(04-17-2020, 08:25 AM)Ice Princess Wrote: If you restrict the Coalition caps to Omegas and Bretonia, when do you restrict the OC caps to Omicrons and Taus? Best meme 2020 so far.
(04-17-2020, 08:25 AM)Ice Princess Wrote: If you restrict the Coalition caps to Omegas and Bretonia, when do you restrict the OC caps to Omicrons and Taus? Best meme 2020 so far.
This, same for Corsair Caps.
I've elaborated on a potential solution to this in my discussion thread HERE
(04-17-2020, 10:40 AM)The Only Hokan Wrote: If anything, Liberty needs more opponents to fight against them. Unlawfuls tend to get swarmed by LABCs or defiants.
Rogues, Hackers, Xenos, HF and Seps - there are enough local unlawfuls that can contribute to activity in Liberty meaningfully without needing to sell out their activity to Coalition. Would people honestly rather see dead local unlawful factions but instead a Coalition group that goes everywhere in caps without limits?
(04-17-2020, 10:40 AM)The Only Hokan Wrote: If anything, Liberty needs more opponents to fight against them. Unlawfuls tend to get swarmed by LABCs or defiants.
Rogues, Hackers, Xenos, HF and Seps - there are enough local unlawfuls that can contribute to activity in Liberty meaningfully without needing to sell out their activity to Coalition. Would people honestly rather see dead local unlawful factions but instead a Coalition group that goes everywhere in caps without limits?
And also Outcasts.
Hellfire, Seppies, and Outcasts can field all kinds of caps, while Rogues can field Scyllas, the rest, snubs more or less. It's more of a matter of the actual playerbase of these factions whom are willing to play in Lolberty. Not to mention, Coalition players kinda avoid Lolberty as of late anyway, so I doubt we would have seen Tempest fleets in New York anyhow.
(04-17-2020, 10:40 AM)The Only Hokan Wrote: If anything, Liberty needs more opponents to fight against them. Unlawfuls tend to get swarmed by LABCs or defiants.
Rogues, Hackers, Xenos, HF and Seps - there are enough local unlawfuls that can contribute to activity in Liberty meaningfully without needing to sell out their activity to Coalition. Would people honestly rather see dead local unlawful factions but instead a Coalition group that goes everywhere in caps without limits?
And also Outcasts.
Hellfire, Seppies, and Outcasts can field all kinds of caps, while Rogues can field Scyllas, the rest, snubs more or less. It's more of a matter of the actual playerbase of these factions whom are willing to play in Lolberty. Not to mention, Coalition players kinda avoid Lolberty as of late anyway, so I doubt we would have seen Tempest fleets in New York anyhow.
I do think the Outcast ID could have some restricts as well. Although OC ID is a piracy ID and Coalition ID is a terrorist ID; its easier to compare it to the Order ID which does have capital restrictions. Also I've seen plenty of Coalition caps over-extend into Liberty. "Coalition players not feeling like it" is a pretty vague over-generalisation of a group who's membership shifts over time. If an ID has the capacity for ridiculous abuse or is overpowered compared to it's peers, that should be enough of a concern. Disco is one of the last places where you can give people broken toys and expect them to use them with restraint.
(04-17-2020, 11:45 AM)Lythrilux Wrote: Rogues, Hackers, Xenos, HF and Seps - there are enough local unlawfuls that can contribute to activity in Liberty meaningfully
Just observation - there is no "selling out activity" anymore. Players factions preferences last time based on different reasons, which have small to do with engagement capacities. I.e., cutting of faction ZOI now only focusing its playerbase, and doesnt promote any another. Just think about it, times and people changes, you need adjust PoV on disco as well to promote activity in right pace.
Also hey Sabru, if you really want to fly recon typhoon (without engagement rights in sovereign house space tho) you can try poke chronicron about SCEC TFS)