Hereafter referred to as the "Widerstand" (Resistance)
Introduction:
At least two years and nearly three had passed since the dissolution of the Volksfront that had led the Bundschuh Party.
Much like left-wing movements are wont to do, the outlawed Bundschuh Party itself is sectarian and spread into sub-factions with widely differing ideals regarding whom to work with, whom to manipulate, and their choices differ in ultimately minor ways. Despite this, unification is difficult amongst so many uncompromising sects of the struggling movement.
That is, until now.
The Vereinigte Widerstandsarmee’s founding members agreed upon an idea radical even to a movement of radicals; the abandonment of nationalism as a factor in opposing Liberty’s aggression towards Rheinland. This distinguishing characteristic means that its members are willing to ally even with the Federal Republic’s current greatest foes in an attempt to dismantle and topple the regime. Presently spearheaded by the ideas and tireless energy of highly-wanted criminal Oberst Erich Klugmann, the Widerstand’s successes against the government it so desperately seeks to overthrow could not be ignored by even opposing Bundschuh sects.
In the Bundschuh’s inter-sect “government”, when the station of Vorstand (Party Leader/Chairman) lies vacant, delegates from the squabbling sects may elect both a sect and a Vorstand from that sect to guide the Bundschuh’s main goals along. Projected polls amongst the delegates for the first time in many months point towards Klugmann gaining the majority vote required to become Vorstand. If this happens, the Bundschuh may be (relatively) unified and provide a far greater threat to the Federal Republic than their poorly-equipped, low-quantity ideologues might let on.
History:
Origins-The Bundschuh as a movement are believed to have been founded by a small group of New Berlin University students around 679 AS. These well-read and well-educated Rheinland civilians were frustrated and angry over the conditions that the Eighty-Years-War had relegated Rheinland’s people to practical serfdom; they decided they would no longer abide a society where one’s role in life was determined at birth due to an utter lack of class mobility. Over several decades as the Eighty-Years-War ground to its terrible climax, the Bundschuh grew into an uncommonly efficient and disciplined underground movement that began to accumulate more and more influence amongst the working classes. With numbers kept high by angry, destitute workers and supported financially by sympathetic Neu Berlin intelligentsia, the Bundschuh quietly gathered influence and waited. The Rheinland Empire was quite clearly failing and faltering, it was only a matter of when. After the fateful Battle of Yanagi, their time came.
Popular Revolution -The loss of the Eighty-Years-War in 700 AS; the defeat of the most powerful military that Sirius had thus far known at the hands of a Corporation, was too much for Rheinland’s people to bear. Decades upon decades of conceding already-miniscule rights to further a total war effort, only to leave Rheinland humiliated, broken, and in complete shambles; this was the spark of an unprecedented Rheinlandische event that the Empire could not withstand. The self-proclaimed Popular Revolution began in Dresden, where Daumann miners who had worked 16-hour-shifts for months, with no pay, finally decided that enough was enough. Smuggled weapons and supplies prior to the uprising by underground Bundschuh cells, revolutionary groups all over Rheinland fought what defenders of the Emperor remained for five bloody years, before overthrowing the old Rheinland Empire and ushering in the Rheinland Federal Republic, the Bundesrepublik.
New Government and Exile -Only briefly realizing their movement’s dream of creating a parliamentary representative democracy, by 715 AS the Aristocratic elements in Rheinlandische society had more or less re-consolidated their power in both the government and society; to ensure none would contest that ancestral position, they returned the Bundschuh party to its prior outlawed, underground state. The group that had technically founded the Bundesrepublik was fast-fading into obscurity. Unable to effect any meaningful change from the inside as was their tradition, the Bundschuh’s numbers dwindled. More and more, the group’s organizations began to consist primarily of spaceborne attacks on political targets or unwary Military patrols. Accordingly, its membership began to consist more and more of former Hessians or other pirates, instead of the intelligentsia in which its roots lay. Despite becoming ever-more-forgotten by Rheinland’s populace, the Bundschuh clung to survival as something of a bottom-feeder pirate group for nearly a century.
Battle of Schatten -While many officials in the government, military, and even in large revolutionary groups such as the Hessians were infested by the Nomad Threat in 800 AS, it was ironically the small and unassuming threat that the Bundschuh posed that allowed it to almost entirely escape notice from the Wilde. As a result of this, The Order chose the Bundschuh as the front for their attempts to infiltrate that viper’s nest to humanity that Rheinland had become; this culminated in a desperate attack on Schatten Research Station, near the Bundschuh’s primary base at Frankfurt.
No first-hand accounts of battle exist, save a Bundschuh report compiled immediately after the operation. Only a single squadron of snubcraft was on hand for the Bundschuh; many of them amongst the finest aces they had. The remaining three were highly illustrious figures in the Nomad War. Renowned Freelancer Edison Trent joined along with the Bundschuh’s then-leader Claus Botzler and Rheinswehr Defectee Diedrich Von Claussen in attempting to destroy experimental weapons that were to be used by a Wilde Rheinland against Kusari.
What exactly transpired in the Westerwald is unknown, but only a handful of the squadron, along with Von Claussen and Trent survived, their mission successful.
Second Wind -With financial aid from The Order, the Bundschuh launched a massive public relations campaign in the tumult following the Nomad War’s end. While many of these transmissions and efforts at propaganda were swiftly quashed by Kanzler Steller’s regime, the survivors of the Nomad War did not forget what they had heard. Swelling membership and an influx of credits caused the Bundschuh to redouble their traditional efforts, earning its first real successes in nearly a century. However, the Federal Republic dug in its heels, and nothing lasting became of them; not even the rise of the patriotic Volksfront movement could come close to overthrowing the establishment. The Buro der Marineintelligenz now had decades of experience and training to combat the Bundschuh on both the fields of battle and propaganda, providing an insurmountable obstacle for any of Rheinland's revolutionary movements, even unified.
Enter the Widerstand -With the eventual fall and disbanding of the Volksfront movement, another "dark age" for the Bundschuh reared its head. Tiny factions such as the Rheinlandische Volksfreiheitspartei appeared for short periods of time, but their efforts for the most part accounted to naught. For quite some time, the revolutionary pendulum remained angled towards the "Hessian" avenue; a pragmatic effort to strike terror into the hearts of the Federal Republic's enforcers. As a result, despite very real problems and injustices remaining in Rheinland's present regime, the "terrorists" began to lose even more sway with Rheinland's captive populace.
A new generation of academics, however, began to take issue with their government. One Professor Augusta Adler, at great risk to herself shouted out a rallying cry for these and other elements to breathe new life into the exiled party. Her call was met with far more success than she could have hoped for.
A motley array of academic minds, ex-soldiers, and even repentant pirates, the Widerstand shows much vigor as the current incarnation of the Bundschuh.
Goals:
Primary:
Overthrow of the Federal Republic of Rheinland through overt and covert methods; establishment and administration of a post-Federal Republic social-democratic state.
Diplomatic manipulation and coordination of entities in Sirius capable of aiding in the success of the above.
Secondary:
Keep the Rheinland Military off-balance through aggressive guerrila warfare in Bremen and New Hampshire until the Liberty Navy’s focus can turn away from the Bretonian Front.
Combat the Corsair incursion into Sigma-13 and Munich through any means necessary.
Offer whatever relief aid possible to Bundschuh and Civilian assets in wake of the Munich disaster.
Patrol Rheinland’s Black Market routes to undermine the Unioner movement’s smuggling efforts as penitence for their traitory.
If possible, incite planetary-scale insurrection amongst Planet Nuremberg’s lower-class to bring about the beginning of a second Popular Revolution.
Tertiary:
Aid the fledgling Natio Octavarium’s colonization efforts with shipments of Holstein Fertilizers and other acquirable goods.
Aid the Landwirtrechtbewegung within Saar and Stuttgart in fending off Bounty Hunters and Synth Foods respectively.
(Occasionally, and cautiously) Aid the Hessians against lingering Federal forces in Dresden, and against Daumann activities in Omega-11; Monitor Hessian plots and activities through Zwickau in Dresden.
Aid the Watanabe Kazoku in Sigma-13 against the Corsairs and Samuran assets that have damaged so much that our respective groups hold dear.
Aid The Order in whatever objectives they might have for the Widerstand in disrupting Nomad and Wilde operations in Rheinland.
Indirectly aid the IMG and ALG Waste Disposal against Rheinland-based pirates who would wish them harm, either through misdirecting them, threatening them, or outright disabling them.
Liberate convoys of Slaves, Cardamine, and Artifacts; regardless of whom it is dealing in them.
Acquire the blueprints/schematics/means to reproduce certain kinds of Rheinswehr-grade technology to solve the poorly-equipped-Bundschuh issues.
General Information:
Faction Tag: VWA|
Faction Leader: Vorstand Albrecht Noth; Oberst Erich Klugmann (Both played by Lunatic)
Example of Tagged Name: VWA|Erich.Klugmann
IFF/ID: Bundschuh
Primary Base of Operations: Bruchsal Base (Primary Hangar)
Secondary Base of Operations: Cloppenburg Base (Staging point for Guerilla raids)
Ships:
Borderworlds Line (Sabre, Cutlass etc.):Coming from backgrounds as diverse as Hessian leftovers, sympathetic Freelance donations, or the end result of Bruchsal’s engineers making use of spare parts; the venerable, antiquated, but still formidable Borderworlds ships have long formed the backbone of spaceborne Bundschuh agents. Until the hypothetical event of acquiring Military-grade ships occurs, it will likely remain that case.
Civilian Line (CTE, Raven’s Talon, Waran etc.):Occasionally, Rheinlandic dissidents seek shelter with the Bundschuh. As a gesture of thanks, many offer their trusty ships, whether physical or schematics, while they remain in exile with their families. While these ships often struggle to efficiently handle the infamous overcharged Bundschuh weaponry, they have still been put to devastating use by Widerstand activists against even military-grade technology.
Rheinswehr Line (Wraith, Phantom, etc):As the Bundschuh attracts more and more disillusioned Military defectors, they take their ships with them. Studying the highly-encrypted and classified schematics of these ships has at present remained beyond Bruchsal’s engineers, so the ships are in very low supply, but staggeringly high demand for their excellent performance under any and all conditions.
Asgard Line (Odin, Thor, etc):Despite steadily diverging ideological convictions, Hessians remain one of the primary arms suppliers for the Bundschuh movement, with the situation ironically being that of a son keeping his father in business. Hessian ships are a match for their opposing Rheinswehr line competitors, but there exists a growing anti-Hessian sentiment with activists refusing to use ships that are regularly seen claiming hundreds of civilian lives monthly.
LWB Line (Sichel, Sense):The Landwirtrechtbewegung recently unveiled their new counter-Synth Foods-superweapons to the world in the form of… What looks like patchwork abominations vaguely resembling a marriage of Daumann technology with the CTE’s Eagle and Roc. The LWB’s high-ups have bragged of their successes against Synth shipments, but Bundschuh delegates are skeptical of the claims. Regardless, any Bundschuh brave or foolhardy enough to serve as a living test pilot is free to give these ships a chance.
Advanced Borderworlds Line (Bayonet, Falchion, etc.):Often loaned or leased from sympathetic (but ultimately neutral) Scientists and Freelancers from Heisenberg, these niche snubcraft are considered to be some of the most technologically advanced ships to be found in Rheinlandic space. Despite their outstanding performance in all aspects, they are less reliable and more finicky than their predecessors, and as such require a patient pilot willing to accept the added responsibilities they require. In the hands of such pilots, they are a finely honed Revolutionary instrument.
Coalition Line (Insurgent, Revolution):The Widerstand has been offered at least the “chance” to test certain highly modular and versatile Coalition chassis for their own personal use. While (at present) no formalized deals regarding this technological exchange have occurred, the proffered chassis are apparently completely compatible with Bundschuh Lugers, perhaps due to their similar overcharged function comparable with Coalition Tachyon Cannons. The Widerstand is cautious in going ahead with the exchange for fear of jeopardizing their relations with certain groups that revile the often-aggressive Sirius Coalition Revolutionary Army.
Order Line (Nephtys, Sekhmet, etc.):Some of the most sophisticated ships ever produced by humankind, surplus Order ships are occasionally permitted to be pawned off to organizations the enigmatic group trusts, such as the Blood Dragons and the Widerstand. While the ships harbor incredible attributes, Bruchsal’s engineers struggle to manage the complicated ships on their own, without the aid of The Order’s own technicians. This often leaves the ships in sub-optimal operational shape. Nonetheless, a battle against the Wilde with a flight of Widerstand activists in the cockpits of these ship harbors a kind of symbolism meant for the History logs.
Equipment:
Available without restriction:Bundschuh Lugers, Civilian Flashpoints, Civilian Flammenwerfers, Civilian Chainguns, Civilian Debilitators, Hessian Natterturns, LWB Destroyers.
All other forms of equipment including Thrusters, Shields, Armor, and ballistic weapons (missiles, mines etc.) are unrestricted.
Available with Oberst’s permission:Coalition weaponry, Order Weaponry, CODENAME Weaponry, Cloaking Devices, Docking Modules.
All Gunboats and Gunships must be registered with the Oberst, and may only be used with the Oberst’s permission.
Diplomacy: More groups added after first-contact with them.
Allies-Allies of the Widerstand can expect to be treated almost indistinguishably from the Widerstand itself. Allies have complete and unrestricted access to anything the Widerstand might have access to, including the Luneburg System. Allies are chosen for their strong, similar ideological convictions.
Landwirtrechtbewegung
Friendly-Entities considered friendly and relatively trusted by the Widerstand can be expected (where applicable) to be granted unrestricted refuge and audience at Bundschuh bases. Widerstand forces often will come to their aid in an engagement. In some cases these groups may be granted the use of Bundschuh equipment should they wish it.
However, there may be a lingering suspicion or caution regarding these groups that keeps them from the “Allied” category. Still, the Widerstand would not be able to function or survive without their mutual aid.
Natio Octavarium
Vagrant Raiders
Red Hessians
Sirius Coalition Revolutionary Army
Liberty Navy
Molly Republic
The Order
Watanabe Kazoku
Neutral:Entities considered neutral are often kept vigil over to verify to where said groups’ loyalties lie. Neutral groups, unlike the groups detailed above, may be targets for “donation-collecting” should conditions be ideal, though they are hardly priority targets.
Some select few neutral groups may be offered limited visits or stays on Bundschuh territory, though must usually be granted prior permission.
Junkers Congress
Gas Miners Guild
ALG Waste Disposal
Independent Miners Guild
Golden Chrysanthemums
Blood Dragons
Zoners
Freelancers
Civilians
Colonial Republic
Liberty Police, Inc.
Liberty Security Force
Coalition
Neo-Terran Front
Foes of Rheinland’s People: Groups considered unfriendly by the Widerstand are the most common targets for cordial donation-collecting. Per-capita, the Widerstand’s incidents of “piracy” tend to be far less threatening to the pirated than other organizations around Sirius.
Despite the distaste and dislike for many of these groups, Widerstand Activists are trained to use words before weapons. Under most circumstances, attempts will be made to sway the entity in question to the Widerstand’s line of thinking. Its activists are encouraged to remain wary and alert with these entities, as a fight could be seconds away at any time.
Rheinland Federal Police
Rheinland Military
Buro der Marineintelligenz
Synth Foods
Daumann Heavy Construction
Kruger Minerals
Border World Exports
Republican Shipping
Hogosha
Farmers Alliance
Kusari State Police
Kusari Naval Forces
Gallic Royal Navy
Bretonian Police Authority
Bretonia Armed Forces
Unioners
Xenos
Maltese Nation
Most Corporations
Paramount Foes of Rheinland’s People: Organizations considered hostile to the Widerstand can expect to be offered little to no mercy if found within what they perceive to be Rheinlandic territory. Polite requests for donation aid become flat-out aggressive piracy. Requests to put oneself in the shoes of Rheinland’s poor become demands to turn back or be destroyed. The groups in this category have through prior undertaking raised the ire of the Widerstand to the extent of being declared “shoot on sight”.
Samura Industries
Kishiro Technologies
Bounty Hunters Guild
Corsair Empire
Unaffiliated Pirates
Slomon K’hara
Das Wilde
Aoi Iseijin
Kanzler Rheinhardt
Bundestag Representatives
Zone of Influence:
Frankfurt:Housing the Bundschuh's century-old headquarters at Bruchsal, the vast majority of operations and patrols begin here. Stemming from the Taunusfeld, Widerstand Aktivists interdict Lane traffic passing through Munich and GMG-held Sigma-13. In addition, reconnaissance is commonly flown into the Westerwald to keep vigil over the top-secret Schatten Complex.
Munich:The Bundschuh Party's assets in Munich suffered a serious blow as a result of the Catastrophe that covered the entire system in radioactive Dark Matter; The Widerstandsarmee has since focused per capita more credits in this particular area than nearly every other operations-theatre combined in attempting to incite rebellions throughout Nuremberg, but also to combat the incursions of Unioners, Corsairs, and Bounty Hunters into what it sees as its territory.
Luneburg:A system whose existence is unknown to the vast majority of Rheinlanders thanks to its position being hidden by an encircling methand and Walker nebula, Luneburg takes advantage of its secrecy by housing the families of those dissidents who chose not to take up active arms. To better ensure their safety, the Bundschuh treat Luneburg as a fortified compound; trespassing ships are offered the chance to leave with a fine, or be destroyed.
Bremen and New Hampshire:These systems are the staging point of the Widerstand's most aggressive actions. With Rheinland's public (comparatively) "in the dark" regarding the specific going-ons of these warfront systems, the Widerstand is free to perform its main objective in the region; harrying and disrupting the Rheinswehr's war effort.
Sigma-13:Typically keeping exclusively to the western half of the charted nebula, Sigma-13 poses a great problem for the Widerstand's assets. Even without foes to contend with, hitting a gas pocket or simply becoming hopelessly lost in the blue mists is a constant danger. The Widerstand will at times seek to interdict rich traffic from Kusari along the lanes, or at times will partner with Blood Dragons to equalize their chances against the Rheinland/Kusari militaries.
New Berlin:Tending to keep to the periphery of New Berlin's mined-out asteroids, the Widerstand can be seen dealing amicably with or fighting against groups on all ideological spectra. New Berlin is a favorite stomping ground of the Unioners and unaffiliated pirates, to say nothing of the substantial Federal spaceborne presence. The Widerstand bases itself from hidden strongholds in either the Ruhrfeld or Saarfeld when operating here.
Hamburg:More a system to pass through than one that holds an objective, Hamburg's peripheral asteroids tend to swarm with a challenging Widerstand foe; the Unioners. Unwilling to commit to an offensive "turf war" against the fellow Rheinlandic law-breakers, Hamburg instead tends to be a quiet transit location unless a strike at a Vierlande convoy is planned out.
Stuttgart:The Widerstand finds the genuine ideological cause the LWB fight for to be most palatable of their contacts, meaning that despite the distance from their holdings, they are spotted in Stuttgart lending a hand more often than not. In addition, Stuttgart's glut of jump holes make it a common in-transit location, though the Widerstand keeps to the Walker nebulae in this context.
Koeln:The Widerstand treads lightly in their Koeln patrols due to its nature as a major route for Unioner diamond-smuggling. The most common destination for any Widerstand visit to Koeln is to reach the unique Heisenberg Station, a favored diplomatic point of contact with neutral or foreign contacts.
Saar:The remote Saar system is the seat of the LWB's struggle, though many of the faction's patrols detected an unusually large presence of Bounty Hunters in the desolate area. The Widerstand will run aggressive raids upon their assets in this system on occasion, often in vengeance for the organization's own harassment in Munich and elsewhere. In addition, many Bundschuh favor the Blue Jilly as a revolutionary symbol over the Blood Diamond, and the Bundschuh have found there is much to gain in its export from Saar.
Dresden:The Bundschuh and Hessians long were able to covertly shuttle supplies to one another thanks to a stable jump hole linking Frankfurt and Dresden, one that still exists to this day. With tensions and friction slowly increasing between the two groups, the Bundschuh established a new asteroid base from one of the many leftover Kruger-mined husks in the Schwefelnebel, an area the Widerstand now unofficially considers its own territory. Despite those tensions the Widerstand still aids the Hessians here on the occasion that the Rheinswehr's Battleship Altenburg attempts a sortie.
Omega-11:Preferring for the most part to leave harassment and interdiction of Daumann's efforts in the dying system to the Hessians, by far the most common reason for a Widerstand visit is to procure the infamous Blood Diamonds ("Hessian Tears") for transport to any one of a number of bases.
Smuggling and Diplomatic Operations are sometimes flown into systems held by Liberty, Kusari and Bretonia; there are even reports of ships flying Bundschuh Green in the Omicrons. These occasions are obviously few and far between.
Ranks:
Vorstand (Limit of 1):Chair of the entire Bundschuh Party. Delegates from the squabbling movements within the Party may appoint one when a certain sect’s successes outweigh the differences between them. The Vorstand serves as the primary representative to other factions, groups, and entities but may at-will defer them as he wishes to the next rank in the heirarchy. They rarely if ever are spotted away from the safety of Bruchsal or Bielefeld.
The Vorstand of the Bundschuh Party headed by the Vereinigte Widerstandsarmee is Albrecht Noth. Of advanced-enough age to all but prohibit his participation in a snubcraft furball, his tenure with the Bundschuh party was nonetheless for the history logs.
Amongst his more storied achievements were his part in the prior-reconaissance and the planning of the desperate Bundschuh attack on what would become Schatten Research Facility during the Nomad War. In addition he aided in managing Bundschuh operations on the LWB-owned Kaiserslautern Depot, repatriating liberated slaves and dissidents to all corners of Sirius.
Oberst(Limit of 1; 2 if membership is high):Translating roughly to “Colonel”, the Oberst was the leader of the Vereinigte Widerstandsarmee prior to the election of a Bundschuh Vorstand affiliated with the sect. The Oberst’s responsibility is to handle (within reason) those deeds that the Vorstand is unable or unwilling to. Most-often this refers to spaceborne operations, raids, or in-person (or spaceborne) meetings as a representative.
The Oberst of the Vereinigte Widerstandsarmee is Erich Klugmann. The epitome of a rebel with a cause, Erich is best-known amongst the Bundschuh as being a “success case” regarding his class origins. Formerly an upper-class child of privilege, his tireless energy and persevering spirit caught the attention of even Bundschuh sects opposed to the Widerstand’s policies. Him declining the office of Vorstand in favor of appointing Noth only further assured other Bundschuh of his humbleness. His successes in causing far more damage to the Government and Federal forces than his diplomatic nature belies have made him into a criminal highly-wanted by authorities.
Kommandant (Limited to ideally half the number of current Aktivists): In the absence of an Oberst, Kommandants lead flights of Widerstand Aktivists in spaceborne operations. Chosen for their valor against the frequently-overwhelming odds that the Bundschuh face, and for their eloquence in commanding and directing their charges, Kommandants may make up something of a backbone of the Widerstand’s roster.
The Widerstand currently has two Kommandants that have returned to passive on-station duty:
Friedrich Gauss (SummerMcLovin)
Michael Wolf (Omicron)
Aktivist (Unrestricted number):Aktivists are symbolic of the Bundschuh’s desire to undo the borderline caste-system that it perceives the Federal Government to impose upon its people. Favoring a more streamlined system that creates a further sense of equality and strength through differences, Aktivists have thrust upon them a responsibility normally settled for a soldier undergoing a forced march. In addition to being the manpower behind the odd philanthrophic act the Bundschuh attempt regarding dissidents or slaves, they also are the main force in all spaceborne operations. In addition each Aktivist is enrolled in a compulsory (but free) intensive education program with emphasis on Rheinlandic history, fundamental theories regarding spaceborne combat, and political etiquette.
The Bundschuh does not discriminate against citizenship, nationality, or (to an extent, of course) political views. All that is required of its applicants is the tireless energy to keep up an underdog-guerilla war, and the desire to see the Bundesrepublik fall.
OORP Section: // I feel like this post has been a very long time coming. The VWA (and to an extent the entire Bundschuh faction) has for a long time been sorta lurking in the background. At an earlier point in the group's lifetime, we lived in the shadow of the [RHA] Red Hessian Army and we'd like to think that even if our presence has not been noticed much, that we've left a positive impact upon Rheinland's roleplay overall.
With this officialdom application, we're attempting to do the very same again. As a faction we don't focus on ganking the lawfuls, we don't focus on winning a fight at all costs. We're here to further the Discovery storyline and do what we can to preserve Rheinland as an active (or at least pseudo-active) playerbase with plenty of things to do despite the Bundschuh ID's lack of capships. We accommodate a wide number of character concepts and I hope that versatility will attract a few curious players willing to give it a try.
If nothing else, we simply wish to make Rheinland fun again, even if our officialdom application is not accepted.
500 Million credits should be availible for the Admins to recklessly steal on VWA|Kasse.
And of course, please leave your comments, suggestions, concerns, feedback, trolling and the like here on this thread.
I have had nothing but good experiences interacting with the VWA since returning to Discovery in June. The faction is well-organized, put together incredibly, and is composed of awesome people who enjoy contributing positively to the server, Discovery lore, and the whole community.
I approve. Good luck with your application, friends.
So far I liked every encounter I had with you. You are finally a group of unlawfuls one can do good RP with that isn't always aiming to get PvP after a few minutes. I can only wish you good luck, and hope you are going to get official.
See you in space, you are a very good addition to Rheinlands unlawful side.
I always thought the Bundschuh were closer to the Hessians than to the Landbewhat, but maybe there've been some changes. Never did keep up with Rheinland much.
My few encounters with you all have been great, and I'm planning to take a freighter out to Rheinland to bug you some more. Just as soon as I feel up to navigating the Rheinland hole maze.
Well I've never Rp'ed ingame with you guys (none of my chars are very Rhineland orientated), but you seem like a force for TLC over there; good luck, your document is swish
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
Wanted to ask about your hatred towards Kusari corps, why they are "special" and other rheinland corps and even bretonians only enemies?
Is it somehow connected to munich? I'm not rheinland player.. and checked all bases in munich but coudn't find any clear explanation what happened there.