(06-17-2021, 07:49 PM)Erremnart Wrote: Current government most likely does not want them as lawful authorities. Their ID allows them to do so, but they are 'not allowed' to do such things as long as authorities can find it out.
Laws are more RP things than IDs - they can be changed quickly.
The way it's written you can get technically sanctioned for applying laws. No admin will process that, but technically you can apply laws who themselves in turn say you can't apply them...
And there's no limit on the fines - e.g. 250-750 million was the last one, the very same one gov rep threatened if Corse use their ID lines right now . This is why governments really need oorp reps of especially quasi lawful factions - the laws should be worded in a way that allows people to use their IDs.
The solution is very very simple, and outlined in my last post.
Well, I think that 250-750M was mainly because Corse tried to extort money from very important businessman like St. Denis, who is actually acknowledged for his efforts and does not have to pay fees for his station. I believe, that situation would be different with less important PoB owner.
Yet that precedent and size of fines was used here as a threat against Corse players applying laws in general.
Removing the specific wordings from sub laws that can technically lead to sanctions, while keeping 1.3 on and adding a paragraph for impersonating an officer with specified fine amounts would fix all this.
(06-17-2021, 07:26 PM)Relation-Ship Wrote: You know what I think about the 250,000,000 to 750,000,000 fine for one reveal. Basically trying to negate the entire ID line of Corse doesn't seem right to me - you shouldn't have the power. This feels like clear ignorance towards Corse
The Corse were offered 750.000.00 fine (that was reduced to 500.000.000) as alternative to "kill Maquis for 250m and get paid for that", and you were explained that for a billion times, so a billion and one is not required for that. Moreover, the Corse faction that was originally fined didn't make a single attempt to sort this inRP.
(06-17-2021, 07:26 PM)Relation-Ship Wrote: Yeah but they CAN enforce laws.
Probably should add a paragraph for fines of someone impersonating an officer like Liberty has and remove the lines that deny Corse technically.
I.E. this is the Liberty law
There is no need to explain a simple thing: if you are not listed as Gallic Law Enforcer but trying to enforce laws - you are simply an imposter.
Corse's "can enforce laws" line is most likely a leftover no one touched because, if memory serves me well, there never were an official faction to care about this. Moreover, there is a related forum section for Corse ID discussion, should you wish to rise this up.
(06-17-2021, 07:49 PM)Erremnart Wrote: Current government most likely does not want them as lawful authorities. Their ID allows them to do so, but they are 'not allowed' to do such things as long as authorities can find it out.
Laws are more RP things than IDs - they can be changed quickly depending on the story and RP.
Exactly, laws are inRP and ooRPly regulated by server rules. Mixing up inRP and ooRP will lead to Lemon-like confusion.
Quote:
- Can demand contraband and levy fines, destroying ships that refuse to comply and as specified within house space as specified by house law.
This has been in the ID since they lost open unlimited pirate lines from 2012, and has been re-worded with ID rework - there have been official factions during that time, ID was updated multiple times - it is so they have things to do in house space - like extorting traders, criminals, being able to do RP as opposed to just the bounty hunting in the open that goes against Corse lore.
First, solid graphical chart. The logo is exquisite.
I am rather glad to see the liberalization of the Gallic laws. The ship restrictions was definitely some attempt at getting pixel power, or just a futile attempt at controlling the Gallic playerbase. Despite that, it is still too much restricted.
Also, the fact that there is a complete OORP paragraph is concerning and frightening. (Art. 2.1).
Now, for the prevention of an ID line, I can only agree with @"Relation-Ship".
Corse ID states:
Quote:- Can enforce laws within Gallia House Space.
The server laws being prevalent, the Gallic Union must comply with this ID line's existence and write the laws according to it.
I see this as an attempt to prevent, control and overall reduce the Corse ID's power, that may be seen as "overpowered" or "inappropriate".
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Hogosha can also enforce Kusari laws, yet is not considered legal law enforcer save for bounties. Law enforcing is limited only for KSP, KNF and KOI by House Laws.
Or I can give you another example - FL ID/Researcher ID is able to use Bustard with unlimited ZOI, yet it's also illegal in certain Houses. Is it against server rules? No, ID can use it, but it also needs to deal with RP laws and consequences.
The same thing goes with Corse ID. You are allowed to act like authority and uphold Gallic laws ID-wise, but you are not allowed by Gallic laws. It's the opportunity to work towards changing it.
Server rules is a charter of ooRP (out of roleplay) rules that regulate interactions. It does not forbid the Corse to enforce Gallic Laws, but should it be seen or reported to Gallic Lawfuls - it will be answered according to inRP (in roleplay)roleplay laws. Or, even simply to say: you may enforce and not be punished by admin team, but player-driven consequences may be enforced with respective evience. Don't mix ooRP rules and inRP laws.
And, since there were no single attempt of RP between modern authorities and any of currently existing Corse factions, the Laws will not recognize the Corse as Gallic Law Enforcer.