' Wrote:On topic though, as a current user of dial up, DRM like this is almost criminal.
It only uses Constant Internet to sync with the cloud (Like Steam Cloud) to keep track of your progress and stuff and to what they say "Help and benefit us end users"
Gameplay is all client side though. Its just a nutcase security measure.
They most likey wont remove it though.
Their is something going on with buy from a Retailer then return it after a day or so (Not Opened, Factory Seal in tact) and receive full refund. Claim you refuse to install the game due to the DRM.
Its on Destructoid and Kotaku somewhere
I think any single player game that requires you to login even just once is a joke. Some people don't have an internet connection. I remember way back when BF2142 came out, i was a bit short on cash back then and never had an internet connection i baught bf2142 thinking, yeah i'll get a head start on this, play of bit in single player and then get online when i have enough money to start getting the internet again.
Well that was the first game i ever came across that required you to login to play, even a single player game, and since then i have been pretty much against any game that makes you do so. That game sat for months gathering dust before i even got a chance to play it and then when i did, i had lost the manual with the CD key, not good at all.
I can understand company's wanting to protect thiere software, surley there are better ways to do it.
X3 Terran conflict had pretty good protection, you couldn't get a crack for that at all, the only way to play it was with the pro version of Deamon Tools and when the patches where released that all changed, you couldn't play it again. The protection wasn't perfect but i think they are going down the right road.
I've never had problems with DRM, but the Ubisoft stuff is making me glad Dad got us the PS3 version of AC2.
Oh, and @what Kikatsu said about 360 special edition games: get a PS3. Most of the time, the Blu-Ray's epic storage space will have the special edition stuff.
Oh well, I haven't bought a Ubisoft game for years and don't plan to any time soon. First the Starforce bollocks, now this... no thanks. It's a real shame too cause Splinter Cell was nice. But I think I'll just crack the Ubisoft games instead, and spend my money on old school games from gog.com or something. Lets see who will lose more here, considering that crackers will always be able to crack a game.
Funny thing is that Freelancer is one of the last 3 games I have bought new. Got a few in Iraq as "Iraq edition" but nothing new. World at war came with my video card. I played through the first level and was like meh. I noticed it was hitting some server every time I was starting up and saving and thought "this is lame" so I hopped back in my Vidar. It is true, if you keep buying games with this kind of system they will keep making them.
And if you ask why a new video card? I like playing with lots of frames at 1900 X 1200. Capwhores need more power for the chain mortar explosions.:P
' Wrote:Fun fact about Spore: I bought the game, used up the installations after a couple of years and saw myself forced to pirate the game to be able to play it. Oh, joy.
Funny, I had no problems with the Spore DRM whatsoever.
My last experience with Spore was becoming an all-powerful, rich, Space-God-Emperor with planet-destroying missiles and half of the known universe under my control.
Then going into the atmosphere of my home planet, Spore Crashing, losing it all, and picking bits of monitor out of my knuckles for the next day.
Ubisoft DRM Servers were DoS attacked yesterday.
Another weakness of this half-baked attempt a anti piracy. A angry hacker DoS attacks Ubi guess what? You wont be able to play any new Ubisoft game, even if its SP only!
I don't see what's wrong with serial activation. It's not like with cracked cd-keys you can play the original game online. And you can play singleplayer offline. Why all this DRM nonsense. Methinks the big companies are just looking for a way to stop PC-game production at all costs and just jump over to console. After all, all the money is made on consoles.
Luckily there are a few dedicated PC game companies that don't give a crap about copy protection, like paradox interactive for example. It's almost cruel, but you can illegally download any of paradox interactive games and you have all the features, multiplayer, patching. Excellent developer-customer discussions on their forums. Even the head of paradox talks to the customers on the forums. How often you see the heads of EA or Ubisoft join the customer forums? They have hired people to be forum admins. Which rarely are there anyways. What is paradox's reason for being so careless? They believe their customers are smart individuals who won't pirate the game and pay for it. And in return they recieve awesome customer support.