So Liberty suddenly realised, that they could use a Naval force, but instead of building it in the home system, they decided to locate a separate system for building and such activities? Or did some Navy officers suddenly <strike>appear</strike> sprout in Virginia <strike>like humans in Australia</strike>?
What is Norfolk Shipyard for, then? Built in 87 AS...
Same with Xenos. They didn't just think 'Hey! We should start a ultrapatriotic movement in this uncharted system and spread it out!'
' Wrote:I thought only Guard ID's? Guard systems are still home/mother systems for factions :unsure:
uhm thats bollocks... take BHG, their true mother system is texas..... and their an faction with no real home, O56 exist purely outta convenience of having stations away from houses to sell their caps to prevent capspam.
and pirate factions, most of them shouldnt even have the money, resources or manpower to risk a deep space survey just to find some arrid rock to hollow out and fortify.....
tis a bit sidetracked, but take gaians, their a small faction with a big sum of money behind them. Still they got more then enough issues keeping themselves outta trouble/extinction since their a small group inRP.
Rogs dont even NEED a guard system, hell if anything they got Alberta and that system with Solaris Code in it. Those systems alone would be more then enough "outside the radar" to be guard systems.
' Wrote:So Liberty suddenly realised, that they could use a Naval force, but instead of building it in the home system, they decided to locate a separate system for building and such activities? Or did some Navy officers suddenly <strike>appear</strike> sprout in Virginia <strike>like humans in Australia</strike>?
What is Norfolk Shipyard for, then? Built in 87 AS...
Same with Xenos. They didn't just think 'Hey! We should start a ultrapatriotic movement in this uncharted system and spread it out!'
actually, Xeno system was originally a DSE discovery, but Xenos found out that they could easily beat the crap outta DSE in there, so they did just that, then LN came to help and they nuked the dread they sent to help DSE... hell tis is even written in the infocards in that system.
Xenos? After the collapse of the Colorado mining and subsequent economic crash in the Colorado system, they were founded out of an nationalist/extremist group. They eventually took over some abandoned bases in Colorado, including the Edison shipyard, and have been a blight on foreign shipping and junkers ever since.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
haven't found it yet, which is annoying, becazuse of the five major dockable locations in Cassini it should be the easiest to find. It's supposed to be the jumping off ppoint for the entire system.
I think the idea of Cassini is lost on some people, and lost even more now the system is beyond retarded.
Cassini is supposed to an RP system, Attica and the Nonsense Factory being the Two Rogue bases. When cassini was initially discovered by a DSE deep space survey team, they found a pulsar, choosing to study it they built Foster base and rotated scientist on and off the station for many years. Then came the Rogues, they took over San Quentin and preformed a typically Rogue like operation to see if anything else was about. They concluded nothing was. (Thusly Foster needs to be hidden in some way to explain why even a half arsed survey didn't find it.) Rogues decided that this would be an ideal place to build a shipyard the system itself gave plenty of cover to any facility built there. Th Nonsense Factory (renamed such by Sylpheed) was hollowed out of a couple of rocks and then had a ship tube slapped on it. Attica was meant to be a base where Rogues could hang around, and to be fair it doesn't actually need to exist. Forteleza in Humboldt is a very good fall back position if the Rogues ever get too beaten up by Liberty. Toplita base was offered to the Junkers in return for regular supply runs, the Junkers agreed to this, a base in an out of the way system would prove useful. The dread was a funny idea, the concept that the Riogues would commission the Junkers to build them a battleship, but provide utterly the wrong components and specifications for the job was always amusing to me. The dread should be a mobile ship, able to bring a little fight against the big mean nasties of the LN. But it can't move. It's stuck in space being useless. Story of the Rogues really.
Saint Del is considered a holy healer of diseases of children, but also as a protector of cattle.
While we're on the subject of the DSE in Cassini, I'd like to ask: How the hell are they even surviving in that system? Supply convoys to that base should've ended once the Rogues took over. Everyone in that base should've died by starvation or something.
Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits
' Wrote:and pirate factions, most of them shouldnt even have the money, resources or manpower to risk a deep space survey just to find some arrid rock to hollow out and fortify....
In a lot of cases, the jumpholes are located in convenient locations near places that were already logical to set up bases in which would mean they probably wouldn't have had to make a survey to find them. As to others? I'm not sure. Or systems that seem like nice places to just live, which makes it seem like it'd be easier for factions to just live there and ignore their objectives.