tried adding it to the end of the short cut, and yes it lets me see only 1 server, but if I try and make a character, no matter what name or random assortment of letters and number I pick, I always get a message saying that I need to pick another name. Either way, how do I know that once I join a server that the game will not crash instantly?
I went a used a basic 1.0 copy of freelancer to make a save file inside a station, I then loaded it up, and to my surprise it worked, I looked at some of the menus and noted some new stuff, a lot of it with out pictures or proper discriptions, and all of it was way to expensive. However when i tried to undock, the game once again crashed.
Please also remove missiles from cruiser NPCs. Getting shot by a ninjacruiser is no fun, especially if you can't even -see- the damned thing.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Siracusa Base in Eta still has a docking bug.
When ever you attempt to dock a large ship coming from the direction of Palermo, it try's to back the ship into docking. Sabre's & Falcata's will dock this way, although it is very slow ( like 2 minutes) But larger ships get hung up & just bounce off the station. Of course being in cinematic s, you unable to do anything but F1. / Stuck command does not help with this either.
' Wrote:Please also remove missiles from cruiser NPCs. Getting shot by a ninjacruiser is no fun, especially if you can't even -see- the damned thing.
Please remove the Navy or Police Patrols near Bethelem. Always when I am filling up my BBs I undock with my face towards two Gunboats and a Cruiser. Its a Zoner Base, everyone can go there.
"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
' Wrote:Please remove the Navy or Police Patrols near Bethelem. Always when I am filling up my BBs I undock with my face towards two Gunboats and a Cruiser. Its a Zoner Base, everyone can go there.
Navy patrols will be removed, LPI ones won't, it's still a Liberty system.
And before anyone posts this; The issue with Zoner NPCs and Liberty NPCs shooting each other at Bethlehem is also being fixed.
' Wrote:Freeport 11 has no starscape in the bar windows.
Fixed.
' Wrote:The sun in Penn is a insta death zone, 1 second fine, next second dead. Lost 3k ore.
Fixed.
Some system devs seem to have a fascination with making suns with very high damage or using radiation zones to kill people without the corona stopping them first. We're trying to fix all of these, so if you find any suns that either; Kill before you hit a corona, kill too quickly, or that the autopilot ignores, please post them here
' Wrote:The Rogue GBs in the southern part of Shikoku (Kepler gate) need to be removed. Very annoying to have them spawn and kill the trader you're pirating.
Done.
' Wrote:Please also remove missiles from cruiser NPCs. Getting shot by a ninjacruiser is no fun, especially if you can't even -see- the damned thing.
Still seem to be a mission bug in eta.... sometimes when Osirises spawn in Assasination missions they will cruise right past you and wont appear at the waypoint - EVER - they just go Poof, and they can almost never be CD'd, even reinforced CD have stroubble halting them.
Narita station does not allow traders to dock using F3, you must quickdock at the tower (wich is annoying sometimes)
Cruiser missile tracking dont work unless target is almost 2k away (basic missile). And even then its hardly tracking anything at all.... tested in this update, still worse then horrible tracking....
Tadpole mines dont track at all if your target or you is thrusting. Will rarely fly towards their target and will miss even if target is just 160m behind you (both flying straight line)
' Wrote:Narita station does not allow traders to dock using F3, you must quickdock at the tower (wich is annoying sometimes)
What happens when you do hit F3? Does it just fly around trying to get to a docking position? How many times did you try, and was it all at once, or at different times?
' Wrote:Cruiser missile tracking dont work unless target is almost 2k away (basic missile). And even then its hardly tracking anything at all.... tested in this update, still worse then horrible tracking....
These have been working, both in testing and on the server. I would guess this is probably a personal lag/connection issue or maybe you need to reinstall the mod.
Can SOMEONE please move the quick-dock point out of the model? I hit F3 and walked away, came back an hour later and it was still flying in circles.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.