<strike>/setinfo 1 a I like to eat pies because they are so tasty.
Then you want to continue on the same paragraph, remember to add a space before you continue writing else the last word attaches itself together with the dot of a sentence, or in the middle of one!
So to continue on the same paragraph without it looking messed up you write:
/setinfo 1 a [INSERT EXTRA SPACE] Blueberry is my favorite. </strike>
Seems this dosen't work afterall, weird...
I need some help here, how can I add a space between the ending of one /setinfo sentence and starting of the second one without the last word attaching itself to the dot?
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' Wrote:Also Cannon please add a command so a player can see his own info-card in order to correct grammar and such. Else I'm forced to ask a friend to constantly check it for me.
Quote:I need some help here, how can I add a space between the ending of one /setinfo sentence and starting of the second one without the last word attaching itself to the dot?
Don't fill up the whole line, end it earlier, in the middle of a word and continue it in the next addition or end the line with a space. You don't have to write the available space full to be able to continue the paragraph.
' Wrote:Don't fill up the whole line, end it earlier, in the middle of a word and continue it in the next addition or end the line with a space. You don't have to write the available space full to be able to continue the paragraph.
Sorry if I suck at explaining things. xD
You probably edited your post now but you did write something along the lines of:
"I hope people don't write how 1337 their characters are."
And I just wanna comment on that if you don't mind.
Now sure we will be seeing alot of 8====D waving contests flying around Sirius but I do believe there can be justifications here.
For example Hideki which is my Yakuza character has a proficiency in assassination and thus it would make sense that he is an expert in combat. Something that really defines him as a character amongst other things such as being easily manipulated. What I'm trying to say is, sometimes when you do feel the need to state that they are good at this or that, it can be justified.
Although other times you can clearly see that the motive behind writing your perks is merely an attempt to show how awesome you personally are for having that specific character.
I have decided to write different types of "info-cards" based on the character.
For my Corsair I wanted to explain where the name came from, why he is called Saladin the Sunkiller.
For my Yakuza characters I decided to either explain the purpose of the vessel or mention small, important notes about the character.
For my Reaver I decided to hint his hatred for being so damn short and how he literally goes berserk if someone makes fun of his height. This is to stimulate players to make fun of him for some nice events.
Kinda went a little off-track here but the main point being, you can use the info-cards for different purposes and it's is okay to state how good your character is at a thing if it has a higher purpose other than saying how good he is.
For those of you concerned about metagaming, you could just limit it to what is known widely in-character.
Let's take my [8A]Seventeenth.Star as an example. Most people only know him by his callsign, Mystic, as a mercenary working in Liberty; almost no one knows he's Order agent Jacob Orine. So I could (and likely will) just skip what isn't public knowledge if it could also lead to aggrivating metagaming.