This is my absolute first attempt at a signature with Photoshop, I barely managed to understand what "Layers" mean and it took like an hour to just get two images into the same "image" so to speak.
XD
Oh and I know the picture is too large for Disco so if I want to use it I will be forced to change the dimensions a bit.
so I got bored and made a picture of a wormhole that is simular to the one in nexus jupiter incident, from scratch.
It taken about 40 mins or so to make
so bored
also
' Wrote:so I got bored and made a picture of a wormhole that is simular to the one in nexus jupiter incident, from scratch.
It taken about 40 mins or so to make
so bored
also
Looks like it, however, image is a bit grainy, and is that a purple dragon in the back ?:D
Hate will eat you up from the inside, so hurry up and give your heart to a girl before you get eaten up.
I can see a pattern in the background, there's a random purple C4D which doesn't belong and the general quality is rather poor. Is the grain supposed to be stars?
You might want to try to get your starfield correct first.
The overall design is good, I like it a lot especially the emblem overlay on the planet. The only things that let you down is the inconsistent lighting angles (planet - light from right side, ship - light from left side) and perhaps the rushed engine trail job (?)
You can enhance the trail a little by adding a glow onto it but you'd have to reset your light in your render to keep it the same as your background. To make the lighting perfect, use a light source (top right corner) and go over the left most edges with a low opacity soft black brush.
Yes, I like to pick up small details because I'm an artist myself and notice them as I design my signatures.
' Wrote:The overall design is good, I like it a lot especially the emblem overlay on the planet. The only things that let you down is the inconsistent lighting angles (planet - light from right side, ship - light from left side) and perhaps the rushed engine trail job (?)
You can enhance the trail a little by adding a glow onto it but you'd have to reset your light in your render to keep it the same as your background. To make the lighting perfect, use a light source (top right corner) and go over the left most edges with a low opacity soft black brush.
Yes, I like to pick up small details because I'm an artist myself and notice them as I design my signatures.
Edit: intended for Tom
Hah, you got a an eye for details, but all correct :D
I wasn't paying attention to planet lighting, and picked this lighting angle on ship as I wanted to show how nice it is in this position. :laugh:
And true about engine trails. I was strugling for some time how to pull them out to look most similar to ingame.
When I figured out finally, I rushed them quickly just to see final result.
I went to take screens of engine trails, and they do look pretty similar, color is the same, only bit longer thin trails.
Anyway, thanks folks, and Cabulb for clear criticism, helps me in improving myself in this kind of stuff. :)