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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Poll: Do you think this is a good idea?
You do not have permission to vote in this poll.
Yes, it's a good idea.
56.52%
26 56.52%
Meh/Other
13.04%
6 13.04%
No, it's a bad idea.
30.43%
14 30.43%
Total 46 vote(s) 100%
* You voted for this item. [Show Results]

Pages (7): 1 2 3 4 5 … 7 Next »
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Offline SnakThree
04-18-2014, 08:34 PM, (This post was last modified: 11-08-2014, 08:16 PM by SnakThree.)
#1
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Offline Punraz
04-18-2014, 08:39 PM,
#2
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Posts: 25
Threads: 4
Joined: Apr 2014

It is good like now. Its not a reason to take them the missiles and mines just because it would be more comfy for us. The game is like that and i dont think it need be changed.

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Offline aakopa
04-18-2014, 08:39 PM,
#3
Member
Posts: 566
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Joined: Jul 2012

Yes, fantastic idea.

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Offline SnakThree
04-18-2014, 08:39 PM, (This post was last modified: 11-08-2014, 08:16 PM by SnakThree.)
#4
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Posts: 9,091
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Joined: Mar 2010

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Offline Troyan12345
04-18-2014, 08:40 PM,
#5
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Posts: 70
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Joined: Apr 2014

I agree this makes me sad when it happens to my trader ( aways at jumpgates )
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Offline Punraz
04-18-2014, 08:42 PM,
#6
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Posts: 25
Threads: 4
Joined: Apr 2014

(04-18-2014, 08:39 PM)Snak3 Wrote:
(04-18-2014, 08:39 PM)Punraz Wrote: It is good like now. Its not a reason to take them the missiles and mines just because it would be more comfy for us. The game is like that and i dont think it need be changed.
So why are you playing Discovery, instead of vanila? Confused
Just because its Discovery it dont need be that easy. The game itself is allready verrry easy on Discovery and Vanilla. If you take all away what it would be uncomfy for us, than you could also say why you shoul need click Lanes allways. Programm a route through all systems and go sleep. Like that it would be than.

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Offline Lythrilux
04-18-2014, 08:42 PM,
#7
Edgy Worlds
Posts: 10,342
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(04-18-2014, 08:39 PM)Punraz Wrote: It is good like now. Its not a reason to take them the missiles and mines just because it would be more comfy for us. The game is like that and i dont think it need be changed.

.-. Do you play a mod with no trade lanes?

In all seriousness, yes, please remove them from NPCs. Honestly, NPCs that affect the environment rather than being moving scenery is just evil incarnate.

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Offline Nerva
04-18-2014, 08:43 PM, (This post was last modified: 04-18-2014, 08:44 PM by Nerva.)
#8
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Aye, remove them. They don't do any meaningful damage to players and serve solely as an annoyance. It's ridiculous that a NPC mine or missile explosion can disrupt a lane from such a long distance or send your ship spinning.

Don't remove them from high level NPCs though. (The ones carrying Firestalkers and Rippers; typically spawned by missions or in "guard" systems, or part of capship patrols)
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Offline Punraz
04-18-2014, 08:44 PM,
#9
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Posts: 25
Threads: 4
Joined: Apr 2014

(04-18-2014, 08:42 PM)Lythrilux Wrote:
(04-18-2014, 08:39 PM)Punraz Wrote: It is good like now. Its not a reason to take them the missiles and mines just because it would be more comfy for us. The game is like that and i dont think it need be changed.

.-. Do you play a mod with no trade lanes?

In all seriousness, yes, please remove them from NPCs. Honestly, NPCs that affect the environment rather than being moving scenery is just evil incarnate.
I play the same like you and i have also a trader and even me it annoy that what the NPC do, but i dont want it changed just because the comfy.

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Offline Backo
04-18-2014, 08:52 PM,
#10
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Posts: 3,592
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It has it's pros and cons. Sometimes when I'm chasing someone else through the lanes a lucky disruption by the NPCs is all I need to catch him. Sometimes said disruption is a second late and I'm even further behind. I'd say leave it as it is. It's a bit of extra dynamic to the whole laning experience.

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