IMO it would be nice having a more realistic fuel system
Current story line (according to the infocard) - Ships in sirius are using fusion based propulsion i.e a controlled form of the nagaski atomic bomb - fusing hydrogen atoms or H-fuel which is already a commodity in the game.(quite realistic actually)
I dont know the ins and outs of what is posible but if we could make h-fuel "perishible" much like luxury food but at a much slower rate (and without writing perishible in the info card) then we would have comodity in our cargo bay that drains as we fly..JUST LIKE FUEL SHOULD
The problem is what should happen if we run out of fuel,Options are:
1) Ship stops in mid space...Not to sure if thats possible to impliment (would allow for fuel tanker freighters and new job options)-
2) Ship explodes due to not attaining critical fuel mass and the fusion process becomes unstable...May be able to be implimented in the console,not sure ie any ships without H-fuel aboard get destroyed ,perhaps with a time delay to allw for some last minute refueling
3) Nothing....Simply leave it up to us players to maitain our "role playing morals" and hope we keep h-fuel aboard.(or make it a server rule)
Ofcouse h-fuel has to be extremely slow draining. Perhaps 20 h-fuel gets you across syrius, simply because im sure we dont want this to be an irritation. for example a ship that idles outside manhattan shouldnt have to keep dipping in for fuel(but still uses fuel since all systems are online ie weapons,life support etc)
Anyway imo it would be really cool to have to fuel up now and again, and could even open up other possibilties such as more expensive fuel for cap ships not to mension some great RP regarding the aquistion of fuel in mid space.
The Nagasaki bomb was an atomic bomb which uses a process called FISSION (not to be confused with fusion) and fusion is actualy the opposite of fission, so fusion is the opposite of the nagasaki bomb.
I'd definitely want to see this idea become a reality. Indeed, it does add for more RP possibilities. Thing is, I'm not sure if the "ship stopping in space" thing is hardcoded into the game itself.
But, I'd definitely want this to happen. Makes things more exciting.
It has been discussed before a good few times and always shot down. Namely because it is simply tedious and adds little RP. (Just carry fuel around anyway).
All the same, good that you suggested it. New ideas, even if they are technically old ones, are always welcome.
Yep...
If you see my trading vessel Drake(IC), you ll see that i always carry stuff that a ship needs to remain in space, just for RP.. though it takes up a 100 cargo space, i kinda like it.
I carry the following
Spaceship crew
Food Rations
Water
Pharmaceuticals
H fuel
Basic Consumer Goods
And for emergency ship repairs,
Ship hull parts
Engine Components
Optronics
Construction machinery
Scan the Drake(IC) if you like...
I fly it as a part of Interspace Commerce associated with the Jupiter Guild