' Wrote:What part of the lore that came from microsoft suggests that no one in sol was infected?
And which part suggests time travel? (also coming from microsoft)
As one of the main Lore editors:
NO U.
Nobody in Sol was infested. The Nomads do not have time travel.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Ah, but they might in the future, Boss.
That's the thing.
Like I said, it would have been a logical development for the Daam K'Vosh...
(And it's certainly the explanation that ties up all the woefully loose ends in a wonderfully complete fashion.)
Or, if you don't like my theory, please put forth you own explanation as to why there's apparently Nomads in Sol long before Nomads were actually woken up...
Ehm...
Actually, I'm asking you to justify what you said. You are asking me to justify not what I said, but what you said. You said the lore suggests otherwize. What I'm saying isnt based on the lore but on the game freelancer and the video. So the "burden of proof" concerning hte lore would be on you.
Just to rule out misunderstandings...
I'm talking about what the microsoft freelancer devs intended, not what the discovery canon which my differ from that is.
Also, I was the one that said nomads CANT time travel, because thatt would make no sense.
I'm saying the nomads, most probably the same species with the same agenda but possibly other nomads than the particular ones that attacked humans in Sirius, may have infiltrated the leadership of the Alliance and Coalition to turn their armies against each other, so they could strike when the human armies are weakest. Exactly how they did in Sirius.
Ok I'll read the lore agian, but if I dont anything which contradicts me, which was definately written by Microsoft, I'm going to ask you again.
NINJA'D:
Quote:Like I said, it would have been a logical development for the Daam K'Vosh...
(And it's certainly the explanation that ties up all the woefully loose ends in a wonderfully complete fashion.)
Or, if you don't like my theory, please put forth you own explanation as to why there's apparently Nomads in Sol long before Nomads were actually woken up...
Logical, apart from the fact that time travel and altering the past to avoid a future in which you wouldnt alter the past is totally illogical.
I told you about 4 times: They are all over the universe, like the DKV were. Why would they be only in Sirius if the DKV traveld all over the universe. Those few ruins and the dyson sphere were certainly only a tiny fraction of their empire.
Now, since you like to keep your argument that you used a secret, I will go read the lore... again...
So you have something to do, I will tell you that there is a river by the name of bashi-bazook in a hidden continent that hasnt been discovered. Please my statement using google, while I read the lore.
Thank you.
If you're going by strict game-canon as you say you are, please note that extended intro isn't in the game and therefore is not canonical material, making this entire debate extraordinarily pointless.
Lovely thread. Well, those of you who want to doubt anything they can't explain - feel free to continue to, but also realize that ultimately your doubts, fortunately (or unfortunately, depends on perspective), are irrelevant to the grand scheme of things. Things will go as they are planned, forming puzzle pieces back into the picture. Certainly into a form being just one of many, but the one that is been picked here. Keep in mind this is just a game in a science fiction setting with odd aliens, exaggerated human national stereotypes and so forth. Not everything you see got to have absolute and unquestionable justification, simply because everything here can be put into doubt, after all it's all just a fiction, not a place for undeniable truths nobody could question. Yet some things here are simply accepted "as is" for they serve a certain function, sometimes as a prerequisite for whatever is planned up ahead.
The Nomad lore I wrote along with several other prominent community members. Sadly I begin to doubt making it in the first place, it's already a big spoiler on it's own right. But then again good intentions seem have a tendency of being dragged into swamp pits around here, twisted into grotesque interpretations. On the other hand I also seriously doubt the capacity of eager critics to produce anything on par with it, so I guess it all doesn't really matter.
Now, my question to TerminatorX (post is mostly for him anyway) would be: what do you want? Do you seek to gain something practical out of this debate or you just debate for the sake of it? Because if there is no actual intention the whole debate is pretty useless as far as I'm concerned. I'm a practical person, I try to stick to things that "just work", so naturally I ask if all this has a purpose.
It's attempting to come up with an explanation for one of the largest canonical inconsistencies in Discovery.
This is, of course, not considering Gallia.
If you'd like to be more practical, this is a computer game and none if this matters at all anyway.
Indeed, as far as I'm concerned none if it matters. Just like Gallia is here and so many other things were done here as well. Do we need to begin a long list of things that were added in Discovery, and each one of them could be put into doubt, from Nomads' telepathy to existence of Phantoms, from "democratic Rheinland" to entire house of Gallia, from Harvesters and AI characters to Coalition in Sirius... The list can go on and on. Each one could be torn apart if desired to find justifications for a fiction, because as far as I see some have a difficulty making a difference between having an explanation given and having a justification. Anything that was not in vanilla could be viewed as inconsistency, all it needs is just a right angle to look at, a perspective of doubt. What's done is done. And Discovery simply moves on following it's own path, all we can do is perhaps guide it a bit, but just a little and certainly cannot turn it around. It would be a waste of time to gnarl on those bones till they are polished into dust.
Do the humans know what happened to Sol? If not, then we're screwed. Why? The Nomads are apparantly calling in reinforcements from outside of Sirius. But if they do, then why did they never build better defences against the Nomad threat? The complete ignorance of humanity, coupled with the fact that the Nomads could be bringing in even more Suncrushers can only be part of an even higher plan that neither party is aware of!