Quote:Holodum called that kid "Democracy", it is such a bad kid.
lol @ typo
Democracy is better than Communism though, IMO. (sorry Blunt:P)
But lame political method analogies aside, they asked our opinion. More than that, their job is make gameplay more enoyable. This is a game, fun has it's place.
The concept of a commitee, though, is a bad one. That spews trouble, resentement, politics, power juggling and bias. It's neither healthy an environment nor necessary. Keep it simple and adhere to the rules.
Again, put real effort in your character's personality, that's what will actually stand out from an RP standpoint.
1. Mon'Star stands out because of his maniacal laughter, not because of his ship.
2. Sophie Richtofen stands out because of the things she says, not because of her ship.
3. Skyelius did the most interesting RP of a capital ship I've ever witnessed in a fight against the Mandalorians in Gamma, I fought a number of Osirises, but that's the only one I remember.
4. Derek Mandel could fly anything and he'd still be the scoundrel type.
5. Debiru was already convincing in system chat while I was working hard to try and track him down for the first time. The character got me before I saw his ship.
6. The Harvesters could fly anything and I would still hold their RP as one of the most original ones in the server.
That's to name a very few. If I put my mind to it I can remember a lot more.
Quote:The concept of a commitee, though, is a bad one. That spews trouble, resentement, politics, power juggling and bias. It's neither healthy an environment nor necessary. Keep it simple and adhere to the rules.
Again, put real effort in your character's personality, that's what will actually stand out from an RP standpoint.
1. Mon'Star stands out because of his maniacal laughter, not because of his ship.
2. Sophie Richtofen stands out because of the things she says, not because of her ship.
3. Skyelius did the most interesting RP of a capital ship I've ever witnessed in a fight against the Mandalorians in Gamma, I fought a number of Osirises, but that's the only I remember.
4. Derek Mandel could fly anything, he'd still be the scoundrel type.
5. Debiru was already convincing in system chat while I was working hard to try and track him down for the first time. The character got me before I saw his ship.
That's to name a very few. If I put my mind to it I can remember a lot more.
Good point again, Gronath.
It's these type of players who deserve the priviledge of the sub-forum system. And I believe the community within it would accept their explanations.
It's these type of players who deserve the priviledge of the sub-forum system. And I believe the community within it would accept their explanations.
Actually my reasoning is against public scrutiny of exceptions, as there shouldn't be exceptions. My point is of that hardware limitation isn't restrictive to a character's development. People can adhere to the pointed out rules with little loss to stories. That way there wouldn't be the necessity for a committee type thing as there wouldn't be room for exceptions.
EDIT: The compromise here is we, as a community, giving up the "odd hardware setup" type stories for the sake of the whole and of the admin team that has to deal with these exceptions.
' Wrote:The concept of a commitee, though, is a bad one. That spews trouble, resentement, politics, power juggling and bias. It's neither healthy an environment nor necessary. Keep it simple and adhere to the rules.
Again, put real effort in your character's personality, that's what will actually stand out from an RP standpoint.
1. Mon'Star stands out because of his maniacal laughter, not because of his ship.
2. Sophie Richtofen stands out because of the things she says, not because of her ship.
3. Skyelius did the most interesting RP of a capital ship I've ever witnessed in a fight against the Mandalorians in Gamma, I fought a number of Osirises, but that's the only one I remember.
4. Derek Mandel could fly anything and he'd still be the scoundrel type.
5. Debiru was already convincing in system chat while I was working hard to try and track him down for the first time. The character got me before I saw his ship.
6. The Harvesters could fly anything and I would still hold their RP as one of the most original ones in the server.
That's to name a very few. If I put my mind to it I can remember a lot more.
you're an utopist at this point. Mon'star would not be so popular were it not for his equipment ( i mean ID & ship) Many claim to have been shot down without hearing the "famous" laughter
this goes almost same for other characters you mentioned here. Remember Athenian and his post about Capships? (battleships to be precise) There he truthfully states that size makes a difference! you get noticed more easily. I dont know how many fighter or bomber names you remembered from the fight against the mandalorians but that battleship sure made an impact on you with his RP.
ok...we got a bit offtopic here.
I have a suggestion as a solution to our problem that is (im sorry dude) exactly the opposite of Gronath's.
Set new load of rules and regulations that allow us to justify our loadout or delete phantoms, mon'star, scra, keepers (but we wouldn't want that would we?) So just give those players more freedom, and yes, if Draygon can do it why cant we? Im sure he wouldn't have anything against it and it would open new RP possibilities. Also note that im against the community as jury thing. What Scornstar said about regulations that let 6+ people vouch for your quality RP is a way batter idea.
' Wrote:you're an utopist at this point. Mon'star would not be so popular were it not for his equipment ( i mean ID & ship) Many claim to have been shot down without hearing the "famous" laughter
this goes almost same for other characters you mentioned here.
...
You're either joking or you have no idea what you're talking about.
Sophie Richtofen flies a Dagger light fighter.
Derek Mandel and Debiru both fly VHFs.
That's half of the characters I've mentioned.
Want more?
7. The now Vice Admiral Axel Topf goes beyond his ships. The character is so distinctive he could properly portray it while docked from New Berlin. He wouldn't even need a ship. He's one of the more distinct figures of authority in the RM and the largest thing he has flied so far is gunboat.
8. Zacharias Poncho flied a Sabre VHF.
9. The now extinct Northern Compact (comprised of a whoping four characters), all flied full within reasonable boundaries Guardians as Liberty Navy characters. Even though they made very brief appearances, those guys' actions were loud enough to be noticed by the old South Alliance.
All of these characters have surpassed ships and loadouts.
EDIT:
' Wrote:...
I have a suggestion as a solution to our problem that is (im sorry dude) exactly the opposite of Gronath's.
Set new load of rules and regulations that allow us to justify our loadout or delete phantoms, mon'star, scra, keepers (but we wouldn't want that would we?) So just give those players more freedom, and yes, if Draygon can do it why cant we? Im sure he wouldn't have anything against it and it would open new RP possibilities. Also note that im against the community as jury thing. What Scornstar said about regulations that let 6+ people vouch for your quality RP is a way batter idea.
What I've been failing to understand so far is why Mon'Star and the Harvesters have been mentioned repeatedly. Extraordinary setups are being mixed up with extraordinary stories. I'm all for extraordinary stories, it's just that we need to tone down those stories, in regards to ships and equipment configuration, so that their respective characters fall into the rules. And that's not a big compromise.
' Wrote:Actually my reasoning is against public scrutiny of exceptions, as there shouldn't be exceptions. My point is of that hardware limitation isn't restrictive to a character's development. People can adhere to the pointed out rules with little loss to stories. That way there wouldn't be the necessity for a committee type thing as there wouldn't be room for exceptions.
EDIT: The compromise here is we, as a community, giving up the "odd hardware setup" type stories for the sake of the whole and of the admin team that has to deal with these exceptions.
That's where our opinions stray. I agree hardware doesn't always restrict a character's development. But sometimes it does. That's an undisputed truth. Mon'star stole a ship that "inRP regulations" wasn't for him to fly. That would be illegal with what you are suggesting.
If a writer is limited only to making his character unique in hardware, there's a problem. But that can be easily weighed and decided by the community and admins in the sub-forum proposal.
' Wrote:Also note that im against the community as jury thing. What Scornstar said about regulations that let 6+ people vouch for your quality RP is a way batter idea.
Scornstar proposed that 6+ would need to be involved in the "ooRP" RP of a unique hardware proposal. Not that 6+ would vouch for it's quality. 6+ people -would- be vouching for or against a story's quality (and not just quality of course, but reasons for the proposal as well) in the sub-forum.
EDIT:
Quote:7. The now Vice Admiral Axel Topf goes beyond his ships. The character is so distinctive he could properly portray it while docked from New Berlin. He wouldn't even need a ship. He's one of the more distinct figures of authority in the RM and the largest thing he has flied so far is gunboat.
8. Zacharias Poncho flied a Sabre VHF.
9. The now extinct Northern Compact (comprised of a whoping four characters), all flied full within reasonable boundaries Guardians as Liberty Navy characters. Even though they made very brief appearances, those guys' actions were loud enough to be noticed by the old South Alliance.
Excellent examples. But these are individual examples nonetheless.
This kind of RP should continue, and will. I have no doubt about that. But every character is different. Sometimes unique hardware adds to a character's development. For these characters it wouldn't, and wouldn't need to. But for other characters it would.
This kind of RP should continue, and will. I have no doubt about that. But every character is different. Sometimes unique hardware adds to a character's development. For these characters it wouldn't, and wouldn't need to. But for other characters it would.
Do you see what I'm getting at?
Yes, I see where you're getting at and I agree with you that a ship, a loadout can affect a character's story. What I'm saying is that we should start avoiding these particular types of stories for the sake of a healthy environment in the server.
The server is too big for the admins to have to deal with the number of exceptions it has. On the other hand, it feels like people aren't really making so much of an effort to put depth to the regular types as they tend to put attention to the extraordinary ones. That's what, in fact, is detrimental to the server in the status quo. That's where the observance of these regulations, rather than only restrictive, would be a breath of fresh air to the server, as we would see the regular type characters gaining more visibility and diversity.
' Wrote:On the other hand, it feels like people aren't really making so much of an effort to put depth to the regular types as they tend to put attention to the extraordinary ones. That's what, in fact, is detrimental to the server in the status quo. That's where the observance of these regulations, rather than only restrictive, would be a breath of fresh air to the server, as we would see the regular type characters gaining more visibility and diversity.
//signed
More regular=more authentic. I appreciate certain extraordinary exceptions, but the characters that stick in my mind are always well developed "regular" characters.