• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 438 439 440 441 442 … 546 Next »
Nomad system requests for 4.85

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (4): 1 2 3 4 Next »
Nomad system requests for 4.85
Offline Tenacity
10-04-2008, 05:54 AM,
#1
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Just a couple things that I'd like to see done...

1. Remove the omicron 90 and omicron 100 jump holes from omicron major (inside the dyson sphere), and link both omicron majors. This will fix the problem of people smuggling through the order guard system, and also makes a hell of a lot more sense RP-wise. There's nomad gates in both omicron majors that are supposed to link, and the original entrance is by an alien jump gate in omicron minor.

2. "Unlock" the nomad lair in the Unknown system, so that you can dock with the nomad airlocks and enter inside of the lair.

Those two changes will open a ton of potential for Order and nomad/keeper RP.

[Image: Tenacity.gif]
Reply  
Offline kingvaillant
10-04-2008, 05:56 AM,
#2
Member
Posts: 2,961
Threads: 207
Joined: Aug 2007

@1. Don't worry, such Loopholitic trade routes are no more in next version. It got fixed,

@2. I think it is controlled by some kind of script, but could be opened

Director of the Liberty Security Force: Fidelity, Bravery and Integrity
[Image: f_48123637838m_812390c.png]
The Amundsen Zone-21 Restrictions
  Reply  
Offline Tenacity
10-04-2008, 05:59 AM,
#3
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:@1. Don't worry, such Loopholitic trade routes are no more in next version. It got fixed,

@2. I think it is controlled by some kind of script, but could be opened

2-
well from what i know, the "inside" of the nomad lair is actually another system, so you'd just have to make the nomad airlocks in unknown work like jump holes

[Image: Tenacity.gif]
Reply  
Offline Walker
10-07-2008, 09:23 PM,
#4
Member
Posts: 965
Threads: 72
Joined: Apr 2008

Works...

Maybe add a bit more fuzz to Nomadic systems? more Lair like things and such...

Tiberius Walker, putting flames out and being awesome since Apr 13 2008 ™
[8/17/2008 5:56:46 PM] Aaron (Boss/Jurgen) says: Can't bring myself to say it... Looks like you get the LABC, I've seen what you can do in one
Walker (Albert Wint): I can has win? --- Epyon the Bored: You can haz win. --- [1:18:00 PM] Chris (Niezck) says: I love you <3
[5:55:53 PM] Raisu says: Walker pwned both Battleships(LNS-Texas LNS-Arizona) - [5:55:57 PM] Raisu says: in a cruiser
Tiberius Walker, spreading mayhem, destruction, and Spamming Flood since Oct 22 2008 ™
[9:08:25 AM] Gurjiv (Frozen) says: I hope someone gives you AIDs.
[7:15:17 PM] Dylan (Ximen) says: Walker... you have no idea how much fail you bring into this world...
[8:05:08 AM] Ross (SevereTrinity) says: Screw you for making me install FL again
[10:51Big GrinIE AM] Epyon the Bored says: My god if I ever meet you I am going to strangle you.
Tiberius Walker, being better then you since April 30, 2009 ™
We will remember - We do not Forget - We do not Forgive
  Reply  
Offline Magoo!
10-07-2008, 09:33 PM,
#5
Member
Posts: 1,875
Threads: 63
Joined: Sep 2007

Quote: 2-
well from what i know, the "inside" of the nomad lair is actually another system, so you'd just have to make the nomad airlocks in unknown work like jump holes

You... Have played SP right?

Unless it was a magnificent transition/no-load-loading-point, it's definitely just an interior, like the Hispania.
  Reply  
Offline Tenacity
10-07-2008, 09:44 PM,
#6
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:You... Have played SP right?

Unless it was a magnificent transition/no-load-loading-point, it's definitely just an interior, like the Hispania.

it isnt an interior, the inside of the nomad lair in the unknown system isnt even large enough to fit what you saw in singleplayer.

That, and I'm fairly sure the interior of the lair is listed as another system in the game files. Technically, you dont have to go through a long jumphole/loading screen to move from one system to another, ask the admins with their teleporting abilities =P

[Image: Tenacity.gif]
Reply  
Offline SevereTrinity
10-07-2008, 09:49 PM,
#7
Member
Posts: 1,151
Threads: 28
Joined: Apr 2008

Yet even then, Tenacity, you still get the loading screen, but you don't in SP
Reply  
Offline Seth Karlo
10-07-2008, 09:58 PM,
#8
Member
Posts: 2,985
Threads: 141
Joined: Apr 2008

Don't worry about this stuff. It's all already been sorted.

:)

[Image: SethSig.png]
Signature by Sleipnir.
  Reply  
Offline Magoo!
10-07-2008, 10:02 PM,
#9
Member
Posts: 1,875
Threads: 63
Joined: Sep 2007

Sssuuussspiiccciiiouus.
  Reply  
Camtheman Of Freelancer4Ever
10-08-2008, 12:02 AM,
#10
Unregistered
 

Its easy to teleport, /beam [Yourname] Destination. Its FL hook. it rules. hehe. But yeah, there is a nomad system

BTW, i think you guys are talking about the system encircled in white right? SPOILERSPOLIER
[color=#FF0000]SPOILER ALERT!

[Image: spolier.png]
Reply  
Pages (4): 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode