• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 597 598 599 600 601 … 778 Next »
SN Firing Glitch

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
SN Firing Glitch
Offline zeinstruktor
11-30-2008, 06:21 PM, (This post was last modified: 11-30-2008, 06:21 PM by zeinstruktor.)
#1
Member
Posts: 277
Threads: 20
Joined: Oct 2008

You're on the final run of the fight, your target has no shields, your supernova is ready. You aim right on the sweet spot, press the button... But, what?! It doesn't fire! Another pass, and the same thing!


Has this ever happened to anybody? Or is it just me...

It gets pretty irritating.
  Reply  
Offline Walker
11-30-2008, 06:22 PM, (This post was last modified: 11-30-2008, 06:22 PM by Walker.)
#2
Member
Posts: 965
Threads: 72
Joined: Apr 2008

Are you flying a Roc? AKA Civvie Bomber AKA Preagle?

If so then... Its bugged

Press the number for whatever your SNAC is instead of shift+q

Tiberius Walker, putting flames out and being awesome since Apr 13 2008 ™
[8/17/2008 5:56:46 PM] Aaron (Boss/Jurgen) says: Can't bring myself to say it... Looks like you get the LABC, I've seen what you can do in one
Walker (Albert Wint): I can has win? --- Epyon the Bored: You can haz win. --- [1:18:00 PM] Chris (Niezck) says: I love you <3
[5:55:53 PM] Raisu says: Walker pwned both Battleships(LNS-Texas LNS-Arizona) - [5:55:57 PM] Raisu says: in a cruiser
Tiberius Walker, spreading mayhem, destruction, and Spamming Flood since Oct 22 2008 ™
[9:08:25 AM] Gurjiv (Frozen) says: I hope someone gives you AIDs.
[7:15:17 PM] Dylan (Ximen) says: Walker... you have no idea how much fail you bring into this world...
[8:05:08 AM] Ross (SevereTrinity) says: Screw you for making me install FL again
[10:51Big GrinIE AM] Epyon the Bored says: My god if I ever meet you I am going to strangle you.
Tiberius Walker, being better then you since April 30, 2009 ™
We will remember - We do not Forget - We do not Forgive
  Reply  
Offline Boss
11-30-2008, 06:22 PM,
#3
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Power level. If it's too low, it won't shoot.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Reply  
Offline Walker
11-30-2008, 06:24 PM,
#4
Member
Posts: 965
Threads: 72
Joined: Apr 2008

That too. A SNAC is one of the 'few' Gun Torpedos that use Power to fire and don't track FYI.

Tiberius Walker, putting flames out and being awesome since Apr 13 2008 ™
[8/17/2008 5:56:46 PM] Aaron (Boss/Jurgen) says: Can't bring myself to say it... Looks like you get the LABC, I've seen what you can do in one
Walker (Albert Wint): I can has win? --- Epyon the Bored: You can haz win. --- [1:18:00 PM] Chris (Niezck) says: I love you <3
[5:55:53 PM] Raisu says: Walker pwned both Battleships(LNS-Texas LNS-Arizona) - [5:55:57 PM] Raisu says: in a cruiser
Tiberius Walker, spreading mayhem, destruction, and Spamming Flood since Oct 22 2008 ™
[9:08:25 AM] Gurjiv (Frozen) says: I hope someone gives you AIDs.
[7:15:17 PM] Dylan (Ximen) says: Walker... you have no idea how much fail you bring into this world...
[8:05:08 AM] Ross (SevereTrinity) says: Screw you for making me install FL again
[10:51Big GrinIE AM] Epyon the Bored says: My god if I ever meet you I am going to strangle you.
Tiberius Walker, being better then you since April 30, 2009 ™
We will remember - We do not Forget - We do not Forgive
  Reply  
Offline jimhunter
11-30-2008, 06:25 PM,
#5
Member
Posts: 101
Threads: 2
Joined: Sep 2008

Well, some bombers have the SN under a wing (namely Havoc). So if the target is above the wing, it won't fire.
  Reply  
Offline sovereign
11-30-2008, 06:26 PM,
#6
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

I've had this happen when I'm almost at full power and pushing the limits on when I need to fire. (Actually, its happened with my Nomad Torpedo too). My guess is that if you tell it to fire in between its refire rate, the refire clock resets (or at least jumps back).

Really annoying though...

[Image: SCRAgenderheuristics.png]
  Reply  
Offline zeinstruktor
11-30-2008, 06:32 PM, (This post was last modified: 11-30-2008, 06:34 PM by zeinstruktor.)
#7
Member
Posts: 277
Threads: 20
Joined: Oct 2008

No, I've had full power the whole time. I was using a Taiidan, but it's happened on my Falcata before too. It's very annoying, because everytime it's happened my power was at 100%. When I switch weapon groups back and forth back to the SN group, it works again.


EDIT: I've also noticed when firing missiles on some ships, if you press weapon group 1, but are already in that group, your missiles stop tracking. You have to do the switch target trick to get it to work again.
  Reply  
Offline Saigo.Watanabe
11-30-2008, 06:40 PM, (This post was last modified: 11-30-2008, 06:41 PM by Saigo.Watanabe.)
#8
Member
Posts: 847
Threads: 41
Joined: May 2008

' Wrote:No, I've had full power the whole time. I was using a Taiidan, but it's happened on my Falcata before too. It's very annoying, because everytime it's happened my power was at 100%. When I switch weapon groups back and forth back to the SN group, it works again.
EDIT: I've also noticed when firing missiles on some ships, if you press weapon group 1, but are already in that group, your missiles stop tracking. You have to do the switch target trick to get it to work again.

ive never had that problem with the missiles, but i most definately had the prob with the Snova. It happens at the most inconvient times and most of the time its nothing to do with the firing arc, because its roughly the same everytime.

I would like a answer why this happens too.

[Image: 1lNfI0Y.jpg]
"Time is too precious to be idle." - Saigo Watanabe
"Death is something that is inevitable, Something you cannot run away from." - Katharina Hildegard
Now going under the gaming name: Seraxia
www.twitter.com/Seraxia
Reply  
Offline komet
11-30-2008, 11:32 PM,
#9
Member
Posts: 259
Threads: 15
Joined: Aug 2008

I've had the same problem on occasion too. But I guess it makes SN fights even more like Russian Roulette. But, like Saigo said, it always happens at the most inconvenient time.
  Reply  
Offline Asgardian
12-01-2008, 03:39 AM,
#10
Member
Posts: 1,053
Threads: 73
Joined: Aug 2008

Yeah, had this happen to me on the Havoc a few times...quite annoying. Whats even more annoying is when my SN passes through the little holes in the Falcatta's design...not sure if this has happened to anyone else though.

[Image: sigfinalresize.png]
Liberty Navy
Faction Status || Message Dump || Capital Ship Registration || Recruitment || Laws of the Republic of Liberty
Liberty Criminal Database || Liberty Criminal Registry || Ship Database || Trade Embargo
  Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode