Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
now that i've had some time to sleep on it........it really makes no sense to me (gimme a bit to think it through....as with most of my ideas, i hardly think em through...)
The problem with this is that there are no 'characters' in SOSE. Just races and ships. I guess we could RP being the captain of a fleet, or the captain of a capital ship. We wouldn't RP as a race leader.. So the viewpoint from which you play.. Managing all ships and planets and research.. That wouldn't be what we're RPing, we'd just RP individuals that are in command of a ship. We could tie in planets and research to the story, but not as in us controlling it, but working together with both to achieve whatever it is our character is attempting to achieve.