Also, more weapons. More types of weapons for different combat situations. Keep current missiles as they are, but add one more type. I would love to click on ~17k away enemy capship (If possible in fl engine) and fire fast (~400m/s), high yield, slow turning torpedo from slow turning turret. Refire rate.. maybe one torpedo per thirty seconds. Slow turning turret? For making this weapon useless in short range combat. I believe some long range artillery is missing in Disco.
User was banned for: Requested
Time left: (Permanent)