Following the destruction of Aland by Dubliner terrorists, representatives of Kishiro Technologies immediately pushed the Kusari government to green-light a salvage operation of the valuable optronic and robotic storage and manufacturing equipment maintained on the shipyard. To avoid accusations of "feet dragging," Kishiro was permitted to mobilize using their own resources without any direct support from the State. In various back channels, Kishiro was able to obtain off-the-record permission from representatives of Bretonia to move limited components from Aland's remains through the Kingdom but at their own peril. Rumors circulate that the Mollys have attempted to lock down the debris field to mark Aland as a permanent reminder of their wrath.
Left to their own devices, Kishiro Technologies actively prepares for heavy operations a long way from home. To lessen the burden, Borderworlds Exports has agreed to cordon off portions of Leicester Shipping Platform and Durham Station for initial storage of larger components and limited on-site breakdown operations before further transport through the Taus to Yukawa.
Dates:
October 27th until Something Else
Rule changes:
$12,500,000 Bounties have been added for Kishiro IDs on Molly IDs in Omega-3, Cambridge, New London, Leeds, Tau-31, Tau-29, and Kyushu
$12,500,000 Bounties have been added for Molly IDs on Kishiro IDs in Omega-3, Cambridge, New London, Leeds, Tau-31, Tau-29, and Kyushu.
Larger components (you'll want a big ship) stored at Leicester can be delivered by Kishiro players to Durham, where smaller semi-processed components are picked up for final delivery at Yukawa Shipyard. Each leg provides a bonus for deliveries for Kishiro IDs.
Molly IDs will have extended ZOI into Tau-29 for the purposes of this event only (or beyond if an engagement starts in an area where Mollys have ZOI).
PvP Deaths have been shortened to 30 minutes for Kishiro and Molly IDs in specified systems with associated banners.
Participating players may engage in forum roleplay with other factions for either defensive or offensive assistance with additional lesser bounties and/or temporary ZOI increases added to those IDs with sufficient roleplay to become involved. These temporary perks may be added or removed at staff discretion.
(10-28-2021, 03:20 PM)Kauket Wrote: Anyone know what the bonuses are for trading?
Used a 5ker. 24 million credits from Sprague to Durham. 36 million credits from Durham to Yukawa.
Cargo on 1st leg takes 2500 units so you can carry only a very limited amount. On the 2nd leg, cargo takes 250 units, therefore you'll carry 20 pieces of event cargo.
Edit: Cargo on 1st leg costs 5 million credits to buy per unit and on 2nd one it costs 1 million credits/unit.
Ah, it's good that the guys thought about other ships besides advanced trains! Oh, wait... No, they didn't. If you don't use 5Ker then go **** yourself.
(10-28-2021, 05:27 PM)Save My Soul Wrote: Ah, it's good that the guys thought about other ships besides advanced trains! Oh, wait... No, they didn't. If you don't use 5Ker then go **** yourself.
you can on the leeds - kusari leg
there's ev an ore that goes to halifax freeport so you can run just that one
a) Buy yourself a 5ker and in less than 3 trips, you have made your money back. Everything after that is pure profit.
b) Use a smaller ship, make pure profit but at a lower rate.
c) Don't get involved and keep whatever credits you already have.
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person