• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 104 105 106 107 108 … 546 Next »
Buff Cruiser razors!

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
Buff Cruiser razors!
Offline Lythrilux
09-10-2014, 09:58 PM, (This post was last modified: 09-10-2014, 10:01 PM by Lythrilux.)
#1
Edgy Worlds
Posts: 10,343
Threads: 736
Joined: Jan 2013

Gunboat razors got a considerable damage buff to make them more effective against Fighters and Bombers. However, Cruiser Razors still maintain their stats from .86. How come they don't get a buff? It only seems logical to give them a damage boost, and their current stats are a bit wimpy compared to it's siblings.

Cruiser Battle Razors could be buffed to deal... 90,000 damage? This makes a Cruiser with a single Battle Razor able to kill all snubs with a single hit (it can't right now with it's wimpy 36,500 damage) and can make it more effective against gunboats if it stacks them.

Thoughts? I wouldn't go any higher than 90k damage, but I'd say lower than 60k damage would be criminal. If anyone has any other suggestions, that'd be great. I mainly tried to strike a balance between Gunboat Razors and Battleship Razors.

[Image: Lythrilux.gif]
Reply  
Offline Titan*
09-10-2014, 09:59 PM,
#2
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

90k dmg a lil too much, 52k would be good
Reply  
Offline Technogeist
09-10-2014, 10:06 PM,
#3
Member
Posts: 300
Threads: 11
Joined: Oct 2013

I'd be lying if I said I liked anything that can oneshot someone, but, uh, sure, go for it. Pretty fast projectiles though, maybe a bit overkill. Idk. Battleship razors already do this anyway, so why not.
Reply  
Offline Zen_Mechanics
09-11-2014, 06:13 PM,
#4
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

Yes I'd like to see razors effective as they were in 85

Were fools to make war on our brothers in arms.

Reply  
Offline nOmnomnOm
09-11-2014, 06:26 PM,
#5
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

Go for it I guess. Just dont make it too easy Wink
But yea some buff would be nice.

[Image: zBEqQfl.jpg?1]
Reply  
Offline Caconym
09-12-2014, 12:43 AM,
#6
Member
Posts: 422
Threads: 28
Joined: Mar 2013

It would definitely nice to see them get a big buff. However, 90k does seem like a little too much. Around 80k might be slightly better.

[Image: 739cx2x56a7.PNG]

[Image: Caconym.gif]
Reply  
Offline Jack_Henderson
09-12-2014, 12:50 AM,
#7
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

More instakilling by rightclicking? No, thank you.
It is terribly disappointing when you are in a fight, and the next moment, you stare at a screen "you are dead" and you do not even know what hit you.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
Reply  
Offline Murcielago
09-12-2014, 01:05 AM,
#8
Member
Posts: 372
Threads: 36
Joined: May 2013

Well I like it.
You have my vote for this.

As for this statment;

(09-12-2014, 12:50 AM)Jack_Henderson Wrote: More instakilling by rightclicking? No, thank you.
It is terribly disappointing when you are in a fight, and the next moment, you stare at a screen "you are dead" and you do not even know what hit you.

Heh well I killed all your Fazes with cerbs today so it will be nothing new for you or?

Lords will rule their land as they see fit, and the serfs shall merely beg.
Reply  
Offline Jack_Henderson
09-12-2014, 01:17 AM,
#9
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

(09-12-2014, 01:05 AM)Murcielago Wrote: Heh well I killed all your Fazes with cerbs today so it will be nothing new for you or?

(yawn) U so pro, mat3. Congratz! Not even gonna comment on your force composition, general behaviour and rule-wise correctness. (yawn)

@topic: Cruisers are strong enough against snubs as they are.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
Reply  
Offline Highland Laddie
09-12-2014, 02:36 AM,
#10
Member
Posts: 2,082
Threads: 21
Joined: Mar 2013

I was gonna say....weren't people already complaining earlier that Cruisers are now too OP as far as caps go? They're faster than and have greater effective range vs BS and Carriers...and now you want to make them more dangerous vs snubs?
Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode