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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Suggestion: New position to take over Admins stress

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Suggestion: New position to take over Admins stress
Offline Luis
07-14-2013, 11:50 PM,
#1
Member
Posts: 1,964
Threads: 178
Joined: Mar 2009

After reading this post: http://discoverygc.com/forums/showthread...pid1373461

I wonder a suggestion that, and probably this has mentioned before long ago, if we had a group of 5-8 people just to be set of taking care of sanction reports only. Is a way of relieving the admins, if still alive, of frustration from in-game idiocy. In-Game they should only have limited rights of: kicking/banning players, placing sanction notification on cargo holds, and whatever these punishments consists of. This group can be known as GMs aka Game Managers.

Admins will concern on developing, fixing game/forum issues, validating new factions, etc - full rights of the admins commands.

GM's they will concern on Sanction Reports, catch cheaters and sort out in-game play issues with players.

Forum Moderator will concern forum issues, kicking members out of the forums for misconduct of any sort, deleting/restoring threads when asked, and any other sort of forum stuff.

It's my suggestion and personal opinion for a new position area to be implemented in the game for other's frustration to be a little settled, calm and focus on their specific area of daily task.

What do you guys think? Sure... flame away as I know that might be coming.
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Offline sindroms
07-14-2013, 11:55 PM,
#2
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Posts: 9,434
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Joined: Feb 2008

Not to sound cynical, but how many new admins have we appointed and how slower does it take to process sanction reports now? Or how many of them are ingame?


Disco is a small community with a surprising amount of paperwork to do. In other words, you'd have to appoint a LOT of people to power to give some sort of significant change. It is the ruleset and gameplay that needs to be changed, instead of giving more people green names.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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JB357
07-14-2013, 11:56 PM,
#3
Unregistered
 

The only reason this would even be ~necessary~ is because you all flip the hell out over the slightest occurrence out of the ordinary. Even though they are retards, the indie LN players are legitimately the only people with the correct idea. If they see someone starting crap, next thing you know BAM twenty cruisers and fighters on your ass right then and there.
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Offline Luis
07-15-2013, 12:02 AM,
#4
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Posts: 1,964
Threads: 178
Joined: Mar 2009

(07-14-2013, 11:55 PM)sindroms Wrote: Not to sound cynical, but how many new admins have we appointed and how slower does it take to process sanction reports now? Or how many of them are ingame?


Disco is a small community with a surprising amount of paperwork to do. In other words, you'd have to appoint a LOT of people to power to give some sort of significant change. It is the ruleset and gameplay that needs to be changed, instead of giving more people green names.

More rules can literally harm the fun of the game but I do see your point of view.

Any other comments?
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Offline Luke.
07-15-2013, 12:03 AM,
#5
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Posts: 1,588
Threads: 77
Joined: Mar 2013

It's fine as it is. What's this? Like, a new group of extremists trying to change the way a place has operated for years and done absolutely fine!?

[Image: 4a0e7968-2678-4a66-9449-352a2bb8d72f.png...fit=bounds]
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Offline Luis
07-15-2013, 12:09 AM,
#6
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Posts: 1,964
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Joined: Mar 2009

(07-15-2013, 12:03 AM)MiniStryke Wrote: It's fine as it is. What's this? Like, a new group of extremists trying to change the way a place has operated for years and done absolutely fine!?

'fine' isn't the correct word. BEFORE it was never like this and a lot has change and the reports aren't being looked on asap as before. So no, its not an extremist just a group that helps in the gaming area of the tree.
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Offline Luke.
07-15-2013, 12:15 AM,
#7
Global Moderator
Posts: 1,588
Threads: 77
Joined: Mar 2013

Refer to my post in Spazzy's thread on my viewpoint on the sanction reports.

Bottom line is, they get dealt with. If that's your only real complaint then you really don't have much ground to stand on.

[Image: 4a0e7968-2678-4a66-9449-352a2bb8d72f.png...fit=bounds]
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Offline Anaximander
07-15-2013, 12:22 AM,
#8
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Posts: 1,261
Threads: 62
Joined: Jun 2012

I like the idea, but in my view Disco is at the end of it's cycle. Drastic changes like this should have happened a couple of years ago, but if you upset the community too much at this point in time, the imminent death of the mod will just move that much closer.

Actually I think it's best to primarily cater for the purist/traditionalist factionlancer/forumlancer crowd, because they are the core players that will stick around to wave their dicks, even when nobody else is there to watch it.

My 2 cents.
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Offline Kazinsal
07-15-2013, 12:24 AM,
#9
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

You do realize that people have been saying Disco's death is right around the corner for like, four years now, right?

Retired, permanently.
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Offline Anaximander
07-15-2013, 12:25 AM,
#10
Member
Posts: 1,261
Threads: 62
Joined: Jun 2012

Aye, for longer than that even. But now it's different. Fewer players at peak hours, fewer new players, fewer new players that actually choose to stick around, and a Star Citizen on the horizon. It's happening now, I'm pretty sure.
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