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Train enhancements

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Train enhancements
Offline Carme
08-13-2008, 03:53 AM,
#1
Member
Posts: 473
Threads: 37
Joined: Jul 2008

Okay, so I have no modelling software, Or modelling Skills, but I recently thought that a cool addition to the Train class Transport for traders would be, "Wide Trains" sold wherever Adv. Trains are sold, they'd cost 385m,
have 230,000 Hull strength, 10k cargo and 800 Bots/Bats capacity.

Appearance would be like an Adv. Train, but the front section is much wider, and has Two "tails" of cars sticking off of it.
Also, this ship would actually only have Hitting area of the main segment, and All of the "Cars" would be destructible pieces which each sell for 5m a piece and can hold two Cargo Pods each, and that you'd have to have these cars attached to get Cargo space, each "car" would be able to withstand 50,000 hull damage, and be protected by the ship's shields, and you gain 625 cargo space for every cargo-pod you equip to the "cars"
you can only fit two pods to a car, and the pods would remain the same prices they already are.
When an attacker breaks your shields and shoots the pods, Like the NPC trains and Transports, the cargo in them would come spilling out.

And this addition would be available to ALL Train class transports, not just the Wide Train.
and you can fit as many Cars as you want onto the Train, but as you do, your engines will get slower.
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Offline Tenacity
08-13-2008, 03:58 AM,
#2
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Oh god, the last thing these OORP powertraders need is something with 10k cargo space.

You'd see the bounty hunter battlecruiser population quadruple after a week.

[Image: Tenacity.gif]
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Offline n00bl3t
08-13-2008, 04:33 AM,
#3
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

Cargo space will not increase without commodity profit decreasing per unit.

It's called balance.

However, I support 10k cargo. *Dreams of fleet of caps.* :P

(Joking, just wanted to make that clear as some of you probably think this.)

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
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Offline chovynz
08-13-2008, 04:43 AM,
#4
Member
Posts: 2,023
Threads: 79
Joined: Apr 2008

I dunno... itd be an easier target than a planet.

Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.
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Offline Linkus
08-13-2008, 05:05 PM, (This post was last modified: 08-13-2008, 05:16 PM by Linkus.)
#5
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

If you want a REAL train enchancement, make them be able to do this:
[Image: l_train.jpg]





Facilitating the rise of robotics since 0 A.D.
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Offline Seth Karlo
08-14-2008, 12:16 PM,
#6
Member
Posts: 2,985
Threads: 141
Joined: Apr 2008

Woah. Looks nice:)

[Image: SethSig.png]
Signature by Sleipnir.
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Offline Horon
08-14-2008, 12:23 PM,
#7
Member
Posts: 1,485
Threads: 52
Joined: Sep 2007

Yes, now you can fly from New Berlin to the Sigma 13 hole, and part of your train will still be exiting Planet New Berlin's Docking Ring.

While being quite funny, your sig was the biggest one i've ever seen so far. No more than 700x250 please. ~utrack
http://pastebin.com/SYQXBufs
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Offline Carlos_Benitez
08-14-2008, 12:30 PM,
#8
Member
Posts: 829
Threads: 45
Joined: Aug 2007

No no no no no. There has to be a ship that is at the very highest limit of cargo capacity. At the moment, that's the advanced train, and it's cargo space is at a nice level.
I might support the creation of a variety of different (possibly game faction specific) transport vessels all with around the same cargo, and different individual advantages and disadvantages, but we dont need anything with drasticly more cargo space.
Most of the income for the server economy comes from Advanced Trains, and, suprise suprise, a big percentage of said income goes toward buying Bounty Hunter Battlecruisers.

More profits = more Bounty Hunter Battlecruisers = Angry Carlos

[Image: H1mZW7e.md.png]
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Offline 13CentKiller
08-14-2008, 12:34 PM,
#9
Member
Posts: 1,635
Threads: 88
Joined: Jan 2007

What I want to see is the Adv. Train get a further three or four pods, less Armour and have the pods bend as you take corners...

Like a bendy-bus:)

Cheers:cool:

[Image: Il4lzb1.png]
"Three o'clock is always too late or too early for anything you want to do."


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Offline Jinx
08-14-2008, 12:44 PM,
#10
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

a real enhancement would be if the loaded cargo would add pods automaticly - and destroying the pods would destroy the cargo ... THAT is the only enhancement i can think of for the train.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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