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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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People afraid of the blue

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People afraid of the blue
Offline Pancakes
04-06-2014, 10:14 AM, (This post was last modified: 04-06-2014, 10:34 AM by Pancakes.)
#1
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I more often than not see people running from a fight and... docking.

What's the reasoning for that? I mean, in both cases you are dead the same way per the rules, only in one you show a green message instead of a blue one.

Mind that I am not talking about hugging bases, that's a whole different thing (not one that I agree with, but alright)

So, why are people so scared of "dying" in a computer game?

Discuss.

EDIT: I am not talking here about traders who obviously want to save their cargo from being lost.

WARNNING: DON'T TURN THIS INTO A TRAIL BY FORUM OR I WILL DESTROY YOU. Seriously, I really wonder about it.

[Image: p2SKLap.jpg?1]
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Offline sindroms
04-06-2014, 10:16 AM, (This post was last modified: 04-06-2014, 10:18 AM by sindroms.)
#2
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Are you upset at someone?


EDIT: Why would you give your enemy the satisfaction of a blue kill, so they can yell around in TS at their accomplishment? Just dock and listen to them rage for 3 minutes just because they couldn't get the kill, calling your character a Nword without them realizing you are in the same TS channel.

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Online Luke.
04-06-2014, 10:18 AM,
#3
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InRP, people don't wanna die. Then again, InRP...pods are saved every single time so yeah, I don't understand either. I fight, kill or die like a man because you don't get better by running away from your opponent.

This could quite easily turn into trial by forum though, someone's bound to spout some names.

[Image: 4a0e7968-2678-4a66-9449-352a2bb8d72f.png...fit=bounds]
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Offline Pancakes
04-06-2014, 10:19 AM,
#4
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(04-06-2014, 10:16 AM)sindroms Wrote: Are you upset at someone?

Not really no, I just wondered during a horrifically boring class.

I for one don't care. Sure, I like to win, but I don't see the difference between the two, and wondered for their reason.

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Offline SnakThree
04-06-2014, 10:19 AM,
#5
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Are you looking for RP reasoning or ooRP?

[Image: rTrJole.png][Image: LJ88XSk.png]
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Offline Erazmuss
04-06-2014, 10:20 AM,
#6
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(04-06-2014, 10:14 AM)Pancakes Wrote: I more often than not see people running from a fight and... docking.

What's the reasoning for that? I mean, in both cases you are dead the same way per the rules, only in one you show a green message instead of a blue one.

Mind that I am not talking about hugging bases, that's a whole different thing (not one that I agree with, but alright)

So, why are people so scared of "dying" in a computer game?

Discuss.

In part (especially with caps and Super-heavies and the like) its the difference between losing two or three million credits in gear - Missiles, torps, mines and other consumables. And for a trader, it is the opportunity to avoid losing a cargo, and the ability to start the run again as soon as the time elapses. Or at least thats my interpretation. Personally, I take my lumps like a man.

"Two possibilities exist: Either we are alone in the universe, or we are not. Both are equally terrifying." -Arthur C. Clarke

You have found one of my rare and elusive posts.
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Offline Pancakes
04-06-2014, 10:21 AM, (This post was last modified: 04-06-2014, 10:22 AM by Pancakes.)
#7
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(04-06-2014, 10:19 AM)Snak3 Wrote: Are you looking for RP reasoning or ooRP?
Both.

(04-06-2014, 10:20 AM)Ignis Wrote:
(04-06-2014, 10:14 AM)Pancakes Wrote: I more often than not see people running from a fight and... docking.

What's the reasoning for that? I mean, in both cases you are dead the same way per the rules, only in one you show a green message instead of a blue one.

Mind that I am not talking about hugging bases, that's a whole different thing (not one that I agree with, but alright)

So, why are people so scared of "dying" in a computer game?

Discuss.

In part (especially with caps and Super-heavies and the like) its the difference between losing two or three million credits in gear - Missiles, torps, mines and other consumables. And for a trader, it is the opportunity to avoid losing a cargo, and the ability to start the run again as soon as the time elapses. Or at least thats my interpretation. Personally, I take my lumps like a man.

But then you have the expenses of fixing up damages. Not sure if they are on par with dying though.

[Image: p2SKLap.jpg?1]
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Offline tothebonezone
04-06-2014, 10:23 AM, (This post was last modified: 04-06-2014, 10:23 AM by tothebonezone.)
#8
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Because they like seeing you rage about it on the forums.

I actually prefer if someone speeddocks away from me, they have to deal with the repair bill/lost guns.

User was banned for: https://discoverygc.com/forums/showthrea...tid=202684
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Offline SnakThree
04-06-2014, 10:23 AM,
#9
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Posts: 9,091
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(04-06-2014, 10:21 AM)Pancakes Wrote:
(04-06-2014, 10:19 AM)Snak3 Wrote: Are you looking for RP reasoning or ooRP?
Both.

RP - you are not losing your assets and thus are saving relevant sums of money.

ooRP - Docking is a partial win on its own, because you know that your opponent failed to gun you down while you managed to survive.

[Image: rTrJole.png][Image: LJ88XSk.png]
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Offline Pancakes
04-06-2014, 10:24 AM,
#10
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(04-06-2014, 10:23 AM)Saronsen Wrote: Because they like seeing you rage about it on the forums.

I actually prefer if someone speeddocks away from me, they have to deal with the repair bill/lost guns.

unless you bounty hunt for a sum that goes above 10m, I see a little reason to rage about something like that.

Bounty hunting takes a lot of time, and if you can't do the claim, well, less time wasted?

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