Warning!! This thread has Zoner-related content! If you've have enough of that issue, turn back now. Please refrain from turning this into a blame-game of some sort.
1)
First question is the Zoner-related one.
It's a bit hard for me to explain right, so I hope you can follow my logic.
Let's say that we wish to build a POB in contested territory. (Which much of Edge/Borderworld are)
If we open our doors to lawful faction, we are fair game for unlawfuls and vice verca.
If we wish to negotiate an agreement of protection with either lawful or unlawful factions, we will automatically be alienated be the ones of the opposite alignment.
In case of retalliation, safety isn't even guaranteed, as the base would not belong to the allied faction and therefore a loss of the base would not be as important as if it was their own.
I hope you follow so far.
My question is. How are Zoners supposed to defend their bases and remain neutral?
Will they not be 100% at the mercy of other people's mood?
I mean this as a legitimate question from a newcomer, not a omfg-dont-remove-caps comment!
Please don't just say:
"Yah, well the devs just don't wan't us to protect ourself, wha wha..."
Serious comments/explanations is MUCH appreciated!
2)
This is a more of a general technical question.
Is it possible to implement some sort of 'A and B' list, so you can set different prices for different people?
Ex:
List A: Everyone
Can sell <itemX> for 1000
Can buy <itemY> for 3000
List B: Certain Names/Tags
Can sell <itemX> for 1500
Can buy <itemY> for 2500
Maybe it's been asked many times before, but found nothing in my quick search.
Thanks in advance for any answers.
Hello there. Regarding the first question, I can't provide much input about it. I guess zoner arts of diplomacy are a mysterious thing, and I better leave that to people more well versed in the subject.
However, the second question is simpler. Since the game structure is made in a way the each item in the base has one pricetag, that price is effective for all buy/sell operations with that commodity. You can change the price in Pob, but can't split it in any way, as you wish to do so. I think that the game structure (the game engine) does not allow for any changes regarding this.
What region you are going to build your base in? I cant really tell what are dangers related to particular systems if you do not specify it at least bit more. It's not like I want you to tell the exact co-ordinates...
(02-28-2014, 01:11 AM)Keioff Xanjer Wrote:
I just can't see how neutrality can be maintained, but I still have a lot to learn.
The base also has a faction affiliation, so if you give it a Zoner affiliation then it will be neutral to everyone that Zoners are neutral to. Which is basically this:
So the base will not fire on anyone unless they are red to the Zoners-- which is pretty darn neutral.
If you make the base dockable to lawful and unlawful alike, which seems to be what Zoners would do, then there's no reason for anyone to fire on the base (which is the other way to get a base to fire on you).
If they do attack the base, the base defenses will quickly destroy them or chase them away. Just try approaching a lawful base in an unlawful ship and you will see.
So maintaining neutrality seems to be pretty simple in this case.
If you're afraid of a bunch of caps coming at your base with a specific animosity toward Zoners because of forum stuff, then that's probably metagaming and in addition, once you get your base up to Core 4 they would need to bring 8 or more caps and siege the base for over an hour and a half (from what I understand)-- so you would need to earn that sort of attention.
Otherwise, I don't think such a scenario is likely to happen.
I cannot specify that. Mostly because we haven't agreed 100% yet. Still a lot of pros and cons that has to be weighed.
It's more of a general concern. If you're placed in a system with both lawful and unlawful, I can't see how you can do business with one part, without upsetting the other. And then we're back to living on the grace of others.
This will be even more problematic, as Zoner's basically will be reduced to a trade-only faction. (Unless there's a Zoner-miner ID I've missed.)
I guess I'm just afraid that they will be reduced to some sort of bow/obey/haul-'n-run faction.
The thought of freedom and exploration attracted me in the first place.
Also, do underestimate the power of money. You can either pay off your possible attackers to leave you alone, or hire mercenaries/freelancers to protect your base when you are not around.
(02-28-2014, 01:26 AM)Pel Wrote: If you're afraid of a bunch of caps coming at your base with a specific animosity toward Zoners because of forum stuff, then that's probably metagaming and in addition, once you get your base up to Core 4 they would need to bring 8 or more caps and siege the base for over an hour and a half (from what I understand)-- so you would need to earn that sort of attention.
Otherwise, I don't think such a scenario is likely to happen.
This was probably pretty exact.
Except not animosity towards Zoners, just us.
I'm a bit afraid that you will have to go to extreme measures, as to not offend anyone.
It's not really Quasi-lawful, if you have to obey every law everywhere.
Still. Excited to see what's gonna happen with all this.
Thanks for your input, I'm learning by the minute.