Supposing you get killed by a pirate, and leave the system according to the rules. However, you then encounter the same pirate in another system less than four hours later, and he attacks you with intent to try and kill you again. Are you allowed to engage, or do you just have to either run or sit there and take it?
YES ... if you are attacked by the same guy regardless of how long its been you ALWAYS have a right to self defense. The rule only limits you from initiating the attack for 4 hours.
I do not know if I am 100% correct but they aren't allowed to hunt you down till after 4 hours. Since realistically your in a escape pod.
Maquis|Leon.LaBreau-If your interested in joining the Maquis PM me. [RM]Of.Viktor.Niklovach[RoS]GhostFace[E]David.DeWester[101st] Order|Ens.Adam.Jones[C]Jean.Claude.Moreau Kruger Security-Johann Von Struger]bd[Akio.Kimura
' Wrote:I do not know if I am 100% correct but they aren't allowed to hunt you down till after 4 hours. Since realistically your in a escape pod.
No, you're not correct. If you are leaving the system once destroyed, then under the rules they have to allow you to leave the system.
You also specifically are not allowed to engage them.
However, if they engage you in another system, you're free to defend yourself.
Ideally, of course, as it says in the rules, you should (but are not required to do so) play as another character.
Quote:5.2 If a player is attacked*, he has a right to defend himself regardless of who is attacking. There are no restrictions for self-defense.
5.6 If a player engages cruise engine or docks during a PvP fight, this player is considered fleeing. The fleeing player must leave and may not re-enter the system where the fight took place with any of the characters on his/her account(s) while the enemy (player or players involved in the fight) remains in the system, but no more than 4 hours.
However, the fleeing player can re-engage at will if chased.
5.7 A player who was killed in a PvP fight must not enter the system where the fight took place with any of the characters on his/her account(s) while the enemy (player or players involved in the fight) remains in the system, but no more than 4 hours.
If the player respawns in the same system, he/she must leave the system without engaging. Other players are not allowed to attack one who is leaving.
5.8 A player who was killed in a PvP fight must not re-engage the enemy (player or players involved in the death) with any of the characters on his/her account(s) for 4 hours.
5.9 After a death in a PvP fight, players should switch to other characters (preferably with different role-playing status) for no less than 4 hours.
The person who engages the second combat in your example is the pirate - NOT you.
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
' Wrote:I do not know if I am 100% correct but they aren't allowed to hunt you down till after 4 hours. Since realistically your in a escape pod.
The victor can attack you over and over again. The only stipulation is that he's gotta let you leave the current system after the fight. So if you are both in NY and he destroys your ship ... you undock from Manhattan ... he's gotta let you leave NY. Once you're outside NY ... he can follow and destroy you again. BUT ... once he leaves NY to chase you down in Colorado ... he's left the system and you can now return to NY ... but you still cannot re-engage him for 4 hours.
You can always defend yourself. He fires on you after you're first destruction ... you can fire back with vigor. At this point, you may be able to even the odds and force him to not re-engage YOU for 4 hours.
' Wrote:I thought neither player was allowed to re-engage?
*goes to read rules*
oops... they can attack you, and you can defend *makes note*
You can always defend yourself, so i agree with most of the above posts.
But here's a question: What if you were attacked by say 3 gunboats (in a gunboat yourself). Obviously you have no chance of winning, so you thruster your way to the nearest jumpgate and get the heck outta there. This counts as fleeing obviously. However, backup arrives in the system and engages the hostile gunboats. You've taken quite a bit of damage and still decide to take the jumpgate out of there. Then one of the enemies comes through (through the jumpgate), engages you, and you reciprocate. You overpower the enemy gunboat, and he flees back to his friends in the other system.
My question is: Can i then go back to the other system and engage him? It happened earlier today, and no-one knew what to do, so i decided not to go back through fearing sanction:rolleyes:
Interesting. I think, going strictly by the rules, you both would have fled from each other, so neither of you could engage the other for 4 hours. However, once he started to flee from you, you could chase him down if you wanted... But if he ever really 'got away' you'd have to leave him be until your 4 hours were up.
Don't ask me what counts as having 'got away' and what doesn't.