' Wrote:Perhaps an FlHook command could be of use here.
Perhaps a /contraband NAME command that people with the Police or whatever ID can use.
Essentially if the person is found to have contraband onboard and then is docked on a lawful base inside the next 5 seconds, they get whacked with an automatic fine. It's possible in coding probably.,
and then I think I added to it:
' Wrote:There needs to be control of OORP docking. I dont think it should be by the faction alone. I would preffer some kind of FL hook command that doesnt have a ton of power but that will prevent OORP docking, especially by smugglers. Perhaps a seize cargo command that if used will remove any unlawful cargo if a smuggler lands on a lawful base within one minute of it being used.
I think I would lean towards my version. It would have to be used within targeting range and could only be used by certain ID's and on certain ID's (ex, cant use on a researcher potentially). If the smuggler landed on a lawful base within X amount of time the cargo would disappear (be seized) and they would have nothing to sell. Making them not be able to land for a certain time would also encourage them not to quick dock but rather stay in space and RP it out. Seems pretty impossible to abuse as well, though i could be wrong.
Open to abuse ... I'd rather see someone ROLE PLAY seizing cargo ... in other words, "stand by for scan" ... "ok hold it right there ... just as i suspected ... drop that cargo".
Instead ... your version of using some FLHOOK code ... there's no role play ... all you gotta do is hang out at the docking ring ... scan cargo ... type in the command ... and whamo ... you've just pirated his cargo and he doesn't have a clue who did it.
Yea....no. It just seems too powerful even it would be logical.
Would it be player activated or just there? If it was there all the time, it would make smuggling runs pointless seeing as which legal planets buy these supplies. What if I dock to unload my cargo and discover three Mountain Dews at once is not a good idea? Come back and my 8 mil profit cargo is gone?! Not cool....
"THE HULL HAS BEEN BREACHED AND THESCIENCEIS LEAKING OUT!"
' Wrote:Open to abuse ... I'd rather see someone ROLE PLAY seizing cargo ... in other words, "stand by for scan" ... "ok hold it right there ... just as i suspected ... drop that cargo".
Instead ... your version of using some FLHOOK code ... there's no role play ... all you gotta do is hang out at the docking ring ... scan cargo ... type in the command ... and whamo ... you've just pirated his cargo and he doesn't have a clue who did it.
The other player doesnt always roleplay, I would prefer this as well, if people actually roleplayed, they dont. Oh, and it would tell the person it was used on and it would tell them when the time was up.
@Shagohad - yes, it could only be used by players. The whole point is to encourage player interaction instead of speed docking.
Also I thought of one way it could be semi abused. If it was used the instant before a smuggler docked. Although should a smuggler really be docking with a cop sitting right there watching?
' Wrote:Also I thought of one way it could be semi abused. If it was used the instant before a smuggler docked. Although should a smuggler really be docking with a cop sitting right there watching?
My friend, you'd be surprised....
"THE HULL HAS BEEN BREACHED AND THESCIENCEIS LEAKING OUT!"
' Wrote:The other player doesnt always roleplay, I would prefer this as well, if people actually roleplayed, they dont. Oh, and it would tell the person it was used on and it would tell them when the time was up.
Just because SOME smugglers don't role play ... it doesn't give you the right to just use a freaking command to hack someone else's character. That's exactly what this command would do ... hack someone else's character. And it makes for extremely lazy role play on the part of the lawful. All you gotta do is camp the docking ring and type in the command ... whalla ... done. Sorry ... this would just open up abuse by lawfuls that don't role play ... and yes ... there are as many lawfuls who don't role play as you claim smugglers.
And just because someone runs silent all the way to the docking ring / mooring fixture ... doesn't mean they're not role playing. In fact it is OORP for a smuggler to announce his presence. I'd rather people role play than use some cheap command to skirt any effort to interact with someone.
Here's something else ... the command would NOT be limited to just lawfuls. Unlawfuls spotting someone carrying what THEY consider contraband would be able to use it as well. Pirates would be able to use the command to counter the non-role playing traders that quick dock with bases (even unlawful bases) to avoid being pirated. So ... you still think this is a good idea?
Quote:... yes, it could only be used by players. The whole point is to encourage player interaction instead of speed docking.
Also I thought of one way it could be semi abused. If it was used the instant before a smuggler docked. Although should a smuggler really be docking with a cop sitting right there watching?
But what you fail to realize is that there will be those unscrupulous players that will use this command INSTEAD of role playing with the smuggler. It will not encourage anything other than flame wars in the forums and will very likely just frustrate everyone. What I see happening is an LPI chasing a smuggler in open space ... instead of firing a CD and forcing the smuggler to stop, the LPI just types the command and the cargo's gone. So much for the chase.
I would not go so far and let the cargo disappear. Maybe replaced with the same item with some sticker upon it saying "Property of <put house police name here>!". The stuff would be worth 5 credits or so.
Just a joke.
Just prevent the smuggler from landing. That's enough and gives him the chance to RP out of the situation without lose his cargo.
' Wrote:This would only be for the OORP quick dockers who ignore all rp with lawfuls... and ABUSE game mechanics to dock and sell their goods.
Then for those that use the command when the smuggler DOES role play ... the offender (that being the guy that executed the command) would be sanctioned for using the command OORP.
EDIT: You DO realize that we're getting into a very sensitive domain ... what one calls role play someone else calls OORP. There's way too much subjectivity to role play. And all this command will do is increase work for admins and increase the violation report and sanction threads.