If someone shoots a base, to stop a trader docking and then when trader is "discussing" things, the protagonists dies to NPC's, self-mining (when fighting NPC's) or via base defences is that a PvP death?
(06-18-2013, 01:02 PM)Snoopyman Wrote: If the attacker has engaged the transport/trader, then it would count as a PvP death. Otherwise no, its not
Actually, that's incorrect.
Player versus Player under the terms of the original posters comment WOULD apply in this situation. The PvP means that there was some interaction of some kind between the players.
It would be no different than if I was on my LPI fighter and I cd'd a pirate transport, and in the midst of simply discussing with the pirate transport the crimes he committed, an NPC battleship shows up and blows him up. Just because there wasn't gunfire between the players does NOT mean that a PvP interaction had not occurred.
Having said that, if the person who went boom asks to come back to continue the interaction, normally the other person will let them. But at the same time, that may have been the original intent of the person who shot the base in the first place. The specific circumstances can vary - but as a rule of thumb, yes, it DOES count as a PvP death unless the player still there says it's okay to come back (which is how the regular rules work, too - the player who goes boom can always ask to come back, but permission to do so does NOT have to be granted).
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.