a little typo in the Ibiza infocard: it says 'Cosrairs' instead of 'Corsairs' in the last sentence.
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
Got a tiny little problem with the cockpit view on the nomad BS.
Theres a massive white 3D cross sitting slightly off-center and it shifts when you change direction, it's more aggravating then a major problem, mostly cos you end up watching the cross shifting instead of where your going...
Anyhow, as I'm guessing that the year in discovery mod is well past 810AS can the names of the Mississippi and the Myoko be changed due to that fact that they get scrapped in 805/806AS?
Also the Yukon needs to be renamed due to that fact that it get an overhaul around about 810AS.
All logical and definately not important changes, but at least it'd give people a rough idea as to the date.
Corsair Dreadnaught needs few fixes for the hit box. The X for one is 50m above the ship, therefore, my shots go above the ship. If I do not shoot at the X, the shots go under the ship, or behind the ship. About half the shots that hit go RIGHT through and out the other side.
Battleship weapons need MORE RANGE, still. More like 3-4k range instead of what they have. Fighting the "big" ones you have to get real, real close.
' Wrote:Battleship weapons need MORE RANGE, still. More like 3-4k range instead of what they have. Fighting the "big" ones you have to get real, real close.
I actually have a better idea.
Longer range weapons have less refire rate OR less damage overall, but not too much less. The closer weaponry does more damage for the near-same energy costs, or has higher refire rate with near-same energy costs.
im currently using civillian pilots as crew, but youl need to pay a pirate to get them or get them yourself, sow maybye there could be a "crew" in the next release for sale at some bases.
i'm not sure if you found this but the frankfurt jumphole in the munich system leads to another place in munich although it does show the jump hole in the frankfurt system. Thought it was a bit short.