(08-19-2021, 11:07 AM)Starfliers Wrote: The barge's Jump Gate and Trade Lane "trigger" points have been changed.
They are not mentioned at all in the notes.
Where are they now? Having real trouble docking on bases, and this might be the case. Can someone confirm they were changed?
OK... I have done a quick test. It is moved forward of the three prongs, further to the front, it seems. This is a good thing. Now, if we could only have it so a tiny starflier doesn't flip the Barge! Sometimes it is sent flying at 500+.
(08-20-2021, 08:56 PM)OSC Breezewood Wrote: To be fair, it would not be the first time that German and Japanese nationalists worked together against a common enemy.
The Barge is not docking correctly into tradelanes. Can someone tell me what the changes to the barge where? The issue with the tradelanes is no matter how even and straight you enter, it is getting pulled to either side or up and down crashing with the TL.
Also I am 3 k above the TL's and a trade ship travels up into me, flips the ship and then goes back down to the TL. Is this normal?
(08-20-2021, 10:44 PM)Paddy. Wrote: The Barge is not docking correctly into tradelanes. Can someone tell me what the changes to the barge where? The issue with the tradelanes is no matter how even and straight you enter, it is getting pulled to either side or up and down crashing with the TL.
Also I am 3 k above the TL's and a trade ship travels up into me, flips the ship and then goes back down to the TL. Is this normal?
(08-20-2021, 10:44 PM)Paddy. Wrote: The Barge is not docking correctly into tradelanes. Can someone tell me what the changes to the barge where? The issue with the tradelanes is no matter how even and straight you enter, it is getting pulled to either side or up and down crashing with the TL.
Also I am 3 k above the TL's and a trade ship travels up into me, flips the ship and then goes back down to the TL. Is this normal?
Its the same as with battleships.... they cant do anything with the flip.
OK... something is wrong now with docking Barges in tradelanes. The tractor process is pulling them askew ALL the time... wasn't anywhere this bad before the lastest changes.
Docking on planets/bases is fine but docking on TL's is NOT working right. Please fix it. Whoever made the changes stuffed up something.
(08-20-2021, 10:44 PM)Paddy. Wrote: The Barge is not docking correctly into tradelanes. Can someone tell me what the changes to the barge where? The issue with the tradelanes is no matter how even and straight you enter, it is getting pulled to either side or up and down crashing with the TL.
Also I am 3 k above the TL's and a trade ship travels up into me, flips the ship and then goes back down to the TL. Is this normal?
Its the same as with battleships.... they cant do anything with the flip.
They can.
There is solution, to ships loose hp during bumping, bigger the diference in size of ships , more hp is lost to smaller ship, that way small NPC wuld die instantly when bumping big ships , and snubs pilots will just have to watch where they flying,like all pilots from beginning of first fly days do in RL anyway.
I proposed this solution , but i guess snub pilots loby wuld afraid that slow capitals wuld chase thos agile snubs with intention of raming them ,so it was rejected without even testing it.
After lenghty testing I want to send big kudos to @Markam and the systems, and staff for Omega-48.
I sent a dev plan but this is so much better
Even Vista Orbital suddenly makes story sense for Core to be there as a proxy for the Houses' interests for the resource heavy system. And isn't as disjointed from other Core presence as before.
Battlezone is great, high missions all around, Nebulae not where fights take place and hard to pass ones actually just obstruct entrance from Houses as they kinda should. Whether it can be downscaled is to be seen, but so far it works very well, size seems perfect because of the Layout and Zones. If you want to find someone shooting NPCs, you will
This is what we hoped Zeta would be but never was, superb job, at points over half the server was there today, I discovered bases I never knew even existed because there was never reason to go to 47. Including Rheinland is just a brilliant move and a godsend also, the house feels playable all of a sudden. Thank you. And Omega that will likely be a thing, who would have guessed it was possible.