd think. The house systems are on vanilla starspheres pretty clustered, as seen in Manchester. The Omega and Omicron starpheres however are indicating that the Omegas and Omicrons are between galaxies, as Omega-5, Omega-41 and Omicron Gamma show the three-spiraled galaxy/galaxies in the background, closest to Gamma.
(06-28-2019, 09:55 PM)Sombra Hookier Wrote: Omega-11 was probably further away from Rheinland than you'd think. The house systems are on vanilla starspheres pretty clustered, as seen in Manchester. The Omega and Omicron starpheres however are indicating that the Omegas and Omicrons are between galaxies, as Omega-5, Omega-41 and Omicron Gamma show the three-spiraled galaxy/galaxies in the background, closest to Gamma.
I sincerely doubt there's any intergalactic travel going on that isn't done via a DKV hypergate, considering the most prominent features of Freelancer's backdrop are all nebulas - barrier, crow, walker, edge. Those are the kind of things that you wouldn't be seeing if you were traveling hundreds of thousands of lightyears per jump. I'm pretty sure the galaxy sprites were a rule of cool afterthought by someone or other on the DA art team who didn't know how space worked.
Edit: Not that any of this is even vaguely realistic anyway.