Fading_Sun has been sanctioned due to a report posted on July 27 for :
5.6 If a player engages cruise engine or docks with a station, jump gate, or trade lane during a PvP fight, this player has fled the fight. The fleeing player must leave the system and may not re-enter the system where the fight took place with any of the characters on his/her account(s) while the enemy (player or players involved in the fight) remain in the system until four hours have passed from the time the fight ended. Using cruise engines to catch up with those capable of thrusting at higher speed than you is not allowed. Trade lanes may be used to pursue or catch up to other ships under any circumstances, even if the other ship has not yet fled as described above.
The fleeing player can fight in self-defense if attacked again while attempting to leave the system after fleeing.
Consequences :
Loss of all guns.
Comments / Instructions :
You are not allowed to use your cruise engine to catch up to another ship during a battle. When you engaged your cruise engine it were are deemed to have fled to battle and so when you attacked the fighter you broke the re-engagement rule. See the highlighted text above.