Toledo is the original Order base from the campaign. It didn't need a Commodities there because it was just going to be used as a place to fly against Nomads. I suppose it should be fixed (Don't know why it's never occured to anyone before). You'll note that it's not accessable on a vanilla server (likewise with Alaska and Tohoku).
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Same issue with the NewHaven base in Conncticut.
In trade route that base shows up but for RP's sake, the commodity manager at the station was kidnapped for Ransom, spanked silly and then left on Cali Minor to build 5 Massive Snowmen.
New Haven doesn't need a trader because it's in an Arena system. That's solely for PvP combat, executions, reproductions of the Nomads of Oz, etcetera.
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
I understand that...
All I was saying that a few commodities are showing up as profitable at these locations. If a trader is not meant to go there, these commodities need to be deleted of the database. I thought these suckers needed to be entered manually. I tihnk it was prisoners at New Haven.
Who is the smart arse who added these as profitable at NewHaven. :P
You Guys are hilarious... Whats next a profitable commodity at the medium Green :laugh: