• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Welcome Help & Support
« Previous 1 … 291 292 293 294 295 … 494 Next »
Brimstone Refinery Destroyed

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (9): 1 2 3 4 5 … 9 Next »
Brimstone Refinery Destroyed
Offline Yog--
04-16-2012, 09:40 PM,
#1
Member
Posts: 23
Threads: 5
Joined: Apr 2012

Today at ~20.33.16 SMT, our base was destroyed. There were no hostiles in the system, we had 15,000 fuel for the shield, the crew was happy and well fed, and we had 12 million hull just two hours before.

Can anyone shed any light on this? We had over well over 100 hours of time and a billion credits invested between the bank, modules, and cargo.

I'd hate to lose all of it because of a bug...
Reply  
Offline Yog--
04-17-2012, 03:12 AM,
#2
Member
Posts: 23
Threads: 5
Joined: Apr 2012

I also just destroyed the shielded 13th base with two firestalker missiles from my arrow.

[Image: bItfz.jpg]
Reply  
Offline kikatsu
04-17-2012, 04:00 AM, (This post was last modified: 04-17-2012, 04:02 AM by kikatsu.)
#3
Member
Posts: 2,199
Threads: 253
Joined: Jul 2008

Seems it was a bunch of terrorists, the Maquis: http://discoverygc.com/forums/index.php?...pic=123574


Actually, why did the Maquis blow it up if the IMG were the ones who supplied the Council, Brigands, and Maquis ships once they left Gallia?
Reply  
Offline Death.RunningVerminator
04-17-2012, 04:04 AM,
#4
Member
Posts: 4,308
Threads: 143
Joined: Nov 2008

The real question is HOW did they blow it up if it had sheilds? O.o
Reply  
Offline SMI-Great.Fox
04-17-2012, 04:32 AM,
#5
Member
Posts: 2,670
Threads: 364
Joined: Mar 2009

' Wrote:Seems it was a bunch of terrorists, the Maquis: http://discoverygc.com/forums/index.php?...pic=123574
Actually, why did the Maquis blow it up if the IMG were the ones who supplied the Council, Brigands, and Maquis ships once they left Gallia?


Brimstone was run by Gallic Corps as well. So.. fair target I guess.

-"If we do not learn at least one thing a day....Our minds turn to stupor"- Kyle Sparrgrove -2005
[+]
http://i849.photobucket.com/albums/ab53/Vandread010/BAF_1_FltAdm_zps4239822d.jpg
http://i849.photobucket.com/albums/ab53/...e32039.jpg
http://i849.photobucket.com/albums/ab53/...89ade0.jpg
While the signature did not break any rules before, the lack of third party hosting caused your signature to take up over half of the page. Until the problem is fixed, I'll have to revert those images to links. ~Inferno
Ships Log of the Maverick IV Logs of the Maverick.V  The.Maverick.IV & Maverick.V Feedback Lot How it all began...
Reply  
Offline Yog--
04-17-2012, 04:37 AM,
#6
Member
Posts: 23
Threads: 5
Joined: Apr 2012

Apparently one buggy shot can take down a shielded base. I'd appreciate it if RP decisions weren't played any further out on a coding error.

We had a transport check the status, and report the all clear of Brimstone minutes before it was destroyed. Especially before an admin takes a look at this ticket.
Reply  
Offline Death.RunningVerminator
04-17-2012, 04:39 AM,
#7
Member
Posts: 4,308
Threads: 143
Joined: Nov 2008

Just wait for Cannon's response to this. I think... if it was a sort of bug, then you're fine.
Reply  
Offline Cannon
04-17-2012, 04:44 AM,
#8
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

Quote:I also just destroyed the shielded 13th base with to firestalker missiles from my arrow.
Ah. This is a problem. This base will be restored. Might do Brimstone too if it was killed by the same mechanism. Sounds similar to the problem with nuke mines.

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



Reply  
Offline Dreadskull
04-17-2012, 04:47 AM, (This post was last modified: 04-17-2012, 05:02 AM by Dreadskull.)
#9
Member
Posts: 38
Threads: 4
Joined: Nov 2008

Me and and Dissenced can second this oddness. Its upkeep status was fine and its shields were up and running.

If this helps at all:

Screenshot
  Reply  
Offline Yog--
04-17-2012, 04:52 AM,
#10
Member
Posts: 23
Threads: 5
Joined: Apr 2012

' Wrote:Ah. This is a problem. This base will be restored. Might do Brimstone too if it was killed by the same mechanism. Sounds similar to the problem with nuke mines.

If it helps at all I've pecked at Western Outpost three times with those missiles. The first two did nothing but bring the shields up. I docked with Castres later, shot at it again, and big badda boom.

Thanks for looking into it.
Reply  
Pages (9): 1 2 3 4 5 … 9 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode