either way, ive a question. should i recolor the blue BDW textures i used on the wings to a green, or leave it as it is? recoloring isnt hard, infact it takes 2 mins to recolor, but dunno why, the model seems to look good with the mix of borderworlds and rheinland textures...
@ tenacity: thats not up to me, thats the dev teams thing. im only the modeller/texturer/hitboxer guy now for the dev balance team.
@ nighthawk: that model isnt being used, the unioners decided to go with scysima's model instead.
' Wrote:either way, ive a question. should i recolor the blue BDW textures i used on the wings to a green, or leave it as it is? recoloring isnt hard, infact it takes 2 mins to recolor, but dunno why, the model seems to look good with the mix of borderworlds and rheinland textures...
If it only takes 2 minutes, if you could then, it'd be great to see how it would look that way. Then we could compare, and that would just be awesome of you!
Is that other model decently usable? I don't recall what that one was, but it would be neat if it could be used as a generic unlawful gunboat.
' Wrote:If it only takes 2 minutes, if you could then, it'd be great to see how it would look that way. Then we could compare, and that would just be awesome of you!
Is that other model decently usable? I don't recall what that one was, but it would be neat if it could be used as a generic unlawful gunboat.
That's why we have the Rogue GB. Or the Zoner GB....
I say we keep it Unioner. These seem to have a bit of the Coalition in them.
"THE HULL HAS BEEN BREACHED AND THESCIENCEIS LEAKING OUT!"
' Wrote:either way, ive a question. should i recolor the blue BDW textures i used on the wings to a green, or leave it as it is? recoloring isnt hard, infact it takes 2 mins to recolor, but dunno why, the model seems to look good with the mix of borderworlds and rheinland textures...
The wings should be recolored to green. There is no such link between the borderworld ship producers and Unioners. And of course, the slight cockpit change needs to take place.