(09-18-2014, 05:45 PM)Derkylos Wrote: Junkers using lanes? o.O They SHOULD be flying through open space...the smugglers that use lanes to cross California/New York in a pirate train full of cardamine are just...doing it wrong.
I dare say the lawfuls not catching them do it wrong. Should they be there to keep things in order, smugglers wouldn't use lanes.
(09-18-2014, 05:45 PM)Derkylos Wrote: Junkers using lanes? o.O They SHOULD be flying through open space...the smugglers that use lanes to cross California/New York in a pirate train full of cardamine are just...doing it wrong.
I dare say the lawfuls not catching them do it wrong. Should they be there to keep things in order, smugglers wouldn't use lanes.
Probably, but if there are only 30 people on, and say 10 of them are lawful ships, that leaves...what...5 guys to cover all of Liberty space? You should really play as though there were more, no?...
(09-18-2014, 05:25 PM)Rodriguez Wrote: Limiting is only a choise when something hurts the server gameplay.
.j. 40.04:24:04
Severe imbalance in faction activity, leaning heavily toward one faction, can be a strong indicator of harm to the server.
JM- 9.22:08:55
JM's activity doesn't indicate the same though.
However Congress's activity is considerably higher due to various reasons.
That's 51 days of activity combined for the two junker factions just this month, Lyth. That doesn't include the many hours of indie Junkers. Even the most diehard junker has to admit this is a severe imbalance.
(09-18-2014, 05:25 PM)Rodriguez Wrote: Limiting is only a choise when something hurts the server gameplay.
.j. 40.04:24:04
Severe imbalance in faction activity, leaning heavily toward one faction, can be a strong indicator of harm to the server.
JM- 9.22:08:55
JM's activity doesn't indicate the same though.
However Congress's activity is considerably higher due to various reasons.
That's 51 days of activity combined for the two junker factions just this month, Lyth. That doesn't include the many hours of indie Junkers. Even the most diehard junker has to admit this is a severe imbalance.
IMG has 14 days of activity for their faction alone, not to mention that everyone and their mother has an IMG ship.
Yes, Congress has 40 days of activity, and the Marauders have 9. But, there's a considerable difference in the interest and goals of these two factions.
(09-18-2014, 05:25 PM)Rodriguez Wrote: Limiting is only a choise when something hurts the server gameplay.
.j. 40.04:24:04
Severe imbalance in faction activity, leaning heavily toward one faction, can be a strong indicator of harm to the server.
JM- 9.22:08:55
JM's activity doesn't indicate the same though.
However Congress's activity is considerably higher due to various reasons.
That's 51 days of activity combined for the two junker factions just this month, Lyth. That doesn't include the many hours of indie Junkers. Even the most diehard junker has to admit this is a severe imbalance.
Like I said, it's extremely high due to various reasons which we cannot judge all Junkers on.
Though, out of curiosity, what is the logged time for Junker indies this month? (if you can get it that is).
(09-18-2014, 05:25 PM)Rodriguez Wrote: Limiting is only a choise when something hurts the server gameplay.
.j. 40.04:24:04
Severe imbalance in faction activity, leaning heavily toward one faction, can be a strong indicator of harm to the server.
JM- 9.22:08:55
JM's activity doesn't indicate the same though.
However Congress's activity is considerably higher due to various reasons.
That's 51 days of activity combined for the two junker factions just this month, Lyth. That doesn't include the many hours of indie Junkers. Even the most diehard junker has to admit this is a severe imbalance.
Surely, the more variety a faction can offer, the more people you're going to see playing it?
Junkers can do pretty much everything, trade, smuggle, mine, fight, pirate, whereas something like the Liberty Navy can only fight (maybe a little "pirate" (by which I mean interdict smugglers), and they can only do that if there are the relevant other people who a) want to fight b) are in the correct faction to fight, and c) are in the correct place to fight.
Junkers, otoh, can do 90% of their stuff anywhere with anyone.
(09-18-2014, 05:37 PM)Mímir Wrote: It does when it is basically lawful traders that are exempt from piracy due to the fact that most pirates - affiliated or unaffiliated - rely on Junker bases or are dependent on their trade in lore. Then add super high profit from mining and hauling prem scrap to Alpha, claiming neutrality with OC-aligned pirates (which is all) all the way there. It's a house zoner ID with a mining bonus in many ways, if you choose to play it like that. I think the players that really love junkers will go on playing them, even if the massive profit isn't there.
Junkers have been ignored by pirates, or most of them, since the beggining for what you said about bases. So, let's keep in mind that they have been always kind of piracy proof. But, thdy are not immune to lawfuls, so, where are they? Liberty forces, CR in coronado, GRN, KNF, IMG, UC (not lawfuls but well) and even BD, sure Hackers, Rogues, GC and OCs will ignore them, but there are a bunch of factions who could stop them, so why aren't they? In fact, the more junkers going to alpha, the more those should be stopping them. Immunity from pirates dont look like a major factor to me.
However, I do think prices for ALL commodities should be nerfed including ore, not just one. But that is not due to junkers.
Anyway, not the place to keep arguing about it, not for just this group. We should keep on talking in a different thread
(09-18-2014, 06:05 PM)Rodriguez Wrote: Junkers have been ignored by pirates, or most of them, since the beggining for what you said about bases. So, let's keep in mind that they have been always kind of piracy proof. But, thdy are not immune to lawfuls, so, where are they? Liberty forces, CR in coronado, GRN, KNF, IMG, UC (not lawfuls but well) and even BD, sure Hackers, Rogues, GC and OCs will ignore them, but there are a bunch of factions who could stop them, so why aren't they? In fact, the more junkers going to alpha, the more those should be stopping them. Immunity from pirates dont look like a major factor to me.
The only CR, UC, IMG and GMG stopping them are the official factions. The indies don't seem to take much interest in joining in with the blockade.
GRN, both official and indie, don't seem to take much interest in stopping convoys as their presence is also minor.
KNF are hardly around in the Taus. I remember when for a while there was a big burst of KNF activity, both official and indie. Sadly that's not around right now.
Hogosha are very dead. And yes, there should be more of them. Hopefully with my Yokohama suggestion we can encourage Hogosha to privateer Premium Scrap from Junkers.
(09-18-2014, 06:05 PM)Rodriguez Wrote: However, I do think prices for ALL commodities should be nerfed, not just one. But that is not due to junkers.
I disagree. Everything can be kept in line given it's balanced correctly.
The only problem with Premium Scrap is that Junkers do it, and an overpopulation of Junkers causes a decrease in pirates. The only enemies that Junkers do have are either not large enough in scale or are inactive.
Ergo, hence why I think the lawful sell point should get a buff. I have no idea what on earth the admins were thinking when they did the last nerf, especially with the 5.3k sell point on Yokohama.
So, if Junker activity isn't because of prem scrap buff, but is the result of 'various reasons', then a lower prem scrap price shouldn't effect Junker activity at all, right?