Have any of you ever noticed that some of the vanilla fighter turrets fire at a speed of 700m/s while the gun fires at 600m/s (Salamanca Turret and Mk II Gun)? If you look at the new turrets that Discovery added in (Tizona del Cid, Vengeance Mk IV), you'll notice that they fire at the same speed as the gun they're based on (Tizona del Cid Turret AND Gun fire at 600m/s and the Vengeance Mk IV Turret AND Gun fire at 750m/s). Can we possibly change the vanilla fighter turrets to match the firing speed of the gun they were based on?
Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits
I'd actually appreciate some turrets that are 50-100 mps slower than their guns. The auto-aim system would then aim more ahead of the target as in certain situations my shots (if not aimed otherwise) seem to just miss the exhaust vents of the target fighter. So either this or adjust the ship center in the model (or whichever point is it locking onto).
Anyway, most turrets are those of 700mps speed. Fast guns (tachyon, particle) usually match.