[font=Comic Sans Ms]Why can't the Gallic Junkers pirate or destroy Sirians in Gallia? They're agents of the crown, fiercely loyal to that house and anti council.
Was this an oversight on the part of the dev team, and will be amended? It'd be a shame to have to leave Gallia to destroy enemies of the crown
[font=Comic Sans Ms]I think that having been spies and agents of the crown, the argument that Gallic Junkers can be classified as Gallic forces themselves.
The Gallic Junker ID has only one thing going for it. And that's the ability to pirate anywhere in Sirius. The downside is, they have crap for tech, have to fly great distances to even rep their ships (Need a triple bribe as missions don't work), and to get a useful/usable ship they have to travel to Sirius to get it. Plus GJs are universally hated, and inRP don't really have much going for them.
Best they can do is be privateers for Gallia. Which I honestly suggest the ID be amended to be.
I agree, in the same way bret privateers can destroy enemies of Bretonia inside Bretonia, GJs should be able to destroy enemies of Gallia inside Gallia.
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