I'd like to know why the credit cards were dismissed out of the missions, since it is the only reason why any would do them - and regardless of that reason, bring it back please. This is not an issue of player interaction, so if "trading buff" is what you folks had in mind, it doesn't stand in my court, perhaps if we really had only 30 people on discovery then it would make sense, but a lot of people use these missions as income.
I can agree with this too, however I believe doing missions instead of trading is unhealthy.
I would much rather do trading rather than complain about cards being non-existant if trading was more interesting.
And wasn't the whole point of the replacement of missions to draw in activity at warzones? If the missions aren't worth it, people aren't going to bother. I mean, have you TRIED the missions from Etna in Eta? Those are horrible, profitless tasks.
So if cap missions still stay, we need:
-Cards in missions
-Replacement of Corsair missions in Eta to non-asteroid areas so that they can encounter outcast players.
But like I said, it'd be awesome if trading was made into a better alternative. Let's be honest, people only traded to afford capital ships wherein then they could do capship missions.