The last thing we need is transports reduced.
I personally think every ship in the mod should get 125% cargospace. We definitely don't need to make money half as fast - that's even less time for roleplay. And I don't have a lot of time as it is.
' Wrote:Etc.
The last thing we need is transports reduced.
I personally think every ship in the mod should get 125% cargospace. We definitely don't need to make money half as fast - that's even less time for roleplay. And I don't have a lot of time as it is.
Alternatively, if you don't mind trading too much, you can always make less, but RP while trading, and if you hire escorts, it can make the trips seem a lot shorter.
Also, bombers that attack skilled pilots in freighters die. And, if the freighter is more skilled than a VHF, it can take one of them out too. Overall, its got the survivability of a bomber, with generally up to eight forward firing weapons on more heavily armed ones.
Freighters should be the main smuggling ships. Sorry but the P-Trans is just too damn big!
If it were ONLY Freighters who could use the Smuggler ID, and contraband unable to be carried on regular Transports, then contraband profits could be jacked up.
Then you would have a situation that is more fitting - with large transports hauling the bulk cargo, and freighters hauling the smaller, less legal cargo.
In terms of combat capability. I still maintain that Freighters = True bombers.
Give Freighters bigger powerplants - so they can fire their guns continuously.
Give them less forward facing guns - but a better 360 degree fire coverage.
Dont give them Torp slots - instead maybe give them some Bomber Turret Slots? That way they can still shoot at larger ships - but have to fire continuously to be effective (and thus expose themselves to return fire).
So remove the fighter forward guns - and give them Bomber Forward guns Instead...
Well, if we want to up their combat capabilities I think we should differentiate between freighters and support craft. The former having greater cargo capacity and less offensive firepower, and the latter having the opposite.
Quote:If it were ONLY Freighters who could use the Smuggler ID, and contraband unable to be carried on regular Transports, then contraband profits could be jacked up.
Then you would have a situation that is more fitting - with large transports hauling the bulk cargo, and freighters hauling the smaller, less legal cargo.
Yes lets do that! Admins please ad this idea to you to do list in creation next mode update!