What happened here, exactly? When I heard it would be "fixed", this is not what I had in mind.
Is this a temporary thing while you figure out how implement a non-broken scrap economy, or is it just doomed to become a non viable money source?
The problem was that it was risk-free, because the buying points were so close to the mining locations. But instead fixing the risk aspect by putting the buy points further away, at locations that actually make sense (hint hint: Dortmund), the money aspect was fixed eliminated.
Premium scrap seems to have taken over. Sell points for that could be better considering the distance (Texas -> Alpha makes around 5k ish? Compare this to copper)
Normal scrap still sells..... ok (1500 ish) in dresden. Guess hessians took up scrapping. Dont know how long itll take to full up in new berlin though.
Long post short coz typing on my phone sucks - From what i hear, scraps staying the same.
(03-08-2014, 06:43 PM)Lythrilux Wrote: I believe the buy points for scrap should primarily be smelters and shipyards. It makes a lot of sense from an RP point of view.
At a decent price too, of course. Near-ish the price of ore commodities.
Premium scrap was (and is) pretty poor honestly, barely more profitable than regular trading, but regular scrap?
ALG can't dock on Hessian bases, and even if we could, all that's nearby is a deactivated field in New Berlin.
So it's definitely not intended as a viable buying point, giving you just twice as much as the bases you can mine outside of.
I wasn't even going to begin with how toxic waste still isn't fixed, but I guess it's a related matter.
Edit: I haven't tried mining it since the last update, but since the price wasn't changed that's pretty much a moot point.
Amusingly, it might actually be more profitable than scrap now.