NPC FACTIONS.
- Changed: MND IFF is now Rheinland Federalists IFF, allied to Bundschuh and hostile to Rheinland lawfuls except ALG.
- Changed: Rheinland Federal Police is now Rheinland Imperial Police.
- Changed: Republican Shipping is now Imperial Shipping.
- Changed: Removed Corsairs from list of Enclave allies.
SYSTEMS
- Added Rheinland Federalist NPCs to Munich, Frankfurt, Thuringia, New Berlin and Hamburg.
- Changed: Virginia has been completely overhauled and now has a jump gate connection to Alaska.
- Changed: Rheinland corporate NPCs removed from western Gallia.
- Changed: Gallic corporate NPCs removed from western Rheinland.
- Changed: Confederal Gallic Defense Force NPCs added to western Cologne.
- Changed: Red Hessian NPCs added to Zurich.
- Changed: Exeter: Moved Planet Sidmouth, Lanzarote base to G5, moved Dublin JH to FB, Poole JH to D2, Omega 52 JH to F2/3.
- Changed: Trade Lane from Planet New London to Kensington Shipping Platform fixed.
- Changed: Core NPC patrols given the new ship line.
(Player Request) - Changed: Planet Gran Canaria, Porto Novo changed from Corsairs to Neutral, allowing all parties to dock.
(Player Request) - Changed: Planet Curacao docking ring no longer on fire.
- Changed: Munich Aluminum ore mining zone moved to Frankfurt, into the Hausenfeld, sector F-5. The new zone is equidistant between Imperial and Federal dockpoints, factoring tradelane traffic.
BASES
- Added: Battleship Zuschen (Hessians) in Stuttgart.
- Added: Rokslide Research Station (Hessians) in Omega-55.
- Added: Atmopsheric entry point to Saarbrucken (Hessian) in Cologne.
- Changed: Battleship Schwerin (Rheinland Military) moved to Frankfurt.
- Changed: Battleship Altenberg (Rheinland Military) moved to Stuttgart.
- Changed: Battleship Karlsruhe (Rheinland Federalists) moved to Zurich.
- Changed: Battleship La Fierte (Defense Forces) moved to Zurich.
- Changed: Battleship Fes (Corsairs) moved to Omicron Gamma.
- Changed: Battleship Koblenz (Rheinland Military) destroyed.
- Changed: Olpe Border Station (Rheinland Police) destroyed.
- Changed: Viernheim Base (Red Hessians) destroyed.
- Changed: Battleship Bayern changed to Federalists IFF and moved within Thuringia.
- Changed: Cruiser Schwarzwald moved within Thuringia.
- Changed: Ingolstadt Station changed to Junkers IFF.
- Changed: Passau Outpost changed to Federalists IFF.
- Changed: Raubling Station changed to Federalists IFF.
- Changed: Tholey Station changed to Hessians IFF.
- Changed: Wuppertal Refinery changed to Junkers IFF.
- Changed: Planet Tangier changed to Coalition IFF.
- Changed: Krefeld Base received a new model.
- Changed: Planet Nuremburg made undockable due to dark matter storm.
- Changed: Elbe Border Fortress model added.
- Changed: Border Station Konstanz destroyed by Federalists.
(Player Request) - Changed: Added ship dealer to Morioka Base.
- Fixed: Syracuse (Cryer) having no turrets.
SOLARS
(Player Request) - Added lights to mark at least one quickdock point on all bases.
- Added mooring points to the unused test_nomad_dockport model.
SHIPS
- Added: New Core shipline, Silvertip (LF), Sawback (HF), Requiem (VHF) and Bonnethead (Bomber). Ships have own tech cell and old ships are no longer for sale (though remain usable).
- Added: Standardized weapon and equipment hardpoint hulls were added to VHF hitboxes.
- Changed: Shield bubble size standardized for VHF, removing discrepency between ships which either had small shields (e.g Lynx) or huge shields (e.g Guardian).
- Changed: Rabisu (Nomad MK2 VHF) hitbox remade from ground up
- Changed: Iris handling: maximum turn speed increased from 64.33° -> 68.02°;
response time improved from 0.4794s -> 0.4417s. Maximum banking speed has been increased from 77.73° -> 93.46°.
- Changed: Manta handling: Maximum banking speed has been increased from 69.98° -> 113.45°.
Maximum bank angle increased from 30 to 45.
- Changed: Manta armor and bb increased to 11600 and 67/67.
- Changed: Eagle handling: maximum turn speed increased from 69.87° -> 70.00°; response time improved from 0.4717s -> 0.4674s.
Maximum banking speed has been increased from 76.39° -> 114.59°.
Its maximum bank angle has been increased from 30 to 40. Its camera position and camera behavior has also been adjusted.
- Changed: Starblazer handling: maximum turn speed increased from 66.50° -> 67.03°.
Maximum banking speed has been increased from 77.42° -> 97.11°.
Its maximum bank angle has been reduced from 40 to 35.
Its camera position and camera behavior has also been adjusted.
- Changed: Sutinga handling: Maximum bank speed increased from 71.61° -> 114.59°.Bank angle increased from 25 to 35.
- Changed: Titan handling: maximum turn speed reduced from 65.04° -> 64.82°; response time improved from 0.5386s -> 0.4810s.
Maximum banking speed has been increased from 73.14° -> 102.11°. Its maximum bank angle has been reduced from 30 to 25.
- Changed: Wraith handling: Maximum banking speed increased from 78.78° -> 128.91°.
- Changed: The Iris has been rescaled from 135% of its original size to 115%.
Gun hardpoints have been redistributed around the hull.
- Changed: The Sutinga has been rescaled to 90% of its original size.
- Changed: The Sichel has been rescaled to 90% of its original size.
- Changed: Sichel handling: Maximum bank speed increased from 76.39° -> 143.23°. Bank angle increased from 30 to 35.
- Changed: Nephthys Armor reduced from 14200 to 13600.
- Changed: Nephthys Nanobot / Shield Battery count increased from 73/73 to 74/74.
- Changed: Raven's Talon handling: Maximum banking speed has been increased from 77.42° -> 112.34°. Its maximum bank angle has been reduced from 40 to 35.
- Changed: Raven's Talon Nanobot / Shield Battery count increased from 65/65 to 69/69.
- Changed: Templar Powercore reduced from 1300/13400 to 1240/12400.
- Changed: Recentered Greyhound torpedo hardpoint.
- Changed: Recentered Wraith torpedo hardpoint.
- Changed: Celestra stats adjusted slightly to make it more combat oriented, cargo hold reduced from 650 to 600.
- Changed: Bustard Civilian Carrier model replaced.
- Changed: Ishtar Nomad Dreadnought powercore capacity reduced from 16,000,000 to 9,000,000.
(Player Request) - Changed: The Bottlenose and Sturgeon's firing arcs have been improved.
(Player Request) - Changed: Stork Cargo increased to 5000, B/B count dropped to 200/200.
(Player Request) - Changed: Bretonia Carrier renamed Bretonia Dreadnought.
- Fixed: Falcon hitbox lead indicator being completely outside the ship.
- Fixed: Crosshair positions for the Avenger, Bastet, Lynx, Lynx NG and Odin have been improved.
- Fixed: Missing pieces of geometry (fins; mining equipment) in the Nepthys, Scraper and Sutinga hitboxes have been added.
- Fixed: VHF hitboxes BHV (Boundary Volume Hierarchy) recalculated enabling previously non-colliding hitbox hulls.
- Changed: Reverse speed of Siris Nomad Cruiser changed from 0.33 -> 0.20 to fit the rest of the class.
- Changed: Reverse of Geb, Obstinate and Adamant changed from 0.20 -> 0.33 to fit the rest of the class.
- Changed: Odin handling: maximum turn speed increased from 66.03° -> 66.75°; Response time improved from 0.4835s -> 0.4663s. Maximum banking speed has been increased from 71.61° -> 114.59°. Its camera position and camera behavior has also been adjusted.
- Changed: Ranseur model replaced.
EQUIPMENT
- Fixed: Syracuse equipment dealer.
(Player Request) - Fixed: Nomad Greater Cloak now supports up to 950 cargo.
- Added: The Moonblast, a class 8 2.00 refire gun, is now universally available.
- Changed: Radford Research Station sells Avenger, Guardian, Upholder.
- Changed: Oder Shipyard sells Rheinland Battleship, Battlecruiser, Carrier.
- Changed: The Ring sells Rheinland Cruiser, Rheinland Gunboat, Heavy Tanker, capital equipment.
- Changed: Large Train moved from The Ring to Planet Holstein.
- Changed: Vandal Gunboat Missile changed from 50,000 hull damage to 50,000 shield damage.
- Changed: Neutral Gran Canaria entry point ships sell Jackdaw, Marauder and Sunrider,
- Changed: Exeter changed to Havok Mk2, Waran and Warhammer.
- Changed: Lichtenfelde Complex: now sells the Griffin, Eagle and Spatial instead of the Adad, Labraid and Rabisu.
- Changed: Battlecruiser Trier: now sells the Bayonet, Sabre and Cutlass instead of the Bergelmir, Phantom and Wraith.
- Changed: Shonan Base: now sells the Marauder, Raven's Talon, Waran instead of the Chimaera, Umibozu and Wyvern.
(Player Request) - Changed: Annihilator Gunboat Torpedo power usage from 260,000 -> 195,000. Damage from 200,000 -> 150,000.
- Changed: ARCHANGEL damage reduced from 2000 -> 1450. Refire increased from 1.00 -> 2.00.
Power usage increased from 283 -> 326.
- Changed: Adapted Nomad Blaster damage increased from 650 -> 720. Velocity reduced from 700 -> 600.
Power usage increased from 134 -> 146.
- Changed: Adapted Nomad Cannon damage increased from 944 -> 980. Velocity increased from 600 -> 650.
Power usage increased from 189 -> 226.
- Changed: All Nomad fighter guns now have a nomad-specific weapon type, rather than no type at all.
ECONOMY
- Added: Modular Base Supplies added to standardize and simplify the POB FOW supply chain.
- Added: POB commodity Critical Temperature Alloy added to Ingolstadt and Mainz.
- Added: POB commodity Fusion Diodes given an unlawful sell point (Kreuzberg Depot).
(Player Request) - Added: POB commodity Hull segm and Heat sinks added to Issoudun.
(Player Request) - Added: POB commodity Industrial Hardware to Evreux Research Facility.
(Player Request) - Added: POB commodity Armaments and Gravity field stabilziers to Lausanne Complex.
(Player Request) - Added: Homesteaders buy point on Exeter.
(Player Request) - Added: Gaian wildlife sell point to Planet Bordeux,
- Fixed: commodities still being bought/sold on the Mackinac, which was destroyed almost half a year ago.
- Fixed: Fenlands econ set with Bristol,
(Player Request) - Fixed: Brixtons set given to Trafalgar.
INFOCARDS
- Added: 5 News articles for Imperial Rheinland, 1 news article related to Omega 47 battle.
- Added: Infocards for wrecks Koblenz, Veirnheim and Gerlingen (Stuttgart cruiser marking battle)
- Added: Infocard for Battleship Zuschen
- Added: Infocard for Rokslide Research Station
- Added: Federalists Faction infocard
- Added: Core snub line infocards, Core Gunship/Gunboat infocards, infocards for PPAC, Hellbore, Mons Meg and Breaker, also added infocards for some ships that lacked them (Hasta, BBC, Kaiser).
- Changed: Planet Gran Canaria, Porto Novo renamed to Planet Gran Canaria, and given different infocard to Exeter.
- Changed: Schatten experimental shipyard
- Changed: Elbe Station renamed Elbe Border Fortress and infocard updated
- Changed: All house planets have population numbers shown in the statistics section, main infocards edited to remove mention of population, some planets have more than just population listed to reflect the lore.
- Changed: Infocards updated for:
> Battleship Kassel, Battleship Fes, Carrier Alvin Katz, Planet Tangier, Battleship Karlsruhe, Battleship Altenburg, Battleship Bayern, Battleship Schwern, Battleship La Fierte, Planet Stuttgart, Planet Hamburg, Planet New Berlin, Fort Sommerda, Alster Shipyard, Altona Station, Tholey Station, Wuppertal Refinery, Planet Saarbrucken, Planet Stuttgart, Wildau Station (as well as a basically all police bases mentioning Federal police), Cruiser Sachsenwald, Krefeld Base, Ingoldstadt, New Augsburg Colony, Raubling, Planet Nuremburg, Mainz, Oerlikon Stellar Observatory, several asteroid fields also edited.
- Changed; Augsburg Wreck renamed to Fort Augsburg (Federalists) and given updated infocard.
- Changed: Adapted Nomad blasters/cannon infocard changed.
(Player Request) - Changed: GC VHF/Bomber infocard changed.
- Changed: Overhaul of faction infocards, allies/enemies updated. This is a WIP and may need adjustments.
- Changed: Messages for system names (when entering a system or undocking) have been given flavor text to better present the systems.
Enclave Systems, Hessian systems, Leeds/Exeter, Federalist systems, Texas and Chugoku were given flavor.
- Fixed: Centurion infocard referring to it as a VHF
- Fixed: GC NPC names having ""Golden chrysanthemum""
(Player Request) - Fixed: Promethene/Prometheum infocard as per dev request.
- Fixed: Some questionable Xeno rumors were replaced.
PvE
- Update: PvE Overhaul Phase 1 (see information thread).
- Added: PvE Controller
- Added: Kills scored on hostile NPCs now pay credit rewards based on NPC difficulty.
- Added: High level NPCs may rarely drop additional rewards.
- Changed: Mission reward info now mentions per-kill rewards.
- Changed: NPCs no longer fire infinite statistically near-perfect streams of countermeasures.
- Changed: NPC armour values in each rank bracket standardized across all factions.
- Changed: Credit card and captain drops on capital ships replaced with group- and difficulty-scaled NPC bounty payouts.
GM CHANGES:
- Changed: LWB fighter cell added as 90% to Freelancer ID (Sichel, Sense).
- Changed: Current Core tech cell renamed to "The Core Ships (Deprecated)". All factions with current access to the Core cell now have access to this one.
- Added: New Core snubs + previous gunship / gunboat added to a new tech cell called "The Core Ships". Access added to The Core exclusively.
- Changed: Hessian ID amended to include Zurich ZOI.
- Changed: Confederal Gallic Defense Forces ID amended to include Cologne ZOI.
- Changed: Region rules updated to make Frankfurt Rheinland House Controlled Space instead of House Sovereign Space.
- Changed: Region rules updated to make Cologne and Thuringia Rheinland House Outer Region instead of House Controlled Space.
- Changed: Region rules updated to add Exeter as an Omega system as well as Bretonia House Controlled Space.
- Changed: Nomad Vagrant independent ID amended to bring it in line with Nomad independent ID. Can no longer leave ZOI without supervision of appropriate official faction ships.
- Added: Wild Pawn ID for independent players. Restarts enabled for KuWild and RhWild to help set characters up.
CREDITS
- @jammi - Infocards, news, economy
- @Markam - Infocards, news, various
- @Thexare - Infocards
- @Reeves - Infocards, news
- @Xalrok - Various
- @Enkidu - Systems
- @Omicron - Systems
- @Geoffacake - infocards
- @Unseelie - Infocards, story, systems
- @Kaze - Infocards, story
- @Kazinsal - Coding, QA, Systems, PvE
- @Alex. - Coding, QA
- @Haste - Balance, QA
- @Lex - Balance
- @Wesker - Balance
- @pillow - Balance
- @Lucas - Balance, Art
- @"Bakugandenis2013" - Cap Balance
- @Black Smoke - Cap Balance
- @Thunderer - Cap balance feedback
- @Treewyrm - Art, Balance (hitboxes)
- @Felsvar - Art
- @"Goddess Iris" - Art
- @Swallow - Core ship line, Bustard replacement
- @Karst - Guns
- Probably a lot more.
SYSTEMS
- Added: Rippon Tor Blacksite to Exeter.
- Added: Battleship Cassard has been repaired and has moved to Zurich.
- Added: Anti-cap missions to Enclave bases in Aquitaine.
- Changed: Exeter rework.
- Changed: Battleship Concord moved to Texas.
- Changed: Sigma-21 Gate has completed.
- Changed: Battleship Yamaguchi, following completion of the gate, has returned to Honshu.
- Changed: Battleship MacDuff moved from Nottingham to Planet Harris, Tau-31
(Player Request) - Changed: Planet Harris, Tau-31 has changed from CR to BPA.
- Changed: Carrier Hades moved from Planet Harris to Barra.
- Changed: Ontario changes added.
>Fort Severn has been abandoned following the events of Alberta, A large field of debris has formed from the station and recently scrapped Jump gate. convoys leaving the system were beset by unlawful elements, adding to the field.
>In response the Liberty Navy has sent a Battlecruiser to Toronto to hold the fort.
- Fixed: Issue with Aluminium mining field having mixed rocks.
- Fixed: Kurile death zone does appropriate damage to those entering it.
- Fixed: Tau-31 wrecks from ice lance not having any info attached to them.
- Fixed: Reappearing Frankfurt hole to sigma 15 has been deleted.
- Fixed: Duplicate Texas hole in Virginia removed.
- Fixed: Undocking from now-defunct Nuremburg should not result in death to the atmosphere.
- Fixed: Jump Gate and Lanes in Cologne changed to Neutral IFF as intended.
BASES
(Player Request) - Added GMS ships to Rodez Outpost.
- Fixed: Morgantown base model reverted to old model.
- Changed: New Model for West Point.
- Changed: Battleship Norfolk has returned to old location in Cambridge.
- Changed: Battleship Grimsby has moved from Darlington to near Stokes Wreck (IFF also no longer BAF Guard nd given normal BS loadout).
- Fixed: Kokura loadout restored, now can defend itself.
- Fixed: Display error for Konstanz Border Station (Konstanz Wreck).
- Fixed: Tangier base NPCs appropriate renamed to Coalition." "SOLARS
- Added: Battleship Concord fleet ships added as Solars.
- Added: Ship dealer to Battleship Dax.
- Changed: Osaka wreck is undergoing clearing.
- Changed: Visual additions near Fenland.
- Changed: Added wrecks to Tau-31 near Aquitaine hole.
- Changed: Gallic jump gates animations changed.
SHIPS
- Fixed: Picked up the Sabre crosshair and put it back inside of the ship.
- Fixed: Sabre and Lich now have matching shield bubbles.
- Fixed: Edge Worlds ship torpedo arcs now match other ships of the same class. (LF: 15 -> 45, HF/VHF: 15 -> 20)
- Fixed: BHG LF Sea Serpent given a sell point again.
EQUIPMENT
- Fixed: Nomad vandal changed in line with regular vandals.
- Fixed: Annihilator gunboat missiles changed as previous patch notes state.
- Fixed: TRIPLETTE sound no longer repeats before projectile expires.
- Fixed: Krefeld no longer sells Adapted Nomad equipment.
- Fixed: Syracuse now has appropriate equipment.
-Changed: Nomad Hybrid Gunboat turrets given dispersion like other primaries.
ECONOMY
INFOCARDS
- Changed: Rokslide Research base renamed, Bonnethead Core Bomber renamed.
- Changed: Content edit for infocards Viernheim and Wuppertal.
- Changed: Battleship Yamaguchi, Battleship Macduff, Battleship Grimsby, Battleship Norfolk, Battleship Concord, Osaka Wreck, Severn Wreck, Planet Harris, West Point Military Academy infocards changed.
- Added: New infocards for Rippon Tor Base, new unique asteroid fields in Exeter.
- Fixed: Morioka ship dealer has the New Augsburg ship dealer name.
- Fixed: New Augsburg dealers have broken newlines in their names.
- Fixed: Rheinland Military and Rheinland Police faction infocards. Federalists card some typos.
- Fixed: Decurion infocard shows correct guns.
- Fixed: Various consistency changes for names/infocards, many issues in various .ini etc.
PvE
- Fixed: PvE plugin.
CREDITS
- @jammi - Infocards, news
- @Markam - Infocards, news, various
- @Thexare - Infocards
- @Enkidu - Systems
- @Omicron - Systems
- @Capt. Henry Morgan - Systems
- @Skorak - Systems
- @Unseelie - Infocards, story, systems
- @Kaze - Infocards, story, test server
- @Kazinsal - Coding, QA, Systems, PvE
- @Alex. - Coding, QA
- @Haste - Balance
- @Lex - Balance
- @Wesker - Balance
- @pillow - Balance
- @Lucas - Balance, Art
- @"Bakugandenis2013" - Cap Balance
- @Treewyrm - Art
- @Felsvar - Art
- @"Goddess Iris" - Art
Posts: 3,694
Threads: 144
Joined: Aug 2009
Staff roles: Server Manager Coding Dev Moderator
Discovery 4.93.0 Patch 2 Hotfix 1
SYSTEMS
- Added: DSE lifters/repair ships on Ottawa in Leeds.
- Added: Rework of New London Debris field that did not make last patch. Gettsyburg wreck included.
- Fixed: Battleship Kassel population no longer lingering in Omega-52
- Fixed: Liner Verwood is now visible.
- Fixed: Aquitaine capital ship solars redeployment fix.
- Fixed: Gallic jump gate issues fixed.
- Fixed: Mysterious Neutral Faction have wrestled back control of the Gran Canaria Atmo dock point.
- Fixed: Rippon Tor "unused" entry on base.
- Fixed: Honshu Gate in Sigma 21 showing up as inactive gate.
- Fixed: Infocards not showing for Rippon Tor Blacksite and Battleship Cassard.
- Fixed: Incorrect display errors for Rippon Tor Blacksite (unused) and Battleship Cassard (Battleship Le Cendre).
- Fixed: Leeds trade lanes showing Battleship Norfolk and not Planet Leeds.
- Fixed: Broken Mission marker in Nottingham that put missions inside the planet.
- Fixed: Missions no longer spawn in zoner NFZ in Sigma-15.
- Fixed: Size mismatch of D'Iroise Asteroid Field and its zone in Britanny.
- Fixed: Invisible Battleship Cassard removed from Aquitane.
- Fixed: Atmopsheric entry point on Marne showing as Docking Ring.
- Fixed: Cordes Outpost now sells the nanotool.
- Fixed: Torshavn Space Port will now have a normal selection of cruiser equipment.
- Fixed: Cleaning up NPCs on bases for inconsistent base owners and wrong factions.
BASES
- Fixed: Planet Harris equipment dealer now sells Bretonian equipment and not CR.
- Fixed: Rippon Tor loppy disc has been removed.
SOLARS
- Fixed: Coalition wreck in Exeter being called something silly.
SHIPS
- Fixed: Location of special equipment on Rheinland Cruiser
- Fixed: Location of Heavy Turret hardpoint on Kusari Destroyer - also changed hitbox to Vanilla version and added wireframe
- Fixed: Changed location of CD hardpoint on Bretonian Freighter and added hitboxes to all equipment, guns and turrets
- Fixed: Location of heavy hardpoints on Coalition Bomber
- Fixed: Unusual "ordering" of HpWeapons on the new Core Sawback HF
- Fixed: Moved the Voyager HpTorpedo02 to the top of the cockpit, away from an impractical "asymmetrical" position.
EQUIPMENT
- Fixed: Duplicate instance of Class 5 Zoner transport engine, adding new MK II variant infocard.
- Fixed: Wuppertal equipment is now Junker.
ECONOMY
- Economy rebalanced for systems changes.
INFOCARDS
- Fixed: Removed mentions of not yet canonised items in Battleship Concord infocard.
- Fixed: Updated West Point card is now added as it should have been.
- Fixed: A very brief addition to the Nuremburg card which is empty.
- Fixed: Issoudun NPCs being Gallic Defence Forces.
- Fixed: Broken infocard in Frankfurt.
Posts: 3,694
Threads: 144
Joined: Aug 2009
Staff roles: Server Manager Coding Dev Moderator
Discovery 4.93.0 Patch 3
NPC FACTIONS
- Changed: Liberty Separatists and Hellfire Legion merged into Liberty Insurgency; Commonwealth removed.
- Changed: Winchester Station is no longer BAF Guard.
- Changed: Ciutadella Outpost is no longer Corsair Guard.
- Changed: Kure Shipyard no longer KNF Guard.
- Changed: Battleship Minneapolis and Radford Research Station no longer Guard IFF.
- Changed: Battleship Sado no longer KNF Guard IFF.
SYSTEMS
- Added: Battleship Hamamatsu (KNF) to New Tokyo.
- Added: Halifax Freeport added to Leeds (Freelancer).
- Added: Vespucci/Kansas rework.
- Added: Bering changes.
- Added: Noshima Freeport (Freelancer) added to Shikoku.
- Added: Carrier Ben Warner (Coalition) has been deployed to Omega-52.
- Added: Rework of Zone 21 in New York & added Chadwick Station (LSF).
- Added: Amarillo Base (LH) has been newly constructed in Texas.
- Added: Freeport 4, now renamed Cordova Shipping Platform has been constructed by USI.
- Added: Battlecruiser Bastia (OC) added to Coronado.
- Added: Battlecruiser Tercio (OC) added to Sigma 17.
- Changed: Moved Battleship Nagasaki to Tau-29.
- Changed: Moved Battlecruiser Akatsuki to Tau-31.
- Changed: Moved Battleship Hyono to replace Nagasaki in Kyushu.
- Changed: Destroyer Insidious moved from Alaska to Virginia.
- Changed: Dreadnought Captana has moved to Omicron Tau.
- Changed: Dreadnought Basilica has moved to Tau-31.
- Changed: Marshall Station has been destroyed.
- Changed: Freeport 2 has been destroyed.
- Changed: Battleship Concord has moved to Bering to do the above clearing.
- Changed: America Freeport and Vespucci planet changed to Liberty Insurgency, removing the Commonwealth.
- Changed: Willard new model is added.
- Changed: Marshall Reconstruction Site added to Vespucci.
- Changed: Battlecruiser Tyumen was destroyed by the KNF.
- Changed: Airdre Hideout has been destroyed by the Dark Matter storm, following an evacuation.
- Changed: The Ottawa has been towed to a newly added drydock attached to the Ageira base in Leeds for deconstruction.
- Changed: Kodiak Research Station in Alaska deconstructed.
- Changed: Austin Depot moved to Hudson gate in Texas.
- Changed: La Paz Depot in Vespucci removed.
- Changed: Drake and Alberta have been merged into one system.
- Changed: Omicron Phi removed.
- Changed: Corsica added to Omicron Alpha with new asteroid field and Planet Sardinia.
- Changed: Planet Harris changed from BPA to Planetform.
- Fixed: Lack of music in Orkney Minefield.
- Fixed: Leftover RM Guard reps in Thuringia for station parts.
- Fixed: Frankfurt RM guard platforms changed to Federalists.
BASES
- Added: Quickdock lights to more bases.
- Added: Grave model updated as part of vanilla base upgrade initiative.
- Added: Riverside updated as part of vanilla base upgrade initiative.
- Added: Loadout to RH Carrier solar.
- Changed: Ships previously sold on Airdre now sold on Cochrane, Cochrane ships sold on new LH base in Texas.
- Fixed: Fort Augsburg equipment set.
- Fixed: Secundus NPC names.
- Fixed: Issue with Bruschal base fixed.
- Fixed: Lanzarotte undocking bug.
- Fixed: Ames no longer shares a ship dealer and equipment dealer.
- Fixed: Veirlande Prison now has NPCs.
SOLARS
- Added: Dockable Outcast BC solar added.
- Added: Stationary BD BS to Chugoku.
- Changed: Alcatraz Depot giving a new model.
- Changed: Austin Depot given some depots.
- Fixed: Gallic BS in drydock in Dauphine is now a Remembrance and not Valor model.
- Fixed: Planets in Newcastle not having death zones.
SHIPS
- Changed: Bretonia Destroyer "Crecy" - Turret placement altered to improve visuals and avoid clipping. Added one turret to avoid excessive firing arc alterations. Balance largely unchanged.
- See balance thread.
EQUIPMENT
- Added: MAE and 5th icons.
- Changed: Liberty Insurgency patrols now contain a mix of ships and also transports.
- Changed: Removed CD ammo from NPC ships with CDs.
- Changed: Moved excalibur/arihman wrecks to other systems.
- Fixed: Repair gun added to Nauru.
EFFECTS
- Changed: Various fighter guns have received new effects.
ECONOMY
- Changed: POB Commodities rework, makinig commodities a little easier to obtain but cost more when they are closer.'
INFOCARDS
- Added: Infocards for new bases.
- Changed: Liberty Insurgency rewrite, including rumors.
- Changed: America Freeport renamed Mulvane Outpost.
- Changed: Monterrey renamed Fort Riley, and moved to Kansas.
- Changed: Planet Guadalajara renamed Planet Veracruz
- Changed: Asteroid fields within Vespucci renamed.
- Changed: Renamed systems from the Gallic war have been reverted to their original names.
- Changed: Planet Sprague population figures revised down, other planets revised up, including a flavor item.
- Changed: Population figures added to Planet Yuma, Planet Gaia and Planet Miura.
- Changed: Renamed New London Gate Construction Site (Ageira) into Harrogate Station.
- Changed: Infocards for Aland Shipyard, Olympia and Leeds have been toned down in content; this retcons the use of Jump Drives in canon.
- Fixed: Cerberus Battleship Turret infocard.
- Fixed: Some outdated rumors.
PvE
- Added: NPCs from various factions to Halifax Freeport.
- Added: Missions from various factions to Halifax Freeport for PvE.
- Added: Missions from various factions to Battleship Grimsby for PvE.
- Added: Missions from various factions to Noshima Freeport for PvE.
- Added: Missions from various factions to Fontana Freeport for PvE.
- Added: Missions from various factions to Monte Carlo for PvE.
- Added: Missions from various factions to Heisenburg Research Station for PvE.
- Added: Missions from various factions to Freeport 11 for PvE.
- Added: NPC battlezone added to California.
- Added: NPC battlezone added to Leeds.
Posts: 3,694
Threads: 144
Joined: Aug 2009
Staff roles: Server Manager Coding Dev Moderator
Discovery 4.93.0 Patch 4
NPC FACTIONS
- War! Kusari has launched an assault on Gallic holdings in the Taus and moved warships into Languedoc. Kusari and Gallia NPC factions are now hostile to one another.
SYSTEMS
- Changed: Battlecruiser Akatsuki has moved to Languedoc.
- Changed: Battleship Matsumoto has moved to Lorraine.
- Changed: Battleship Nagasaki has moved to Languedoc.
- Changed: Battleship Hamamatsu moved to Tau-53.
- Changed: Battleship Hyono has moved to Tau-23.
- Changed: Tau 53 IDF base, La Charite Spaceport, captured by Kusari Naval Forces.
- Changed: Bara has fallen to the Kusari Naval Forces.
- Changed: Carrier Hades has moved to Tau-44.
- Changed: Cheronsee has been destroyed.
- Fixed: Omicron Alpha weapon platforms no longer overlap.
- Fixed: Several bases no longer show up as wrecks on the navmap.
- Fixed: Removed anomalous vanilla story mission solar in Sigma-17.
- Fixed: Magellan trade lanes no longer reference Freeport 4.
- Fixed: Removed old GRN area in Tau-29.
- Fixed: Re-added DEFILER and LAZURITE spawns on wrecks.
BASES
- Changed: Player request: Fort Ramsey now sells the Prosecutor instead of the Jackdaw.
SOLARS
- Fixed: Reverted Gallic Jump Gates back to 2018 model with broken hitbox, as the hitbox fix broke docking in some cases.
SHIPS
- Changed: Council, Enclave and Gallic Destroyer turret hardpoints adjusted to fire more reliably. While their arcs have been unchanged, more turrets will reliably fire in different directions (like backwards) than before. Also flipped the CM launcher around so it fires projectiles backwards, away from the ship.
- Changed: Eagle VHF hitbox is a little more accurate.
- Fixed: Outcast "Storta" Destroyer hitbox should now register hits reliably (BHV recalculated).
- Fixed: Outcast Battlecruiser now has a shop icon.
- See balance thread.
EQUIPMENT
- Changed: (Gunboat) Vandal Missile Turret: Angular velocity increased from 0.65 to 1.0; Power usage reduced from 200,000 to 100,000; Refire delay reduced from 10 to 5; Muzzle velocity increased from 80 to 110.
- Fixed: Unfinished Nomad Weapons are no longer for sale.
EFFECTS
- Changed: Further fighter gun effect improvements & fixes.
INFOCARDS
- Fixed: Hyena and Greyhound both are VHF and HF respectively, with accurate infocards.
- Fixed: Courier infocard is now in English.
- Fixed: Remembrance no longer states it has an FWG.
- Fixed: Fixed mix up with Tercio/Bastia infocards.
- Fixed: Many more infocard errors.
PvE
- Added: More mission zones in Shikoku.
- Fixed: Missions on Noshima.
- Changed: Reduced chance of some NPC encounters in Lorraine.
NPC FACTIONS
- Kempeitai renamed Kusari Office of Intelligence.
SYSTEMS
- Added: Planet Carlisle is now dockable.
- Added: Redcarr Production Facility (BMM) to Newcastle.
- Changed: Lanes in south part of Poole removed.
- Changed: Infrastructure being built towards Omega 49 removed.
- Changed: Gateway base in Poole moved further north.
- Changed: Battleship Ark Royal moved to Cambridge gate in Poole enroute to its final destination.
- Changed: Supergate in Poole and Ageira base removed.
- Changed: Omega-49 Jump Gate Construction Site removed. Construction cancelled.
- Changed: Newcastle gate in Manchester completed.
- Changed: Debris field at Middlesborough cleared and gate moved from old Leeds gate site to serve as entry from Manchester.
- Changed: Lanes in both Manchester and Newcastle opened.
- Changed: Battleship Nagasaki & Battlecruiser moved to Dauphine.
- Changed: Battleship Hyono moved to Nimes.
- Changed: Battleship Hamamatsu moved to Lorraine.
- Changed: Battleship Matsumoto moved to Burgundy.
- Changed: Battleship Epinal moved to Burgundy after taking damage.
- Changed: Battleship Pamiers moved to Dauphine after taking damage.
- Changed: Battleship De Grasse moved to Dauphine.
- Changed: Nimes and Luneville captured by KNF.
- Changed: Gate to Leeds in Newcastle reactivated.
- Changed: Layout of Newcastle changed to accommodate new gates.
- Changed: Planet Gran Canaria is now Zoner, however the mooring fixture and docking ring has been destroyed with much of the infrastructure of the planet.
- Changed: Carrier Ben Warner has entered Omega-49.
- Changed: Bretonian patrols have left Omega-49, and the gate has been deconstructed.
- Changed: BAF and Enclave NPC BC bases in Dublin moved into combat range.
- Changed: Battleship Athos moved to Omega-47.
- Changed: Carrier Alvin Katz moved to drydock in Omega-52.
- Changed: California Minor is now LPI.
BASES
- Changed: Bases in Lorraine and Languedoc affected by the invasion are no longer dockable and damaged in places.
SOLARS
-
SHIPS
- Fixed/Changed: The Council, Enclave and Gallic Destroyers have received an updated, more accurate hitbox.
- Fixed/Changed: A turret model clipped inside the Core Battleship has been moved, along with the ship's secondaries getting moved to facilitate better arcs and aesthetics.
- Changed: The Liberty Carrier heavy turret layout has changed to allow (only) three heavies to fire forwards and backwards.
EQUIPMENT
- Added: Generic BC equipment to Conn (New Haven).
- Changed: Class 8 and Class 9 fighter guns have been overhauled, with a much greater variety of options available, and increased faction identity. The formula balancing their efficiency has been adjusted.
- Changed: Mini Razor: Damage reduced from 17700 to 14400. Power use reduced from 5800 to 4800.
- Changed: Cruiser Ion Blasters have been reworked to function as a "heavy slot" Pulse, rather than a powercore-reducing weapon.
- Changed: Battleship Kinetic Turrets have been reworked to be primary slot "sniping" weapons.
- Changed: Battleship Thumpers now use the W_Piercing01 (double damage to shields) type instead of doing energy damage, and do 100 less damage per shot.
- Fixed: A weapon model 'conflict' causing TRIPLETTE to sometimes fire only one projectile has been resolved.
ECONOMY
- Added Robotic Hardware to a new base in Gallia due to loss of access to Lorraine.
INFOCARDS
- Infocards were changed to meet new content.
PvE
- PvE zone added to Dublin (BCs/Destroyers). Located at C4, consisting of Molly/BAF GRE spawns.
- PvE zone from Lorraine moved to Burgundy.
BASES
- Fixed: Carrier Ben Warner causing CTDs.
- Fixed: Nimes display issue.
- Fixed: Invisible Carlisle dealers.
EQUIPMENT
- Added: Salepoints for the GUARDIAN and SOLARIS codenames.
- Changed: The impact of velocity on fighter guns' efficiency has been increased back to old levels (500 -> 700).
- Changed: The impact of dispersion on fighter guns' efficiency has been slightly reduced (7.5% per point to 5%).
- Changed: Manticore Beam Cannon damage reduced from 800 to 750. Power usage increased from 500 to 750.
- Changed: The Scythe Mk II has been turned into a 700 m/s 8.33 refire gun.
- Changed: Some low-refire high-damage fighter codenames have received a small velocity buff to increase variety.
- Fixed: The ACROBATIC scidata gun now has a more reasonable range.
- Fixed: Battleship Kinetic fires only one projectile, as intended.
SYSTEMS
- Added: Battlecruiser Aubagne made dockable.
- Added: Kwinana Starport added to Coronado.
- Added: Battlecruiser Yellowstone added to Coronado.
- Added: Carrier Saar(federalists) added to Frankfurt.
- Added: Carrier Silent Man in Vespucci.
- Added: Battleship and Battlecruiser Solars to Burgundy and Dauphine.
- Added: Battleship Somerset added to Portsmouth drydock (under construction).
- Added: Gallic-Kusari war wrecks added to Gallic systems.
- Changed: Kansas System reworked.
- Changed: Liberty Battlecruisers can be docked on by capital ships.
- Changed: Outcast Battlecruisers can be docked on by capital ships.
- Changed: Bretonia Battlecruisers can be docked on by capital ships.
- Changed: Battleship McNeil Island retired.
- Changed: Portsmouth Shipyard completed.
- Changed: Battleship Kolleda moved to New Berlin.
- Changed: Battleship Strausberg moved to Dresden.
- Changed: Battleship Westfallen moved to Stuttgart.
- Changed: Battleship Cassard moved to Dauphine.
- Changed: Battleship Hamamatsu moved from Lorraine to Burgundy.
- Changed: Dortmund Station Scuttled.
- Changed: Planet Metz Mooring Fixture Removed.
- Changed: BS Matsuda, Bassilica and Captana replaced by PoBs.
- Changed: BS Mars moved to drydock in Rho.
- Changed: ALG npcs made hostile to the Imperials.
- Changed: Cape Wrath Base renamed Gibraltar Base.
- Changed: Battleships Minneapolis given a weapons loadout.
- Changed: Freeport 1 updated.
- Changed: Some wrecks given names.
- Changed: Solars added to many drydocks.
- Changed: Lanes in IDF to Provence JG finished,
BASES
- Changed: Fort Ramsey interior
- Added: Ship dealers added to Galicia Research Station and Xeno Hideout, Pittsburg,
- Changed: Ouray base salepoint of scraper switched for falcon.
- Changed: Redcarr ship dealer sells Falcon instead of BW Gunship
- Fixed: Amarilo Base shipdealer
PVE
- Added: 3 new PvE zones (Omega-49, Cologne and Frankfurt).
- Added: Navmap markers for zone locations.
- Changed: Leeds PVE zone given more factions.
- Changed: Molly destroyers and Enclave destroyers now spawn.
SYSTEMS
- Added: Fleet damage inflicted in the Gallic war.
- Changed: Gallic/Kusari fleets lined up in Dauphine, BS individiually named.
- Changed: Kensington dock fixed up.
- Changed: Reduced the NL "snubship graveyard" from 75 ships to 50.
- Changed: Richmond Military Academy removed.
- Changed: Venice Shipyard moved to Corsica in Alpha from Omicron Tau and attached to Corsica.
- Changed: Omega-58 removed, Omega-55 connects directly to Omicron Theta.
- Changed: Wild base in Omega 58 removed.
- Changed: Rocroi (Enclave) moved to Dauphine
- Changed: PvE zone tweaks.
- Fixed: Dortmund Station given appropriate naming.
- Fixed: Attica Supermax now exists.
BASES
- Added: San Diego Border Station rebuilt.
- Changed: Portsmouth model edited.
- Changed: Planet Gran Canaria Zoner base given Zoner equipment.
- Fixed: Ainu Bartender fixed.
- Fixed: Blood Dragon npc/missions on Ben Warner.
- Fixed: Carrier Silent Man's equipment dealer no longer sells Gallic equipment and IDs.
- Fixed: Liberty Carrier NPC loadout.
- Fixed: Golem given another purchase location after Dortmund destruction.
SHIPS
- Changed: Downscaled the Iris to 92.5%.
- Changed: The Tachi now uses a retextured Wyvern model (original model by @Stuffz, retexture by @Treewyrm).
- Wyvern balance changes: Armor increased from 11800 to 11980. Powercore increased from 11k to 12k. Maximum turn rate reduced from 68.41 to 67.57. Response time reduced from 0.4535 to 0.4175. Bank angle reduced from 30 to 25.
- Chimaera balance changes: Armor reduced from 10975 to 10810. Nanobots/Shield batteries increased from 51/51 to 54/54. Powercore increased from 9k to 10k. Maximum turn rate reduced from 75.25 to 74.32. Response time reduced from 0.5409 to 0.5101. Bank angle reduced from 30 to 25.
- Tachi balance changes: Armor increased from 10750 to 10775. Nanobots/Shield batteries reduced from 64/64 to 60/60. Maximum turn rate increased from 70.13 to 71.03. Response time reduced from 0.4934 to 0.4627. Bank angle increased from 30 to 35. Gun count increased from 5 to 7.
- Katana balance changes: Armor reduced from 10850 to 10115. Nanobots/Shield batteries reduced from 50/50 to 48/48. Maximum turn rate increased from 75.94 to 78.13. Response time increased from 0.5461 to 0.5576. Bank angle increased from 30 to 35.
- Irezumi balance changes: Armor reduced from 11625 to 11465. Nanobots/Shield batteries reduced from 67/67 to 65/65. Maximum turn rate increased from 68.58 to 70.51. Response time increased from 0.4605 to 0.4715.
- Black Dragon balance changes: Armor reduced from 10425 to 10495. Nanobots/Shield batteries increased from 49/49 to 51/51. Maximum turn rate increased from 76.53 to 77.56. Response time increased from 0.5458 to 0.5673.
- Iris balance changes: Armor reduced from 10620 to 10195. Nanobots/Shield batteries reduced from 51/51 to 49/49. Powercore reduced from 12k to 11k. Maximum turn rate increased from 75.44 to 75.94. Response time increased from 0.5173 to 0.5237.
- Benzaiten balance changes: Armor reduced from 11770 to 11170. Nanobots/Shield batteries increased from 68/68 to 69/69. Powercore increased from 11k to 12k. Response time reduced from 0.4729 to 0.4166. Bank angle increased from 30 to 35.
- Karasu balance changes: Nanobots/Shield batteries increased from 53/53 to 55/55. Powercore increased from 9k to 10k. Response time reduced from 0.5298 to 0.5151. Bank angle increased from 40 to 80.
- Insurgent balance changes: Armor reduced from 15000 to 14450. Nanobots/Shield batteries reduced from 78/78 to 73/73. Powercore reduced from 14k to 13k. Response time reduced from 0.4717 to 0.4353. Bank angle increased from 30 to 40.
- Saboteur balance changes: Armor increased from 10500 to 12450. Nanobots/Shield batteries increased from 54/54 to 60/60. Powercore reduced from 12k to 10k. Maximum turn rate reduced from 74.05 to 71.48. Response time increased from 0.4490 to 0.5123. Bank angle increased from 30 to 45.
- Titan balance changes: Maximum turn rate reduced from 64.82 to 64.09. Response time decreased from 0.4810 to 0.4703.
- Centurion balance changes: Maximum turn rate reduced from 71.30 to 70.49.
- Gladiator balance changes: Maximum turn rate reduced from 68.06 to 67.29. Response time increased from 0.4860 to 0.5001.
- Manta balance changes: Response time reduced from 0.4848 to 0.4242. Bank angle increased from 45 to 50.
- Hammerhead balance changes: Response time reduced from 0.5216 to 0.5000. Bank angle increased from 50 to 55.
- Vindicator balance changes: Powercore reduced from 12k to 11k. Maximum turn rate increased from 68.00 to 72.16. Response time reduced from 0.4535 to 0.4518.
- Bayonet balance changes: Maximum turn rate increased from 76.02 to 79.37. Response time reduced from 0.5405 to 0.5280. Bank angle increased from 40 to 45.
- All 14k (capacity) fighter powercores have been replaced by 13k powercores.
- Werewolf balance changes: powercore reduced from 30k to 14k. Ability to mount bomber guns removed.
EQUIPMENT
- Nomad adapted weaponry has been changed.
- Crayter weapons have received a small increase in velocity.
- Various other fighter guns have been changed.
- Fighter gun hitpoints reduced from 6750 (33750 after multiplier) to 3775 (18875 after multiplier). Explosion resistance reduced from 0.33 to 0.14. Explosion resistance works as a multiplier for explosion damage taken by hardpoints, meaning effective hitpoints against explosion damage has been increased slightly, while resistance to guns is greatly reduced.
SYSTEMS
- Added: Smoke loadout for industrial_tank_x2
- Changed: Nav map star locations updated
- Changed: Outcasts are now hostile to Gaian npcs as intended.
- Changed: Outcasts NPCs are hostile to BAF and vice versa.
- Fixed: Outcast NPCS now spawn rank 19 VHF
- Changed: Minimap icons for Noshima Freeport.
- Changed: Also changed mini map icons for all Spiketower bases to something more appropriate.
- Changed: the dockable Gallic BC no longer has a Weapon platform as a minimap icon.
Omicron:
- Added: Omicron Nu revealed
- Added: New Zoner offshoot faction based in Theta/Kappa "Outworlder Assembly"
- Changed: Pueblo Bonito is no longer Zoner Guard.
- Changed: Carrier Tarrafal is no longer Zoner Guard.
- Changed: Omicron Tau removed.
- Changed: Genoa and the Junker base moved to Tau-37.
- Changed: Lorraine jump hole and minefield is now in Tau-37.
- Changed: Unique solar in Otau moved to Alpha.
- Changed: Planet Albegna moved to Alpha, replacing Sardinia.
- Changed: Alpha > Xi (no transports) hole added and Beta hole to Xi removed.
- Changed: Planet Malta, Temple (Wild) renamed and moved to Saint Verna.
- Changed: Omicron Delta; 87 Delta brought back and remixed with elements of the newer one(s). Several new objects of interest have been added across the system. Turn your music on, and go explore. All bases in Delta now only give fighter missions. Experimental/Testing.
- Changed: Omicron Sigma; reverted to Omicron Zeta with previous connections. Frequent High level capital missions for Core, Order and Nomads/Wild available from Capetown, Cairo and Nomad Lair respectively. PvE zone added in F2
- Omicron Rho has had lighting and slight visual changes.
- General connection improvements to the Omicrons
Sigma
- Added: PvE Zone added to Sigma-17.
Kusari
- Added: Kofu Border Station to Honshu.
- Changed: Kokura Battleship now provides high end missions
- Changed: Yukawa Shipyard model changed. Added a some more static solars
Tau
- Added: Lewes Shipping Platform to Tau-31 (Gateway
- Changed: Cali Base model changed.
- Changed: Improved aesthetic of Sabah shipyard mothballed capital ships.
- Changed: Moved Battlecruiser Lehigh to Tau-23. Misc. LSF NPC name fixes
- Changed: Issoudun Shipyard model upgraded.
- Changed: Battleship La Riche moved to Edinburgh.
- Changed: Battlecruiser Sisterion moved to Roussillon.
- Changed: Rodez Outpost model
- Changed: Caussade depot updated and returned to its old place nearby the ice planet
- Changed: Montauban model updated
Liberty
- Changed: Norfolk Shipyard updated with Washington Shipyard’s model, Washington shipyard removed
- Changed: Juneau Shipyard model upgraded.
- Changed: Manitoba Station model changed
- Changed: Liberty cap ship sell points rearranged in light of station changes.
- Changed: Battleship Gwent debris is now bits and pieces.
- Changed: Shipdealer on Torshavn
- Changed: shipdealer on Atacama.
-Changed: Virginia Reworked
Bretonia
- Changed: Cantebury Station model changed.
- Changed: Portsmouth model updated
- Changed: Caernafaron changed to BAF (from Gateway), model updated.
- Changed: Newcastle Gate Construction site dismantled.
- Changed: Poole reworked; Holes added from O-52 and O-5 , bases rearranged, asteroid field split up to create open space.
- Changed: PvE zone in Leeds closer to LD-14, with cap solars to mark it better.
- Changed: Halifax Freeport moved to West Smog Cloud for better access to PvE zone.
- Changed: Cambridge Research Station model changed.
- Added: Wrecks added to Dublin.
-Changed: Molly destroyer dockable moved to Dublin..
- Changed: Battlecruiser Blackrock destroyed.
- Changed: Battlecruiser Carillon destroyed.
- Changed: Battleship Ark Royal moved to Dublin.
- Changed: PvE zone removed from Dublin
- Changed: PvE zone added to Poole (Mollys vs Corsairs, snubs and gunboats only).
Gallia:
- Changed: Mainteon Shipyard model has been changed.
- Changed: Minefield replaced by more decorative minefield (work in progress).
- Changed: Planet Soledad removed
- Changed: BS Rocroi escort given a name.
- Changed: Further advanced Dauphine battle progress.
- Changed: Burgundy battle advanced.
- Changed: Burgundy PvE zone moved between the opposing forces.
Omega
- Changed: Restored Mooring fixture to Gran Canaria, allowing transports to dock.
- Changed: Omega-52 connected to Omega-47 and Poole, connection to Omega-5 removed.
- Changed: PvE zone added to Omega-5 (Hessians Vs Corsairs, snubs and gunboats only)
EQUIPMENT
- Added: event armour upgrades in 5x steps from 5 to 50
-Added: Two codename shields
-Added: Gunboat equipment sellpoint to Zhukovsky Station, Omega-52.
-Added: Daumann OF ID
-Changed: Forward guns integrated into ships
-Changed: Manticore Beam Cannon turned into a 2.00
-Changed: Helios Pulse Beam price adjustment.
SHIPS
- Fixed: Coalition Battlecruiser has the correct shop icon.
- Changed: Civilian Carrier impulse speed increased from 80 to 100 and can now mount a (Heavy) Battleship Shield.
-Changed: Jormungand (Red Hessian Battleship) hitpoints reduced from 1,800,000 to 1,750,000.
ECONOMY
-Changed: trade routes rebalance for the omicron updates
INFOCARDS
-Many infocards updated.
-Changed: some flavor text added to codename guns.
-Changed: Updated infocards for all snubs
-Changed:Rename solar for Planet Tomioka BD Outpost to say that instead of Atmospheric Entry Point
-Changed: Fighter Special Weapons' infocards now include "This weapon can only be mounted on a Fighter Special Weapon hardpoint."
-Changed: Bomber torpedo Weapons’ infocards now include “this is a bomber weapon slot"
-Changed: Torpedo/CD slots renamed to "Special Weapon" slots.
MINING
- Changed: Copper Ore has been removed from Kansas (and the mod), replaced by Pristine Ice in Cortez.
- Changed: Platinum Mining field in Nagano moved to Shikoku as part of a comet.
- Changed: Azurite gas moved to Omicron-Nu.
BUGFIXES
-Fixed: Lisbon CTD
- Fixed: Many faction_prop.ini npc_ship ordering fixes.
- Fixed: Loadouts removed from gas miners in br16 and bw10
- Fixed: FLC error with mismatched atmosphere/planet size fixed.
- Fixed: More jump hole fixes to reduce errors.
- Fixed: missing loadout issue with WP used as decoration in Hudson
- Fixed: Rodez Outpost in Roussillon now sells IDs
- Fixed Starblazer sell point on Valravn Citadel
- Changed: dockable outcast BC loadout uses small turrets rather than large to avoid oversized gun hilarity.
- Fixed: Armor scale of nomad ships with player guns updated from 6 to 8, (1.7x to 2x) so that they will pay rewards in the pve controller
- Updated: Removed unneeded invisible bases (they have visible bases) and added invisible bases for Olpe and Konstanz border station.
- Fixed: "Special Equipment" mounts like the Hyperspace Matrix no longer have - often floating - visible models
- Fixed: The Wyvern and Tachi now have existing, correct explosions.
- Fixed:Crayter turrets now match their gun equivalents.
- Fixed: Omicron Theta hole now correctly states Omega 55 not Omega 58.
- Fixed: Trade lane connection from Bonn to Essen shows as Essen and not Dortmund.
- Fixed: Trade lane connection from Osaka wreck to Sigma-21 jump gate says Osaka Wreck > Sigma-21 Jump gate and not Osaka Wreck > Honshu -> Sigma-21
- Fixed: No commodity trader on The Nonsense Factory issue fixed