So, i made a my Loony char in a conference GB, but within the first 25 minutes it got really, really boring
i live in a timezone where my free time alighns exactly when least people are online, and this RP needs other people to live.
so, i wanna change the char into another faction, i can re-buy another GB or smaller ship, So i want to pick one of these factions and change the char (and make another if it's fun)
I wanted to join the SCRA, because of my russian heritage and their sexy ships, but their ranks are full and i'm in the wrong timezone
I wanted to join the keepers, but too much paperwork/ had no idea how to join. plus keepers have high RP requirements (i could probably fill, but i don't know)
I wanted to make a house-based pirate but don't know whitch one
Maybe some other faction, so post your shameless faction advertising here, and also some reasons why i should join you.
If you're willing to give up your funboat, Xeno. They aren't allowed to demand credits, but they have one of the more interesting diplomatic stances.
Corsair/Outcast maybe if you can stomach the idiocy that goes on out there, if not then you may still be able to if you stick to Omegas/Omicrons-##'s/Sigmas/Taus.
To be honest there's more than enough pirates in New York, bar Xeno, but of the others you might try the Rogues, they make a good piracy faction.
There are plenty of others, especially in Kusar and Rheinland, but I don't spend much time there so I hardly know them well. Just bear in mind that if you want to stick with your gunboat, most factions won't let you use them off the bat.
Yes please join the BPA. It would be lovely to have more of us in the Grave Yard shift :) and we have almost got Christies (tea and coffee and general hang out place) into shape...........
Superintendent Benford Calvert (OBE)
Captain James Calvert of the Darrowby
Captain Libertas of the Hearts.Delight
Well, for the police i already got a RFP char and for hispanic pirates an OC char
But Unioners, Red hessians or Gaians sound fun...
Im' not only talking about the unlawfulls, GMG was a good suggestion but i don't know what they do apart from stopping smugglers (acually being able to mine gas would be cool, just make a field with frozen h-fuel/helium) same with the IMG