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Ship in turret mode

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Ship in turret mode
Offline gekerd
02-03-2009, 10:26 PM, (This post was last modified: 02-03-2009, 10:26 PM by gekerd.)
#11
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Posts: 282
Threads: 12
Joined: Oct 2007

Click

Not really turret mode but turning none the less.

[Image: Gekerd1.png]
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Offline Saigo.Watanabe
02-03-2009, 10:31 PM,
#12
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Joined: May 2008

yeh, that is what i was on about.
I like the idea im not sure about it for balancing reasons.

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"Time is too precious to be idle." - Saigo Watanabe
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Offline gekerd
02-03-2009, 10:34 PM,
#13
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Posts: 282
Threads: 12
Joined: Oct 2007

Arg I Hate Balance, you guys are worse then the SCRA:P, Don't think this will cause imbalance, it might be a little harder to hit with a SN, but if the dodging would be cut down a little it would totally make up for it.

[Image: Gekerd1.png]
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Offline Kambei
02-04-2009, 12:31 AM,
#14
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Posts: 1,125
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Joined: Feb 2008

Why do you need turret mod if you arent flying in battleship?

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Offline El Nino
02-04-2009, 01:10 AM,
#15
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Posts: 1,252
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Joined: Dec 2007

You can turn it... with autopilot... set your waypoints in advance and the ship will turn itself... it is a bit impractical for combat... I usually resort to diffrent options (as in not to turret view) as maneuvrability is essential... even on a battleship not getting killed is the priority...

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Offline Varyag
02-04-2009, 01:20 AM, (This post was last modified: 02-04-2009, 01:21 AM by Varyag.)
#16
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Posts: 1,339
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Joined: Dec 2007

It takes a friend but it can be done.

Form up with buddie on a fighter, as he dodges about your ship will attempt to follow. Thus a Cap that is dodging maddly while you happily blast away!

Have fun.

In all fairness, turret mode will get ya killed quick against other caps.

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"I looked up and all I saw was green death"
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