' Wrote:And now, to all who reads this, just because of this thread, don't respond like: ''Duhh.. take a fighter then'' or ''Don't enter asteroid fields then duuhh''. I want good answers please.
Hmm... i find "Duhh... take a fighter then" and "Don't enter asteroid fields then duuhh" good answers...
' Wrote:O RLY?
And why they happen to be only in systems where large capital battles in Omicrons are supposed to be fought? Why they are not in Texas or in Leeds near all gates and holes where capital ships are supposed to be? All of the asteroid bells are faaaar away from any of the house capital ship conflict/impact zones.
It seems that only the Omicron capital ship users are the only ones affected by fighting and flying in asteroids. May be they are affected only because their numbers are not the wanted numbers. Just a food for a thought.........
Same food for thought- Shrimp BS/Osiris got mega nerfed(only bs that received no more slots) , Kubs cannot fire its primary guns due to crappy arcs. and Valor got OP forward cannon, while having crappy acrs for anti-snub defense. Go figure.
Vanilla Freelancer didn't have flyable Capital Ships.
Go figure.
' Wrote:Logic also says a planet can't be 10k wide and 40k away from a sun which is only 15k wide.
Logic says Freelancer is stupid.
This.
As an aside, you haven't been stuck in asteroids until you've flown an Arbiter. Not that many people have that privelege, but I empathise.
- enter rocky system
- charge the cruise engines
- while cruise is charging, press enter and type in /stuck
- wait until you get stuck (you WILL get stuck), press enter
- press enter and type in /stuck
- repeat step 4 & 5 until you've reached your destination
' Wrote:Hmm... i find "Duhh... take a fighter then" and "Don't enter asteroid fields then duuhh" good answers...
They arn't good answers they don't solve the problem. If you need to get a cap ship though to the other side of an asteroid field then saying "Don't do it" or "Take something else" isen't solving the problem is it? You take either of those actions and your cap ship is STILL not on the other side of the asteroid field.
' Wrote:O RLY?
And why they happen to be only in systems where large capital battles in Omicrons are supposed to be fought? Why they are not in Texas or in Leeds near all gates and holes where capital ships are supposed to be? All of the asteroid bells are faaaar away from any of the house capital ship conflict/impact zones.
It seems that only the Omicron capital ship users are the only ones affected by fighting and flying in asteroids. May be they are affected only because their numbers are not the wanted numbers. Just a food for a thought.........
Same food for thought- Shrimp BS/Osiris got mega nerfed(only bs that received no more slots) , Kubs cannot fire its primary guns due to crappy arcs. and Valor got OP forward cannon, while having crappy acrs for anti-snub defense. Go figure.
+1
Guys, broes, read this post again, and again, and again, and harder. Then you'll get what I mean. Everyone enjoyed caps in disco5, despite being still being stuck but not as often as now.
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I think adding passages through certain asteroid fields would be awesome. Really, caps aren't supposed to stuck on their way to Corsica base or omicron-Eta jump hole in omicron-85, for example.
' Wrote:They arn't good answers they don't solve the problem. If you need to get a cap ship though to the other side of an asteroid field then saying "Don't do it" or "Take something else" isen't solving the problem is it? You take either of those actions and your cap ship is STILL not on the other side of the asteroid field.
Are caps meant to go inside asteroid fields ?
Were there Outcast/Corsair caps in vanilla ?
That answers your question. Deal with it, grow some balls, fly a goddamn fighter.